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Side by Side Diff: cc/output/shader.h

Issue 13065006: cc: Add DISALLOW_COPY_AND_ASSIGN where appropriate. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Add operator= for DrawingState back as well Created 7 years, 9 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_SHADER_H_ 5 #ifndef CC_OUTPUT_SHADER_H_
6 #define CC_OUTPUT_SHADER_H_ 6 #define CC_OUTPUT_SHADER_H_
7 7
8 #include <string> 8 #include <string>
9
10 #include "base/basictypes.h"
9 #include "third_party/skia/include/core/SkColorPriv.h" 11 #include "third_party/skia/include/core/SkColorPriv.h"
10 12
11 namespace WebKit { 13 namespace WebKit {
12 class WebGraphicsContext3D; 14 class WebGraphicsContext3D;
13 } 15 }
14 16
15 namespace cc { 17 namespace cc {
16 18
17 class VertexShaderPosTex { 19 class VertexShaderPosTex {
18 public: 20 public:
19 VertexShaderPosTex(); 21 VertexShaderPosTex();
20 22
21 void Init(WebKit::WebGraphicsContext3D*, 23 void Init(WebKit::WebGraphicsContext3D*,
22 unsigned program, 24 unsigned program,
23 bool using_bind_uniform, 25 bool using_bind_uniform,
24 int* base_uniform_index); 26 int* base_uniform_index);
25 std::string GetShaderString() const; 27 std::string GetShaderString() const;
26 28
27 int matrix_location() const { return matrix_location_; } 29 int matrix_location() const { return matrix_location_; }
28 30
29 private: 31 private:
30 int matrix_location_; 32 int matrix_location_;
33
34 DISALLOW_COPY_AND_ASSIGN(VertexShaderPosTex);
31 }; 35 };
32 36
33 class VertexShaderPosTexYUVStretch { 37 class VertexShaderPosTexYUVStretch {
34 public: 38 public:
35 VertexShaderPosTexYUVStretch(); 39 VertexShaderPosTexYUVStretch();
36 40
37 void Init(WebKit::WebGraphicsContext3D*, 41 void Init(WebKit::WebGraphicsContext3D*,
38 unsigned program, 42 unsigned program,
39 bool using_bind_uniform, 43 bool using_bind_uniform,
40 int* base_uniform_index); 44 int* base_uniform_index);
41 std::string GetShaderString() const; 45 std::string GetShaderString() const;
42 46
43 int matrix_location() const { return matrix_location_; } 47 int matrix_location() const { return matrix_location_; }
44 int tex_scale_location() const { return tex_scale_location_; } 48 int tex_scale_location() const { return tex_scale_location_; }
45 49
46 private: 50 private:
47 int matrix_location_; 51 int matrix_location_;
48 int tex_scale_location_; 52 int tex_scale_location_;
53
54 DISALLOW_COPY_AND_ASSIGN(VertexShaderPosTexYUVStretch);
49 }; 55 };
50 56
51 class VertexShaderPos { 57 class VertexShaderPos {
52 public: 58 public:
53 VertexShaderPos(); 59 VertexShaderPos();
54 60
55 void Init(WebKit::WebGraphicsContext3D*, 61 void Init(WebKit::WebGraphicsContext3D*,
56 unsigned program, 62 unsigned program,
57 bool using_bind_uniform, 63 bool using_bind_uniform,
58 int* base_uniform_index); 64 int* base_uniform_index);
59 std::string GetShaderString() const; 65 std::string GetShaderString() const;
60 66
61 int matrix_location() const { return matrix_location_; } 67 int matrix_location() const { return matrix_location_; }
62 68
63 private: 69 private:
64 int matrix_location_; 70 int matrix_location_;
71
72 DISALLOW_COPY_AND_ASSIGN(VertexShaderPos);
65 }; 73 };
66 74
67 class VertexShaderPosTexIdentity { 75 class VertexShaderPosTexIdentity {
68 public: 76 public:
69 void Init(WebKit::WebGraphicsContext3D*, 77 void Init(WebKit::WebGraphicsContext3D*,
70 unsigned program, 78 unsigned program,
71 bool using_bind_uniform, 79 bool using_bind_uniform,
72 int* base_uniform_index) {} 80 int* base_uniform_index) {}
73 std::string GetShaderString() const; 81 std::string GetShaderString() const;
74 }; 82 };
75 83
76 class VertexShaderPosTexTransform { 84 class VertexShaderPosTexTransform {
77 public: 85 public:
78 VertexShaderPosTexTransform(); 86 VertexShaderPosTexTransform();
79 87
80 void Init(WebKit::WebGraphicsContext3D*, 88 void Init(WebKit::WebGraphicsContext3D*,
81 unsigned program, 89 unsigned program,
82 bool using_bind_uniform, 90 bool using_bind_uniform,
83 int* base_uniform_index); 91 int* base_uniform_index);
84 std::string GetShaderString() const; 92 std::string GetShaderString() const;
85 93
86 int matrix_location() const { return matrix_location_; } 94 int matrix_location() const { return matrix_location_; }
87 int tex_transform_location() const { return tex_transform_location_; } 95 int tex_transform_location() const { return tex_transform_location_; }
88 int vertex_opacity_location() const { return vertex_opacity_location_; } 96 int vertex_opacity_location() const { return vertex_opacity_location_; }
89 97
90 private: 98 private:
91 int matrix_location_; 99 int matrix_location_;
92 int tex_transform_location_; 100 int tex_transform_location_;
93 int vertex_opacity_location_; 101 int vertex_opacity_location_;
102
103 DISALLOW_COPY_AND_ASSIGN(VertexShaderPosTexTransform);
94 }; 104 };
95 105
96 class VertexShaderPosTexTransformFlip : public VertexShaderPosTexTransform { 106 class VertexShaderPosTexTransformFlip : public VertexShaderPosTexTransform {
97 public: 107 public:
98 std::string GetShaderString() const; 108 std::string GetShaderString() const;
99 }; 109 };
100 110
101 class VertexShaderQuad { 111 class VertexShaderQuad {
102 public: 112 public:
103 VertexShaderQuad(); 113 VertexShaderQuad();
104 114
105 void Init(WebKit::WebGraphicsContext3D*, 115 void Init(WebKit::WebGraphicsContext3D*,
106 unsigned program, 116 unsigned program,
107 bool using_bind_uniform, 117 bool using_bind_uniform,
108 int* base_uniform_index); 118 int* base_uniform_index);
109 std::string GetShaderString() const; 119 std::string GetShaderString() const;
110 120
111 int matrix_location() const { return matrix_location_; } 121 int matrix_location() const { return matrix_location_; }
112 int point_location() const { return point_location_; } 122 int point_location() const { return point_location_; }
113 int tex_scale_location() const { return tex_scale_location_; } 123 int tex_scale_location() const { return tex_scale_location_; }
114 124
115 private: 125 private:
116 int matrix_location_; 126 int matrix_location_;
117 int point_location_; 127 int point_location_;
118 int tex_scale_location_; 128 int tex_scale_location_;
129
130 DISALLOW_COPY_AND_ASSIGN(VertexShaderQuad);
119 }; 131 };
120 132
121 class VertexShaderTile { 133 class VertexShaderTile {
122 public: 134 public:
123 VertexShaderTile(); 135 VertexShaderTile();
124 136
125 void Init(WebKit::WebGraphicsContext3D*, 137 void Init(WebKit::WebGraphicsContext3D*,
126 unsigned program, 138 unsigned program,
127 bool using_bind_uniform, 139 bool using_bind_uniform,
128 int* base_uniform_index); 140 int* base_uniform_index);
129 std::string GetShaderString() const; 141 std::string GetShaderString() const;
130 142
131 int matrix_location() const { return matrix_location_; } 143 int matrix_location() const { return matrix_location_; }
132 int point_location() const { return point_location_; } 144 int point_location() const { return point_location_; }
133 int vertex_tex_transform_location() const { 145 int vertex_tex_transform_location() const {
134 return vertex_tex_transform_location_; 146 return vertex_tex_transform_location_;
135 } 147 }
136 148
137 private: 149 private:
138 int matrix_location_; 150 int matrix_location_;
139 int point_location_; 151 int point_location_;
140 int vertex_tex_transform_location_; 152 int vertex_tex_transform_location_;
153
154 DISALLOW_COPY_AND_ASSIGN(VertexShaderTile);
141 }; 155 };
142 156
143 class VertexShaderVideoTransform { 157 class VertexShaderVideoTransform {
144 public: 158 public:
145 VertexShaderVideoTransform(); 159 VertexShaderVideoTransform();
146 160
147 bool Init(WebKit::WebGraphicsContext3D*, 161 bool Init(WebKit::WebGraphicsContext3D*,
148 unsigned program, 162 unsigned program,
149 bool using_bind_uniform, 163 bool using_bind_uniform,
150 int* base_uniform_index); 164 int* base_uniform_index);
151 std::string GetShaderString() const; 165 std::string GetShaderString() const;
152 166
153 int matrix_location() const { return matrix_location_; } 167 int matrix_location() const { return matrix_location_; }
154 int tex_matrix_location() const { return tex_matrix_location_; } 168 int tex_matrix_location() const { return tex_matrix_location_; }
155 169
156 private: 170 private:
157 int matrix_location_; 171 int matrix_location_;
158 int tex_matrix_location_; 172 int tex_matrix_location_;
173
174 DISALLOW_COPY_AND_ASSIGN(VertexShaderVideoTransform);
159 }; 175 };
160 176
161 class FragmentTexAlphaBinding { 177 class FragmentTexAlphaBinding {
162 public: 178 public:
163 FragmentTexAlphaBinding(); 179 FragmentTexAlphaBinding();
164 180
165 void Init(WebKit::WebGraphicsContext3D*, 181 void Init(WebKit::WebGraphicsContext3D*,
166 unsigned program, 182 unsigned program,
167 bool using_bind_uniform, 183 bool using_bind_uniform,
168 int* base_uniform_index); 184 int* base_uniform_index);
169 int alpha_location() const { return alpha_location_; } 185 int alpha_location() const { return alpha_location_; }
170 int edge_location() const { return -1; } 186 int edge_location() const { return -1; }
171 int fragment_tex_transform_location() const { return -1; } 187 int fragment_tex_transform_location() const { return -1; }
172 int sampler_location() const { return sampler_location_; } 188 int sampler_location() const { return sampler_location_; }
173 189
174 private: 190 private:
175 int sampler_location_; 191 int sampler_location_;
176 int alpha_location_; 192 int alpha_location_;
193
194 DISALLOW_COPY_AND_ASSIGN(FragmentTexAlphaBinding);
177 }; 195 };
178 196
179 class FragmentTexOpaqueBinding { 197 class FragmentTexOpaqueBinding {
180 public: 198 public:
181 FragmentTexOpaqueBinding(); 199 FragmentTexOpaqueBinding();
182 200
183 void Init(WebKit::WebGraphicsContext3D*, 201 void Init(WebKit::WebGraphicsContext3D*,
184 unsigned program, 202 unsigned program,
185 bool using_bind_uniform, 203 bool using_bind_uniform,
186 int* base_uniform_index); 204 int* base_uniform_index);
187 int alpha_location() const { return -1; } 205 int alpha_location() const { return -1; }
188 int edge_location() const { return -1; } 206 int edge_location() const { return -1; }
189 int fragment_tex_transform_location() const { return -1; } 207 int fragment_tex_transform_location() const { return -1; }
190 int sampler_location() const { return sampler_location_; } 208 int sampler_location() const { return sampler_location_; }
191 209
192 private: 210 private:
193 int sampler_location_; 211 int sampler_location_;
212
213 DISALLOW_COPY_AND_ASSIGN(FragmentTexOpaqueBinding);
194 }; 214 };
195 215
196 class FragmentShaderRGBATexVaryingAlpha : public FragmentTexOpaqueBinding { 216 class FragmentShaderRGBATexVaryingAlpha : public FragmentTexOpaqueBinding {
197 public: 217 public:
198 std::string GetShaderString() const; 218 std::string GetShaderString() const;
199 }; 219 };
200 220
201 class FragmentShaderRGBATexAlpha : public FragmentTexAlphaBinding { 221 class FragmentShaderRGBATexAlpha : public FragmentTexAlphaBinding {
202 public: 222 public:
203 std::string GetShaderString() const; 223 std::string GetShaderString() const;
(...skipping 22 matching lines...) Expand all
226 246
227 // Swizzles the red and blue component of sampled texel without alpha. 247 // Swizzles the red and blue component of sampled texel without alpha.
228 class FragmentShaderRGBATexSwizzleOpaque : public FragmentTexOpaqueBinding { 248 class FragmentShaderRGBATexSwizzleOpaque : public FragmentTexOpaqueBinding {
229 public: 249 public:
230 std::string GetShaderString() const; 250 std::string GetShaderString() const;
231 }; 251 };
232 252
233 // Fragment shader for external textures. 253 // Fragment shader for external textures.
234 class FragmentShaderOESImageExternal : public FragmentTexAlphaBinding { 254 class FragmentShaderOESImageExternal : public FragmentTexAlphaBinding {
235 public: 255 public:
256 FragmentShaderOESImageExternal();
257
236 std::string GetShaderString() const; 258 std::string GetShaderString() const;
237 bool Init(WebKit::WebGraphicsContext3D*, 259 bool Init(WebKit::WebGraphicsContext3D*,
238 unsigned program, 260 unsigned program,
239 bool using_bind_uniform, 261 bool using_bind_uniform,
240 int* base_uniform_index); 262 int* base_uniform_index);
241 private: 263 private:
242 int sampler_location_; 264 int sampler_location_;
265
266 DISALLOW_COPY_AND_ASSIGN(FragmentShaderOESImageExternal);
243 }; 267 };
244 268
245 class FragmentShaderRGBATexAlphaAA { 269 class FragmentShaderRGBATexAlphaAA {
246 public: 270 public:
247 FragmentShaderRGBATexAlphaAA(); 271 FragmentShaderRGBATexAlphaAA();
248 272
249 void Init(WebKit::WebGraphicsContext3D*, 273 void Init(WebKit::WebGraphicsContext3D*,
250 unsigned program, 274 unsigned program,
251 bool using_bind_uniform, 275 bool using_bind_uniform,
252 int* base_uniform_index); 276 int* base_uniform_index);
253 std::string GetShaderString() const; 277 std::string GetShaderString() const;
254 278
255 int alpha_location() const { return alpha_location_; } 279 int alpha_location() const { return alpha_location_; }
256 int sampler_location() const { return sampler_location_; } 280 int sampler_location() const { return sampler_location_; }
257 int edge_location() const { return edge_location_; } 281 int edge_location() const { return edge_location_; }
258 282
259 private: 283 private:
260 int sampler_location_; 284 int sampler_location_;
261 int alpha_location_; 285 int alpha_location_;
262 int edge_location_; 286 int edge_location_;
287
288 DISALLOW_COPY_AND_ASSIGN(FragmentShaderRGBATexAlphaAA);
263 }; 289 };
264 290
265 class FragmentTexClampAlphaAABinding { 291 class FragmentTexClampAlphaAABinding {
266 public: 292 public:
267 FragmentTexClampAlphaAABinding(); 293 FragmentTexClampAlphaAABinding();
268 294
269 void Init(WebKit::WebGraphicsContext3D*, 295 void Init(WebKit::WebGraphicsContext3D*,
270 unsigned program, 296 unsigned program,
271 bool using_bind_uniform, 297 bool using_bind_uniform,
272 int* base_uniform_index); 298 int* base_uniform_index);
273 int alpha_location() const { return alpha_location_; } 299 int alpha_location() const { return alpha_location_; }
274 int sampler_location() const { return sampler_location_; } 300 int sampler_location() const { return sampler_location_; }
275 int fragment_tex_transform_location() const { 301 int fragment_tex_transform_location() const {
276 return fragment_tex_transform_location_; 302 return fragment_tex_transform_location_;
277 } 303 }
278 int edge_location() const { return edge_location_; } 304 int edge_location() const { return edge_location_; }
279 305
280 private: 306 private:
281 int sampler_location_; 307 int sampler_location_;
282 int alpha_location_; 308 int alpha_location_;
283 int fragment_tex_transform_location_; 309 int fragment_tex_transform_location_;
284 int edge_location_; 310 int edge_location_;
311
312 DISALLOW_COPY_AND_ASSIGN(FragmentTexClampAlphaAABinding);
285 }; 313 };
286 314
287 class FragmentShaderRGBATexClampAlphaAA : 315 class FragmentShaderRGBATexClampAlphaAA :
288 public FragmentTexClampAlphaAABinding { 316 public FragmentTexClampAlphaAABinding {
289 public: 317 public:
290 std::string GetShaderString() const; 318 std::string GetShaderString() const;
291 }; 319 };
292 320
293 // Swizzles the red and blue component of sampled texel. 321 // Swizzles the red and blue component of sampled texel.
294 class FragmentShaderRGBATexClampSwizzleAlphaAA : 322 class FragmentShaderRGBATexClampSwizzleAlphaAA :
(...skipping 20 matching lines...) Expand all
315 int mask_tex_coord_offset_location() const { 343 int mask_tex_coord_offset_location() const {
316 return mask_tex_coord_offset_location_; 344 return mask_tex_coord_offset_location_;
317 } 345 }
318 346
319 private: 347 private:
320 int sampler_location_; 348 int sampler_location_;
321 int mask_sampler_location_; 349 int mask_sampler_location_;
322 int alpha_location_; 350 int alpha_location_;
323 int mask_tex_coord_scale_location_; 351 int mask_tex_coord_scale_location_;
324 int mask_tex_coord_offset_location_; 352 int mask_tex_coord_offset_location_;
353
354 DISALLOW_COPY_AND_ASSIGN(FragmentShaderRGBATexAlphaMask);
325 }; 355 };
326 356
327 class FragmentShaderRGBATexAlphaMaskAA { 357 class FragmentShaderRGBATexAlphaMaskAA {
328 public: 358 public:
329 FragmentShaderRGBATexAlphaMaskAA(); 359 FragmentShaderRGBATexAlphaMaskAA();
330 std::string GetShaderString() const; 360 std::string GetShaderString() const;
331 361
332 void Init(WebKit::WebGraphicsContext3D*, 362 void Init(WebKit::WebGraphicsContext3D*,
333 unsigned program, 363 unsigned program,
334 bool using_bind_uniform, 364 bool using_bind_uniform,
335 int* base_uniform_index); 365 int* base_uniform_index);
336 int alpha_location() const { return alpha_location_; } 366 int alpha_location() const { return alpha_location_; }
337 int sampler_location() const { return sampler_location_; } 367 int sampler_location() const { return sampler_location_; }
338 int mask_sampler_location() const { return mask_sampler_location_; } 368 int mask_sampler_location() const { return mask_sampler_location_; }
339 int edge_location() const { return edge_location_; } 369 int edge_location() const { return edge_location_; }
340 int mask_tex_coord_scale_location() const { 370 int mask_tex_coord_scale_location() const {
341 return mask_tex_coord_scale_location_; 371 return mask_tex_coord_scale_location_;
342 } 372 }
343 int mask_tex_coord_offset_location() const { 373 int mask_tex_coord_offset_location() const {
344 return mask_tex_coord_offset_location_; 374 return mask_tex_coord_offset_location_;
345 } 375 }
346 376
347 private: 377 private:
348 int sampler_location_; 378 int sampler_location_;
349 int mask_sampler_location_; 379 int mask_sampler_location_;
350 int alpha_location_; 380 int alpha_location_;
351 int edge_location_; 381 int edge_location_;
352 int mask_tex_coord_scale_location_; 382 int mask_tex_coord_scale_location_;
353 int mask_tex_coord_offset_location_; 383 int mask_tex_coord_offset_location_;
384
385 DISALLOW_COPY_AND_ASSIGN(FragmentShaderRGBATexAlphaMaskAA);
354 }; 386 };
355 387
356 class FragmentShaderYUVVideo { 388 class FragmentShaderYUVVideo {
357 public: 389 public:
358 FragmentShaderYUVVideo(); 390 FragmentShaderYUVVideo();
359 std::string GetShaderString() const; 391 std::string GetShaderString() const;
360 392
361 void Init(WebKit::WebGraphicsContext3D*, 393 void Init(WebKit::WebGraphicsContext3D*,
362 unsigned program, 394 unsigned program,
363 bool using_bind_uniform, 395 bool using_bind_uniform,
364 int* base_uniform_index); 396 int* base_uniform_index);
365 int y_texture_location() const { return y_texture_location_; } 397 int y_texture_location() const { return y_texture_location_; }
366 int u_texture_location() const { return u_texture_location_; } 398 int u_texture_location() const { return u_texture_location_; }
367 int v_texture_location() const { return v_texture_location_; } 399 int v_texture_location() const { return v_texture_location_; }
368 int alpha_location() const { return alpha_location_; } 400 int alpha_location() const { return alpha_location_; }
369 int yuv_matrix_location() const { return yuv_matrix_location_; } 401 int yuv_matrix_location() const { return yuv_matrix_location_; }
370 int yuv_adj_location() const { return yuv_adj_location_; } 402 int yuv_adj_location() const { return yuv_adj_location_; }
371 403
372 private: 404 private:
373 int y_texture_location_; 405 int y_texture_location_;
374 int u_texture_location_; 406 int u_texture_location_;
375 int v_texture_location_; 407 int v_texture_location_;
376 int alpha_location_; 408 int alpha_location_;
377 int yuv_matrix_location_; 409 int yuv_matrix_location_;
378 int yuv_adj_location_; 410 int yuv_adj_location_;
411
412 DISALLOW_COPY_AND_ASSIGN(FragmentShaderYUVVideo);
379 }; 413 };
380 414
381 class FragmentShaderColor { 415 class FragmentShaderColor {
382 public: 416 public:
383 FragmentShaderColor(); 417 FragmentShaderColor();
384 std::string GetShaderString() const; 418 std::string GetShaderString() const;
385 419
386 void Init(WebKit::WebGraphicsContext3D*, 420 void Init(WebKit::WebGraphicsContext3D*,
387 unsigned program, 421 unsigned program,
388 bool using_bind_uniform, 422 bool using_bind_uniform,
389 int* base_uniform_index); 423 int* base_uniform_index);
390 int edge_location() const { return -1; } 424 int edge_location() const { return -1; }
391 int color_location() const { return color_location_; } 425 int color_location() const { return color_location_; }
392 426
393 private: 427 private:
394 int color_location_; 428 int color_location_;
429
430 DISALLOW_COPY_AND_ASSIGN(FragmentShaderColor);
395 }; 431 };
396 432
397 class FragmentShaderColorAA { 433 class FragmentShaderColorAA {
398 public: 434 public:
399 FragmentShaderColorAA(); 435 FragmentShaderColorAA();
400 std::string GetShaderString() const; 436 std::string GetShaderString() const;
401 437
402 void Init(WebKit::WebGraphicsContext3D*, 438 void Init(WebKit::WebGraphicsContext3D*,
403 unsigned program, 439 unsigned program,
404 bool using_bind_uniform, 440 bool using_bind_uniform,
405 int* base_uniform_index); 441 int* base_uniform_index);
406 int edge_location() const { return edge_location_; } 442 int edge_location() const { return edge_location_; }
407 int color_location() const { return color_location_; } 443 int color_location() const { return color_location_; }
408 444
409 private: 445 private:
410 int edge_location_; 446 int edge_location_;
411 int color_location_; 447 int color_location_;
448
449 DISALLOW_COPY_AND_ASSIGN(FragmentShaderColorAA);
412 }; 450 };
413 451
414 class FragmentShaderCheckerboard { 452 class FragmentShaderCheckerboard {
415 public: 453 public:
416 FragmentShaderCheckerboard(); 454 FragmentShaderCheckerboard();
417 std::string GetShaderString() const; 455 std::string GetShaderString() const;
418 456
419 void Init(WebKit::WebGraphicsContext3D*, 457 void Init(WebKit::WebGraphicsContext3D*,
420 unsigned program, 458 unsigned program,
421 bool using_bind_uniform, 459 bool using_bind_uniform,
422 int* base_uniform_index); 460 int* base_uniform_index);
423 int alpha_location() const { return alpha_location_; } 461 int alpha_location() const { return alpha_location_; }
424 int tex_transform_location() const { return tex_transform_location_; } 462 int tex_transform_location() const { return tex_transform_location_; }
425 int frequency_location() const { return frequency_location_; } 463 int frequency_location() const { return frequency_location_; }
426 int color_location() const { return color_location_; } 464 int color_location() const { return color_location_; }
427 465
428 private: 466 private:
429 int alpha_location_; 467 int alpha_location_;
430 int tex_transform_location_; 468 int tex_transform_location_;
431 int frequency_location_; 469 int frequency_location_;
432 int color_location_; 470 int color_location_;
471
472 DISALLOW_COPY_AND_ASSIGN(FragmentShaderCheckerboard);
433 }; 473 };
434 474
435 } // namespace cc 475 } // namespace cc
436 476
437 #endif // CC_OUTPUT_SHADER_H_ 477 #endif // CC_OUTPUT_SHADER_H_
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