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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_CONTENT_CONSTANTS_INTERNAL_H_ | 5 #ifndef CONTENT_COMMON_CONTENT_CONSTANTS_INTERNAL_H_ |
6 #define CONTENT_COMMON_CONTENT_CONSTANTS_INTERNAL_H_ | 6 #define CONTENT_COMMON_CONTENT_CONSTANTS_INTERNAL_H_ |
7 | 7 |
| 8 #include "content/common/content_export.h" |
| 9 |
8 namespace content { | 10 namespace content { |
9 | 11 |
10 // Keys used for serializing the frame tree of a renderer process, used for | 12 // Keys used for serializing the frame tree of a renderer process, used for |
11 // ViewMsg_UpdateFrameTree and ViewHostMsg_FrameTreeUpdated. | 13 // ViewMsg_UpdateFrameTree and ViewHostMsg_FrameTreeUpdated. |
12 extern const char kFrameTreeNodeNameKey[]; | 14 CONTENT_EXPORT extern const char kFrameTreeNodeNameKey[]; |
13 extern const char kFrameTreeNodeIdKey[]; | 15 CONTENT_EXPORT extern const char kFrameTreeNodeIdKey[]; |
14 extern const char kFrameTreeNodeSubtreeKey[]; | 16 CONTENT_EXPORT extern const char kFrameTreeNodeSubtreeKey[]; |
15 | 17 |
16 // How long to wait before we consider a renderer hung. | 18 // How long to wait before we consider a renderer hung. |
17 extern const int kHungRendererDelayMs; | 19 CONTENT_EXPORT extern const int kHungRendererDelayMs; |
18 | 20 |
19 } // namespace content | 21 } // namespace content |
20 | 22 |
21 #endif // CONTENT_COMMON_CONTENT_CONSTANTS_INTERNAL_H_ | 23 #endif // CONTENT_COMMON_CONTENT_CONSTANTS_INTERNAL_H_ |
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