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Issue 12967018: cc: Avoid pointless gfx::Point/Size contructors when making Rects. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: RectFs as well Created 7 years, 9 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/tiled_layer.h" 5 #include "cc/layers/tiled_layer.h"
6 6
7 #include "cc/debug/overdraw_metrics.h" 7 #include "cc/debug/overdraw_metrics.h"
8 #include "cc/resources/bitmap_content_layer_updater.h" 8 #include "cc/resources/bitmap_content_layer_updater.h"
9 #include "cc/resources/layer_painter.h" 9 #include "cc/resources/layer_painter.h"
10 #include "cc/resources/prioritized_resource_manager.h" 10 #include "cc/resources/prioritized_resource_manager.h"
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583 583
584 resource_manager_->SetMaxMemoryLimitBytes(memory_for_layer); 584 resource_manager_->SetMaxMemoryLimitBytes(memory_for_layer);
585 585
586 scoped_refptr<FakeTiledLayer> layer = 586 scoped_refptr<FakeTiledLayer> layer =
587 make_scoped_refptr(new FakeTiledLayer(resource_manager_.get())); 587 make_scoped_refptr(new FakeTiledLayer(resource_manager_.get()));
588 scoped_ptr<FakeTiledLayerImpl> layer_impl = 588 scoped_ptr<FakeTiledLayerImpl> layer_impl =
589 make_scoped_ptr(new FakeTiledLayerImpl(host_impl_->active_tree(), 1)); 589 make_scoped_ptr(new FakeTiledLayerImpl(host_impl_->active_tree(), 1));
590 590
591 // Full size layer with half being visible. 591 // Full size layer with half being visible.
592 layer->SetBounds(gfx::Size(layer_width, layer_height)); 592 layer->SetBounds(gfx::Size(layer_width, layer_height));
593 gfx::Rect visible_rect(gfx::Point(), 593 gfx::Rect visible_rect(0, 0, layer_width / 2, layer_height);
594 gfx::Size(layer_width / 2, layer_height));
595 CalcDrawProps(layer); 594 CalcDrawProps(layer);
596 595
597 // Pretend the layer is animating. 596 // Pretend the layer is animating.
598 layer->draw_properties().target_space_transform_is_animating = true; 597 layer->draw_properties().target_space_transform_is_animating = true;
599 layer->draw_properties().visible_content_rect = visible_rect; 598 layer->draw_properties().visible_content_rect = visible_rect;
600 layer->SetLayerTreeHost(layer_tree_host_.get()); 599 layer->SetLayerTreeHost(layer_tree_host_.get());
601 600
602 // The layer should paint its entire contents on the first paint 601 // The layer should paint its entire contents on the first paint
603 // if it is close to the viewport size and has the available memory. 602 // if it is close to the viewport size and has the available memory.
604 layer->SetTexturePriorities(priority_calculator_); 603 layer->SetTexturePriorities(priority_calculator_);
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849 LayerPushPropertiesTo(layer.get(), layer_impl.get()); 848 LayerPushPropertiesTo(layer.get(), layer_impl.get());
850 EXPECT_FALSE(layer_impl->HasResourceIdForTileAt(0, 0)); 849 EXPECT_FALSE(layer_impl->HasResourceIdForTileAt(0, 0));
851 EXPECT_FALSE(layer_impl->HasResourceIdForTileAt(0, 1)); 850 EXPECT_FALSE(layer_impl->HasResourceIdForTileAt(0, 1));
852 EXPECT_FALSE(layer_impl->HasResourceIdForTileAt(1, 0)); 851 EXPECT_FALSE(layer_impl->HasResourceIdForTileAt(1, 0));
853 EXPECT_FALSE(layer_impl->HasResourceIdForTileAt(1, 1)); 852 EXPECT_FALSE(layer_impl->HasResourceIdForTileAt(1, 1));
854 } 853 }
855 854
856 TEST_F(TiledLayerTest, SkipsDrawGetsReset) { 855 TEST_F(TiledLayerTest, SkipsDrawGetsReset) {
857 // Create two 300 x 300 tiled layers. 856 // Create two 300 x 300 tiled layers.
858 gfx::Size content_bounds(300, 300); 857 gfx::Size content_bounds(300, 300);
859 gfx::Rect content_rect(gfx::Point(), content_bounds); 858 gfx::Rect content_rect(content_bounds);
860 859
861 // We have enough memory for only one of the two layers. 860 // We have enough memory for only one of the two layers.
862 int memory_limit = 4 * 300 * 300; // 4 bytes per pixel. 861 int memory_limit = 4 * 300 * 300; // 4 bytes per pixel.
863 862
864 scoped_refptr<FakeTiledLayer> root_layer = make_scoped_refptr( 863 scoped_refptr<FakeTiledLayer> root_layer = make_scoped_refptr(
865 new FakeTiledLayer(layer_tree_host_->contents_texture_manager())); 864 new FakeTiledLayer(layer_tree_host_->contents_texture_manager()));
866 scoped_refptr<FakeTiledLayer> child_layer = make_scoped_refptr( 865 scoped_refptr<FakeTiledLayer> child_layer = make_scoped_refptr(
867 new FakeTiledLayer(layer_tree_host_->contents_texture_manager())); 866 new FakeTiledLayer(layer_tree_host_->contents_texture_manager()));
868 root_layer->AddChild(child_layer); 867 root_layer->AddChild(child_layer);
869 868
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930 } 929 }
931 930
932 class TiledLayerPartialUpdateTest : public TiledLayerTest { 931 class TiledLayerPartialUpdateTest : public TiledLayerTest {
933 public: 932 public:
934 TiledLayerPartialUpdateTest() { settings_.max_partial_texture_updates = 4; } 933 TiledLayerPartialUpdateTest() { settings_.max_partial_texture_updates = 4; }
935 }; 934 };
936 935
937 TEST_F(TiledLayerPartialUpdateTest, PartialUpdates) { 936 TEST_F(TiledLayerPartialUpdateTest, PartialUpdates) {
938 // Create one 300 x 200 tiled layer with 3 x 2 tiles. 937 // Create one 300 x 200 tiled layer with 3 x 2 tiles.
939 gfx::Size content_bounds(300, 200); 938 gfx::Size content_bounds(300, 200);
940 gfx::Rect content_rect(gfx::Point(), content_bounds); 939 gfx::Rect content_rect(content_bounds);
941 940
942 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr( 941 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(
943 new FakeTiledLayer(layer_tree_host_->contents_texture_manager())); 942 new FakeTiledLayer(layer_tree_host_->contents_texture_manager()));
944 layer->SetBounds(content_bounds); 943 layer->SetBounds(content_bounds);
945 layer->SetPosition(gfx::PointF(0, 0)); 944 layer->SetPosition(gfx::PointF(0, 0));
946 layer->draw_properties().visible_content_rect = content_rect; 945 layer->draw_properties().visible_content_rect = content_rect;
947 layer->InvalidateContentRect(content_rect); 946 layer->InvalidateContentRect(content_rect);
948 947
949 layer_tree_host_->SetRootLayer(layer); 948 layer_tree_host_->SetRootLayer(layer);
950 layer_tree_host_->SetViewportSize(gfx::Size(300, 200), gfx::Size(300, 200)); 949 layer_tree_host_->SetViewportSize(gfx::Size(300, 200), gfx::Size(300, 200));
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1068 occlusion_ = &occluded; 1067 occlusion_ = &occluded;
1069 1068
1070 // The tile size is 100x100. 1069 // The tile size is 100x100.
1071 1070
1072 layer_tree_host_->SetViewportSize(gfx::Size(600, 600), gfx::Size(600, 600)); 1071 layer_tree_host_->SetViewportSize(gfx::Size(600, 600), gfx::Size(600, 600));
1073 layer->SetBounds(gfx::Size(600, 600)); 1072 layer->SetBounds(gfx::Size(600, 600));
1074 CalcDrawProps(layer); 1073 CalcDrawProps(layer);
1075 1074
1076 occluded.SetOcclusion(gfx::Rect(200, 200, 300, 100)); 1075 occluded.SetOcclusion(gfx::Rect(200, 200, 300, 100));
1077 layer->draw_properties().drawable_content_rect = 1076 layer->draw_properties().drawable_content_rect =
1078 gfx::Rect(gfx::Point(), layer->content_bounds()); 1077 gfx::Rect(layer->content_bounds());
1079 layer->draw_properties().visible_content_rect = 1078 layer->draw_properties().visible_content_rect =
1080 gfx::Rect(gfx::Point(), layer->content_bounds()); 1079 gfx::Rect(layer->content_bounds());
1081 layer->InvalidateContentRect(gfx::Rect(0, 0, 600, 600)); 1080 layer->InvalidateContentRect(gfx::Rect(0, 0, 600, 600));
1082 1081
1083 layer->SetTexturePriorities(priority_calculator_); 1082 layer->SetTexturePriorities(priority_calculator_);
1084 resource_manager_->PrioritizeTextures(); 1083 resource_manager_->PrioritizeTextures();
1085 layer->Update(queue_.get(), &occluded, NULL); 1084 layer->Update(queue_.get(), &occluded, NULL);
1086 EXPECT_EQ(36 - 3, layer->fake_layer_updater()->update_count()); 1085 EXPECT_EQ(36 - 3, layer->fake_layer_updater()->update_count());
1087 1086
1088 EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); 1087 EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1);
1089 EXPECT_NEAR( 1088 EXPECT_NEAR(
1090 occluded.overdraw_metrics()->pixels_uploaded_translucent(), 330000, 1); 1089 occluded.overdraw_metrics()->pixels_uploaded_translucent(), 330000, 1);
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1245 layer_tree_host_->SetViewportSize(gfx::Size(600, 600), gfx::Size(600, 600)); 1244 layer_tree_host_->SetViewportSize(gfx::Size(600, 600), gfx::Size(600, 600));
1246 layer->SetBounds(gfx::Size(600, 600)); 1245 layer->SetBounds(gfx::Size(600, 600));
1247 CalcDrawProps(layer); 1246 CalcDrawProps(layer);
1248 gfx::Transform screen_transform; 1247 gfx::Transform screen_transform;
1249 screen_transform.Scale(0.5, 0.5); 1248 screen_transform.Scale(0.5, 0.5);
1250 layer->draw_properties().screen_space_transform = screen_transform; 1249 layer->draw_properties().screen_space_transform = screen_transform;
1251 layer->draw_properties().target_space_transform = screen_transform; 1250 layer->draw_properties().target_space_transform = screen_transform;
1252 1251
1253 occluded.SetOcclusion(gfx::Rect(100, 100, 150, 50)); 1252 occluded.SetOcclusion(gfx::Rect(100, 100, 150, 50));
1254 layer->draw_properties().drawable_content_rect = 1253 layer->draw_properties().drawable_content_rect =
1255 gfx::Rect(gfx::Point(), layer->content_bounds()); 1254 gfx::Rect(layer->content_bounds());
1256 layer->draw_properties().visible_content_rect = 1255 layer->draw_properties().visible_content_rect =
1257 gfx::Rect(gfx::Point(), layer->content_bounds()); 1256 gfx::Rect(layer->content_bounds());
1258 layer->InvalidateContentRect(gfx::Rect(0, 0, 600, 600)); 1257 layer->InvalidateContentRect(gfx::Rect(0, 0, 600, 600));
1259 layer->SetTexturePriorities(priority_calculator_); 1258 layer->SetTexturePriorities(priority_calculator_);
1260 resource_manager_->PrioritizeTextures(); 1259 resource_manager_->PrioritizeTextures();
1261 layer->Update(queue_.get(), &occluded, NULL); 1260 layer->Update(queue_.get(), &occluded, NULL);
1262 EXPECT_EQ(36 - 3, layer->fake_layer_updater()->update_count()); 1261 EXPECT_EQ(36 - 3, layer->fake_layer_updater()->update_count());
1263 1262
1264 EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); 1263 EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1);
1265 EXPECT_NEAR( 1264 EXPECT_NEAR(
1266 occluded.overdraw_metrics()->pixels_uploaded_translucent(), 330000, 1); 1265 occluded.overdraw_metrics()->pixels_uploaded_translucent(), 330000, 1);
1267 EXPECT_EQ(3, occluded.overdraw_metrics()->tiles_culled_for_upload()); 1266 EXPECT_EQ(3, occluded.overdraw_metrics()->tiles_culled_for_upload());
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1284 CalcDrawProps(layer); 1283 CalcDrawProps(layer);
1285 EXPECT_FLOAT_EQ(layer->contents_scale_x(), layer->contents_scale_y()); 1284 EXPECT_FLOAT_EQ(layer->contents_scale_x(), layer->contents_scale_y());
1286 gfx::Transform draw_transform; 1285 gfx::Transform draw_transform;
1287 double inv_scale_factor = 1 / layer->contents_scale_x(); 1286 double inv_scale_factor = 1 / layer->contents_scale_x();
1288 draw_transform.Scale(inv_scale_factor, inv_scale_factor); 1287 draw_transform.Scale(inv_scale_factor, inv_scale_factor);
1289 layer->draw_properties().target_space_transform = draw_transform; 1288 layer->draw_properties().target_space_transform = draw_transform;
1290 layer->draw_properties().screen_space_transform = draw_transform; 1289 layer->draw_properties().screen_space_transform = draw_transform;
1291 1290
1292 occluded.SetOcclusion(gfx::Rect(200, 200, 300, 100)); 1291 occluded.SetOcclusion(gfx::Rect(200, 200, 300, 100));
1293 layer->draw_properties().drawable_content_rect = 1292 layer->draw_properties().drawable_content_rect =
1294 gfx::Rect(gfx::Point(), layer->bounds()); 1293 gfx::Rect(layer->bounds());
1295 layer->draw_properties().visible_content_rect = 1294 layer->draw_properties().visible_content_rect =
1296 gfx::Rect(gfx::Point(), layer->content_bounds()); 1295 gfx::Rect(layer->content_bounds());
1297 layer->InvalidateContentRect(gfx::Rect(0, 0, 600, 600)); 1296 layer->InvalidateContentRect(gfx::Rect(0, 0, 600, 600));
1298 layer->SetTexturePriorities(priority_calculator_); 1297 layer->SetTexturePriorities(priority_calculator_);
1299 resource_manager_->PrioritizeTextures(); 1298 resource_manager_->PrioritizeTextures();
1300 layer->Update(queue_.get(), &occluded, NULL); 1299 layer->Update(queue_.get(), &occluded, NULL);
1301 // The content is half the size of the layer (so the number of tiles is 1300 // The content is half the size of the layer (so the number of tiles is
1302 // fewer). In this case, the content is 300x300, and since the tile size is 1301 // fewer). In this case, the content is 300x300, and since the tile size is
1303 // 100, the number of tiles 3x3. 1302 // 100, the number of tiles 3x3.
1304 EXPECT_EQ(9, layer->fake_layer_updater()->update_count()); 1303 EXPECT_EQ(9, layer->fake_layer_updater()->update_count());
1305 1304
1306 EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); 1305 EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1);
1307 EXPECT_NEAR( 1306 EXPECT_NEAR(
1308 occluded.overdraw_metrics()->pixels_uploaded_translucent(), 90000, 1); 1307 occluded.overdraw_metrics()->pixels_uploaded_translucent(), 90000, 1);
1309 EXPECT_EQ(0, occluded.overdraw_metrics()->tiles_culled_for_upload()); 1308 EXPECT_EQ(0, occluded.overdraw_metrics()->tiles_culled_for_upload());
1310 1309
1311 layer->fake_layer_updater()->ClearUpdateCount(); 1310 layer->fake_layer_updater()->ClearUpdateCount();
1312 1311
1313 // This makes sure the painting works when the content space is scaled to 1312 // This makes sure the painting works when the content space is scaled to
1314 // a different layer space. In this case the occluded region catches the 1313 // a different layer space. In this case the occluded region catches the
1315 // blown up tiles. 1314 // blown up tiles.
1316 occluded.SetOcclusion(gfx::Rect(200, 200, 300, 200)); 1315 occluded.SetOcclusion(gfx::Rect(200, 200, 300, 200));
1317 layer->draw_properties().drawable_content_rect = 1316 layer->draw_properties().drawable_content_rect =
1318 gfx::Rect(gfx::Point(), layer->bounds()); 1317 gfx::Rect(layer->bounds());
1319 layer->draw_properties().visible_content_rect = 1318 layer->draw_properties().visible_content_rect =
1320 gfx::Rect(gfx::Point(), layer->content_bounds()); 1319 gfx::Rect(layer->content_bounds());
1321 layer->InvalidateContentRect(gfx::Rect(0, 0, 600, 600)); 1320 layer->InvalidateContentRect(gfx::Rect(0, 0, 600, 600));
1322 layer->SetTexturePriorities(priority_calculator_); 1321 layer->SetTexturePriorities(priority_calculator_);
1323 resource_manager_->PrioritizeTextures(); 1322 resource_manager_->PrioritizeTextures();
1324 layer->Update(queue_.get(), &occluded, NULL); 1323 layer->Update(queue_.get(), &occluded, NULL);
1325 EXPECT_EQ(9 - 1, layer->fake_layer_updater()->update_count()); 1324 EXPECT_EQ(9 - 1, layer->fake_layer_updater()->update_count());
1326 1325
1327 EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); 1326 EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1);
1328 EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_translucent(), 1327 EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_translucent(),
1329 90000 + 80000, 1328 90000 + 80000,
1330 1); 1329 1);
1331 EXPECT_EQ(1, occluded.overdraw_metrics()->tiles_culled_for_upload()); 1330 EXPECT_EQ(1, occluded.overdraw_metrics()->tiles_culled_for_upload());
1332 1331
1333 layer->fake_layer_updater()->ClearUpdateCount(); 1332 layer->fake_layer_updater()->ClearUpdateCount();
1334 1333
1335 // This makes sure content scaling and transforms work together. 1334 // This makes sure content scaling and transforms work together.
1336 gfx::Transform screen_transform; 1335 gfx::Transform screen_transform;
1337 screen_transform.Scale(0.5, 0.5); 1336 screen_transform.Scale(0.5, 0.5);
1338 layer->draw_properties().screen_space_transform = screen_transform; 1337 layer->draw_properties().screen_space_transform = screen_transform;
1339 layer->draw_properties().target_space_transform = screen_transform; 1338 layer->draw_properties().target_space_transform = screen_transform;
1340 1339
1341 occluded.SetOcclusion(gfx::Rect(100, 100, 150, 100)); 1340 occluded.SetOcclusion(gfx::Rect(100, 100, 150, 100));
1342 1341
1343 gfx::Rect layer_bounds_rect(gfx::Point(), layer->bounds()); 1342 gfx::Rect layer_bounds_rect(layer->bounds());
1344 layer->draw_properties().drawable_content_rect = 1343 layer->draw_properties().drawable_content_rect =
1345 gfx::ToEnclosingRect(gfx::ScaleRect(layer_bounds_rect, 0.5)); 1344 gfx::ToEnclosingRect(gfx::ScaleRect(layer_bounds_rect, 0.5));
1346 layer->draw_properties().visible_content_rect = 1345 layer->draw_properties().visible_content_rect =
1347 gfx::Rect(gfx::Point(), layer->content_bounds()); 1346 gfx::Rect(layer->content_bounds());
1348 layer->InvalidateContentRect(gfx::Rect(0, 0, 600, 600)); 1347 layer->InvalidateContentRect(gfx::Rect(0, 0, 600, 600));
1349 layer->SetTexturePriorities(priority_calculator_); 1348 layer->SetTexturePriorities(priority_calculator_);
1350 resource_manager_->PrioritizeTextures(); 1349 resource_manager_->PrioritizeTextures();
1351 layer->Update(queue_.get(), &occluded, NULL); 1350 layer->Update(queue_.get(), &occluded, NULL);
1352 EXPECT_EQ(9 - 1, layer->fake_layer_updater()->update_count()); 1351 EXPECT_EQ(9 - 1, layer->fake_layer_updater()->update_count());
1353 1352
1354 EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); 1353 EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1);
1355 EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_translucent(), 1354 EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_translucent(),
1356 90000 + 80000 + 80000, 1355 90000 + 80000 + 80000,
1357 1); 1356 1);
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1770 TEST_F(TiledLayerTest, 1769 TEST_F(TiledLayerTest,
1771 NonIntegerContentsScaleIsNotDistortedDuringInvalidation) { 1770 NonIntegerContentsScaleIsNotDistortedDuringInvalidation) {
1772 scoped_refptr<UpdateTrackingTiledLayer> layer = 1771 scoped_refptr<UpdateTrackingTiledLayer> layer =
1773 make_scoped_refptr(new UpdateTrackingTiledLayer(resource_manager_.get())); 1772 make_scoped_refptr(new UpdateTrackingTiledLayer(resource_manager_.get()));
1774 1773
1775 gfx::Rect layer_rect(0, 0, 30, 31); 1774 gfx::Rect layer_rect(0, 0, 30, 31);
1776 layer->SetPosition(layer_rect.origin()); 1775 layer->SetPosition(layer_rect.origin());
1777 layer->SetBounds(layer_rect.size()); 1776 layer->SetBounds(layer_rect.size());
1778 layer->UpdateContentsScale(1.3f); 1777 layer->UpdateContentsScale(1.3f);
1779 1778
1780 gfx::Rect content_rect(gfx::Point(), layer->content_bounds()); 1779 gfx::Rect content_rect(layer->content_bounds());
1781 layer->draw_properties().visible_content_rect = content_rect; 1780 layer->draw_properties().visible_content_rect = content_rect;
1782 layer->draw_properties().drawable_content_rect = content_rect; 1781 layer->draw_properties().drawable_content_rect = content_rect;
1783 1782
1784 layer->SetTexturePriorities(priority_calculator_); 1783 layer->SetTexturePriorities(priority_calculator_);
1785 resource_manager_->PrioritizeTextures(); 1784 resource_manager_->PrioritizeTextures();
1786 1785
1787 // Update the whole tile. 1786 // Update the whole tile.
1788 layer->Update(queue_.get(), 0, NULL); 1787 layer->Update(queue_.get(), 0, NULL);
1789 layer->tracking_layer_painter()->ResetPaintedRect(); 1788 layer->tracking_layer_painter()->ResetPaintedRect();
1790 1789
1791 EXPECT_RECT_EQ(gfx::Rect(), layer->tracking_layer_painter()->PaintedRect()); 1790 EXPECT_RECT_EQ(gfx::Rect(), layer->tracking_layer_painter()->PaintedRect());
1792 UpdateTextures(); 1791 UpdateTextures();
1793 1792
1794 // Invalidate the entire layer in layer space. When painting, the rect given 1793 // Invalidate the entire layer in layer space. When painting, the rect given
1795 // to webkit should match the layer's bounds. 1794 // to webkit should match the layer's bounds.
1796 layer->SetNeedsDisplayRect(layer_rect); 1795 layer->SetNeedsDisplayRect(layer_rect);
1797 layer->Update(queue_.get(), 0, NULL); 1796 layer->Update(queue_.get(), 0, NULL);
1798 1797
1799 EXPECT_RECT_EQ(layer_rect, layer->tracking_layer_painter()->PaintedRect()); 1798 EXPECT_RECT_EQ(layer_rect, layer->tracking_layer_painter()->PaintedRect());
1800 } 1799 }
1801 1800
1802 } // namespace 1801 } // namespace
1803 } // namespace cc 1802 } // namespace cc
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