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Side by Side Diff: cc/output/gl_renderer_unittest.cc

Issue 12965007: Fix cpplint errors in cc/(animation|input|layers|trees|test)/ (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebased Created 7 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/gl_renderer.h" 5 #include "cc/output/gl_renderer.h"
6 6
7 #include "cc/output/compositor_frame_metadata.h" 7 #include "cc/output/compositor_frame_metadata.h"
8 #include "cc/quads/draw_quad.h" 8 #include "cc/quads/draw_quad.h"
9 #include "cc/resources/prioritized_resource_manager.h" 9 #include "cc/resources/prioritized_resource_manager.h"
10 #include "cc/resources/resource_provider.h" 10 #include "cc/resources/resource_provider.h"
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806 &mock_client, output_surface.get(), resource_provider.get()); 806 &mock_client, output_surface.get(), resource_provider.get());
807 EXPECT_TRUE(renderer.Initialize()); 807 EXPECT_TRUE(renderer.Initialize());
808 808
809 gfx::Rect viewport_rect(mock_client.DeviceViewportSize()); 809 gfx::Rect viewport_rect(mock_client.DeviceViewportSize());
810 ScopedPtrVector<RenderPass>& render_passes = 810 ScopedPtrVector<RenderPass>& render_passes =
811 *mock_client.render_passes_in_draw_order(); 811 *mock_client.render_passes_in_draw_order();
812 render_passes.clear(); 812 render_passes.clear();
813 813
814 RenderPass::Id root_pass_id(1, 0); 814 RenderPass::Id root_pass_id(1, 0);
815 TestRenderPass* root_pass = AddRenderPass( 815 TestRenderPass* root_pass = AddRenderPass(
816 render_passes, root_pass_id, viewport_rect, gfx::Transform()); 816 &render_passes, root_pass_id, viewport_rect, gfx::Transform());
817 AddQuad(root_pass, viewport_rect, SK_ColorGREEN); 817 AddQuad(root_pass, viewport_rect, SK_ColorGREEN);
818 818
819 RenderPass::Id child_pass_id(2, 0); 819 RenderPass::Id child_pass_id(2, 0);
820 TestRenderPass* child_pass = AddRenderPass( 820 TestRenderPass* child_pass = AddRenderPass(
821 render_passes, child_pass_id, viewport_rect, gfx::Transform()); 821 &render_passes, child_pass_id, viewport_rect, gfx::Transform());
822 AddQuad(child_pass, viewport_rect, SK_ColorBLUE); 822 AddQuad(child_pass, viewport_rect, SK_ColorBLUE);
823 823
824 AddRenderPassQuad(root_pass, child_pass); 824 AddRenderPassQuad(root_pass, child_pass);
825 825
826 // First render pass is not the root one, clearing should happen. 826 // First render pass is not the root one, clearing should happen.
827 EXPECT_CALL(*mock_context, clear(GL_COLOR_BUFFER_BIT)).Times(AtLeast(1)); 827 EXPECT_CALL(*mock_context, clear(GL_COLOR_BUFFER_BIT)).Times(AtLeast(1));
828 828
829 Expectation first_render_pass = 829 Expectation first_render_pass =
830 EXPECT_CALL(*mock_context, drawElements(_, _, _, _)).Times(1); 830 EXPECT_CALL(*mock_context, drawElements(_, _, _, _)).Times(1);
831 831
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878 EXPECT_FALSE(renderer.Capabilities().using_partial_swap); 878 EXPECT_FALSE(renderer.Capabilities().using_partial_swap);
879 879
880 gfx::Rect viewport_rect(mock_client.DeviceViewportSize()); 880 gfx::Rect viewport_rect(mock_client.DeviceViewportSize());
881 ScopedPtrVector<RenderPass>& render_passes = 881 ScopedPtrVector<RenderPass>& render_passes =
882 *mock_client.render_passes_in_draw_order(); 882 *mock_client.render_passes_in_draw_order();
883 render_passes.clear(); 883 render_passes.clear();
884 884
885 gfx::Rect grand_child_rect(25, 25); 885 gfx::Rect grand_child_rect(25, 25);
886 RenderPass::Id grand_child_pass_id(3, 0); 886 RenderPass::Id grand_child_pass_id(3, 0);
887 TestRenderPass* grand_child_pass = AddRenderPass( 887 TestRenderPass* grand_child_pass = AddRenderPass(
888 render_passes, grand_child_pass_id, grand_child_rect, gfx::Transform()); 888 & render_passes, grand_child_pass_id, grand_child_rect, gfx::Transform());
889 AddClippedQuad(grand_child_pass, grand_child_rect, SK_ColorYELLOW); 889 AddClippedQuad(grand_child_pass, grand_child_rect, SK_ColorYELLOW);
890 890
891 gfx::Rect child_rect(50, 50); 891 gfx::Rect child_rect(50, 50);
892 RenderPass::Id child_pass_id(2, 0); 892 RenderPass::Id child_pass_id(2, 0);
893 TestRenderPass* child_pass = 893 TestRenderPass* child_pass =
894 AddRenderPass(render_passes, child_pass_id, child_rect, gfx::Transform()); 894 AddRenderPass(&render_passes, child_pass_id, child_rect, gfx::Transform()) ;
895 AddQuad(child_pass, child_rect, SK_ColorBLUE); 895 AddQuad(child_pass, child_rect, SK_ColorBLUE);
896 896
897 RenderPass::Id root_pass_id(1, 0); 897 RenderPass::Id root_pass_id(1, 0);
898 TestRenderPass* root_pass = AddRenderPass( 898 TestRenderPass* root_pass = AddRenderPass(
899 render_passes, root_pass_id, viewport_rect, gfx::Transform()); 899 & render_passes, root_pass_id, viewport_rect, gfx::Transform());
900 AddQuad(root_pass, viewport_rect, SK_ColorGREEN); 900 AddQuad(root_pass, viewport_rect, SK_ColorGREEN);
901 901
902 AddRenderPassQuad(root_pass, child_pass); 902 AddRenderPassQuad(root_pass, child_pass);
903 AddRenderPassQuad(child_pass, grand_child_pass); 903 AddRenderPassQuad(child_pass, grand_child_pass);
904 904
905 renderer.DecideRenderPassAllocationsForFrame( 905 renderer.DecideRenderPassAllocationsForFrame(
906 *mock_client.render_passes_in_draw_order()); 906 *mock_client.render_passes_in_draw_order());
907 renderer.DrawFrame(*mock_client.render_passes_in_draw_order()); 907 renderer.DrawFrame(*mock_client.render_passes_in_draw_order());
908 } 908 }
909 909
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958 958
959 void SwapBuffers() { renderer_.SwapBuffers(); } 959 void SwapBuffers() { renderer_.SwapBuffers(); }
960 960
961 void DrawFrame() { 961 void DrawFrame() {
962 gfx::Rect viewport_rect(DeviceViewportSize()); 962 gfx::Rect viewport_rect(DeviceViewportSize());
963 ScopedPtrVector<RenderPass>* render_passes = render_passes_in_draw_order(); 963 ScopedPtrVector<RenderPass>* render_passes = render_passes_in_draw_order();
964 render_passes->clear(); 964 render_passes->clear();
965 965
966 RenderPass::Id render_pass_id(1, 0); 966 RenderPass::Id render_pass_id(1, 0);
967 TestRenderPass* render_pass = AddRenderPass( 967 TestRenderPass* render_pass = AddRenderPass(
968 *render_passes, render_pass_id, viewport_rect, gfx::Transform()); 968 render_passes, render_pass_id, viewport_rect, gfx::Transform());
969 AddQuad(render_pass, viewport_rect, SK_ColorGREEN); 969 AddQuad(render_pass, viewport_rect, SK_ColorGREEN);
970 970
971 EXPECT_CALL(output_surface_, EnsureBackbuffer()).WillRepeatedly(Return()); 971 EXPECT_CALL(output_surface_, EnsureBackbuffer()).WillRepeatedly(Return());
972 972
973 EXPECT_CALL(output_surface_, Reshape(_)).Times(1); 973 EXPECT_CALL(output_surface_, Reshape(_)).Times(1);
974 974
975 EXPECT_CALL(output_surface_, BindFramebuffer()).Times(1); 975 EXPECT_CALL(output_surface_, BindFramebuffer()).Times(1);
976 976
977 EXPECT_CALL(*context(), drawElements(_, _, _, _)).Times(1); 977 EXPECT_CALL(*context(), drawElements(_, _, _, _)).Times(1);
978 978
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1022 } 1022 }
1023 }; 1023 };
1024 1024
1025 TEST_F(MockOutputSurfaceTestWithSendCompositorFrame, DrawFrame) { 1025 TEST_F(MockOutputSurfaceTestWithSendCompositorFrame, DrawFrame) {
1026 EXPECT_CALL(output_surface_, SendFrameToParentCompositor(_)).Times(1); 1026 EXPECT_CALL(output_surface_, SendFrameToParentCompositor(_)).Times(1);
1027 DrawFrame(); 1027 DrawFrame();
1028 } 1028 }
1029 1029
1030 } // namespace 1030 } // namespace
1031 } // namespace cc 1031 } // namespace cc
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