OLD | NEW |
(Empty) | |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "blimp/client/compositor/blimp_compositor_android.h" |
| 6 |
| 7 #include <android/native_window_jni.h> |
| 8 |
| 9 #include "base/command_line.h" |
| 10 #include "base/memory/scoped_ptr.h" |
| 11 #include "ui/gfx/geometry/size.h" |
| 12 |
| 13 namespace { |
| 14 // The minimum valid content width in a tile. This is used to make sure the |
| 15 // width of the content on the rightmost tile isn't a tiny sliver. |
| 16 const int kMinimumTileContentWidthPixels = 64; |
| 17 |
| 18 // The minimum size increase for tiles (we want them to be multiples of 32). |
| 19 const int kTileSizeIncrementStepPixels = 32; |
| 20 } |
| 21 |
| 22 namespace blimp { |
| 23 |
| 24 // static |
| 25 scoped_ptr<BlimpCompositorAndroid> BlimpCompositorAndroid::Create( |
| 26 const gfx::Size& physical_size, |
| 27 const gfx::Size& display_size, |
| 28 float device_scale_factor) { |
| 29 gfx::Size device_size(physical_size); |
| 30 bool real_size_supported = true; |
| 31 if (device_size.IsEmpty()) { |
| 32 real_size_supported = false; |
| 33 device_size = display_size; |
| 34 } |
| 35 return make_scoped_ptr(new BlimpCompositorAndroid( |
| 36 device_size, real_size_supported, device_scale_factor)); |
| 37 } |
| 38 |
| 39 BlimpCompositorAndroid::BlimpCompositorAndroid(const gfx::Size& device_size, |
| 40 bool real_size_supported, |
| 41 float device_scale_factor) |
| 42 : BlimpCompositor(device_scale_factor), |
| 43 portrait_width_(std::min(device_size.width(), device_size.height())), |
| 44 landscape_width_(std::max(device_size.width(), device_size.height())), |
| 45 real_size_supported_(real_size_supported), |
| 46 window_(nullptr) {} |
| 47 |
| 48 BlimpCompositorAndroid::~BlimpCompositorAndroid() { |
| 49 SetSurface(nullptr, 0 /* null surface */); |
| 50 } |
| 51 |
| 52 void BlimpCompositorAndroid::SetSurface(JNIEnv* env, jobject jsurface) { |
| 53 if (window_) { |
| 54 SetVisible(false); |
| 55 ANativeWindow_release(window_); |
| 56 window_ = nullptr; |
| 57 } |
| 58 |
| 59 if (!jsurface) |
| 60 return; |
| 61 |
| 62 base::android::ScopedJavaLocalFrame scoped_local_reference_frame(env); |
| 63 window_ = ANativeWindow_fromSurface(env, jsurface); |
| 64 SetVisible(true); |
| 65 } |
| 66 |
| 67 gfx::AcceleratedWidget BlimpCompositorAndroid::GetWindow() { |
| 68 return window_; |
| 69 } |
| 70 |
| 71 void BlimpCompositorAndroid::GenerateLayerTreeSettings( |
| 72 cc::LayerTreeSettings* settings, |
| 73 const base::CommandLine& cmd) { |
| 74 BlimpCompositor::GenerateLayerTreeSettings(settings, cmd); |
| 75 |
| 76 // Calculate the correct raster tile size to use. Assuming a square tile. |
| 77 DCHECK_EQ(settings->default_tile_size.width(), |
| 78 settings->default_tile_size.height()); |
| 79 |
| 80 int default_tile_size = settings->default_tile_size.width(); |
| 81 if (real_size_supported_) { |
| 82 // Maximum HD dimensions should be 768x1280 |
| 83 // Maximum FHD dimensions should be 1200x1920 |
| 84 if (portrait_width_ > 768 || landscape_width_ > 1280) |
| 85 default_tile_size = 384; |
| 86 if (portrait_width_ > 1200 || landscape_width_ > 1920) |
| 87 default_tile_size = 512; |
| 88 |
| 89 // Adjust for some resolutions that barely straddle an extra |
| 90 // tile when in portrait mode. This helps worst case scroll/raster |
| 91 // by not needing a full extra tile for each row. |
| 92 int right_tile_width = portrait_width_ % default_tile_size; |
| 93 if (right_tile_width != 0 && |
| 94 right_tile_width < kMinimumTileContentWidthPixels) { |
| 95 int num_full_tiles = portrait_width_ / default_tile_size; |
| 96 |
| 97 // Figure out how many increments of kTileSizeIncrementStepPixels are |
| 98 // needed to fill the small remaining gap. |
| 99 int step_increase = std::ceil( |
| 100 static_cast<float>(right_tile_width) / |
| 101 static_cast<float>(num_full_tiles * kTileSizeIncrementStepPixels)); |
| 102 default_tile_size += step_increase * kTileSizeIncrementStepPixels; |
| 103 } |
| 104 } else { |
| 105 // We don't know the exact resolution due to screen controls etc., so this |
| 106 // just estimates the values above using tile counts. |
| 107 int numTiles = (portrait_width_ * landscape_width_) / (256 * 256); |
| 108 if (numTiles > 16) |
| 109 default_tile_size = 384; |
| 110 if (numTiles >= 40) |
| 111 default_tile_size = 512; |
| 112 } |
| 113 settings->default_tile_size.SetSize(default_tile_size, default_tile_size); |
| 114 } |
| 115 |
| 116 } // namespace blimp |
OLD | NEW |