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Issue 12912010: cc: Convert non-const reference arguments to pointers. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix ui/compositor Created 7 years, 9 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host_impl.h" 5 #include "cc/trees/layer_tree_host_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/debug/trace_event.h" 10 #include "base/debug/trace_event.h"
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990 TRACE_EVENT_INSTANT1("cc.debug", "Frame", TRACE_EVENT_SCOPE_THREAD, 990 TRACE_EVENT_INSTANT1("cc.debug", "Frame", TRACE_EVENT_SCOPE_THREAD,
991 "frame", ValueToString(FrameStateAsValue())); 991 "frame", ValueToString(FrameStateAsValue()));
992 } 992 }
993 993
994 // Because the contents of the HUD depend on everything else in the frame, the 994 // Because the contents of the HUD depend on everything else in the frame, the
995 // contents of its texture are updated as the last thing before the frame is 995 // contents of its texture are updated as the last thing before the frame is
996 // drawn. 996 // drawn.
997 if (active_tree_->hud_layer()) 997 if (active_tree_->hud_layer())
998 active_tree_->hud_layer()->UpdateHudTexture(resource_provider_.get()); 998 active_tree_->hud_layer()->UpdateHudTexture(resource_provider_.get());
999 999
1000 renderer_->DrawFrame(frame->render_passes); 1000 renderer_->DrawFrame(&frame->render_passes);
1001 // The render passes should be consumed by the renderer. 1001 // The render passes should be consumed by the renderer.
1002 DCHECK(frame->render_passes.empty()); 1002 DCHECK(frame->render_passes.empty());
1003 frame->render_passes_by_id.clear(); 1003 frame->render_passes_by_id.clear();
1004 1004
1005 // The next frame should start by assuming nothing has changed, and changes 1005 // The next frame should start by assuming nothing has changed, and changes
1006 // are noted as they occur. 1006 // are noted as they occur.
1007 for (size_t i = 0; i < frame->render_surface_layer_list->size(); i++) { 1007 for (size_t i = 0; i < frame->render_surface_layer_list->size(); i++) {
1008 (*frame->render_surface_layer_list)[i]->render_surface()->damage_tracker()-> 1008 (*frame->render_surface_layer_list)[i]->render_surface()->damage_tracker()->
1009 DidDrawDamagedArea(); 1009 DidDrawDamagedArea();
1010 } 1010 }
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2028 } 2028 }
2029 2029
2030 void LayerTreeHostImpl::SetDebugState(const LayerTreeDebugState& debug_state) { 2030 void LayerTreeHostImpl::SetDebugState(const LayerTreeDebugState& debug_state) {
2031 if (debug_state_.continuous_painting != debug_state.continuous_painting) 2031 if (debug_state_.continuous_painting != debug_state.continuous_painting)
2032 paint_time_counter_->ClearHistory(); 2032 paint_time_counter_->ClearHistory();
2033 2033
2034 debug_state_ = debug_state; 2034 debug_state_ = debug_state;
2035 } 2035 }
2036 2036
2037 } // namespace cc 2037 } // namespace cc
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