| Index: tests/GLProgramsTest.cpp
|
| ===================================================================
|
| --- tests/GLProgramsTest.cpp (revision 8284)
|
| +++ tests/GLProgramsTest.cpp (working copy)
|
| @@ -134,7 +134,16 @@
|
| &random,
|
| this->getContext(),
|
| dummyTextures));
|
| - for (int i = 0; i < effect.get()->get()->numVertexAttribs(); ++i) {
|
| + int numAttribs = (*effect)->numVertexAttribs();
|
| +
|
| + // If adding this effect would cause to exceed the max attrib count then generate a
|
| + // new random effect. The explanation for why this check is correct is a bit
|
| + // convoluted and this code will be removed soon.
|
| + if (currAttribIndex + numAttribs > GrDrawState::kCoverageOverrideAttribIndexValue) {
|
| + --s;
|
| + continue;
|
| + }
|
| + for (int i = 0; i < numAttribs; ++i) {
|
| attribIndices[i] = currAttribIndex++;
|
| }
|
| stages[s].setEffect(effect.get(), attribIndices[0], attribIndices[1]);
|
|
|