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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
6 | 6 |
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); |
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); |
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); |
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204 GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* name); | 204 GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* name); |
205 GL_APICALL void GL_APIENTRY glTraceEndCHROMIUM (void); | 205 GL_APICALL void GL_APIENTRY glTraceEndCHROMIUM (void); |
206 GL_APICALL void GL_APIENTRY glAsyncTexSubImage2DCHROMIUM (GLenumTextureT
arget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei
height, GLenumTextureFormat format, GLenumPixelType type, const void* data); | 206 GL_APICALL void GL_APIENTRY glAsyncTexSubImage2DCHROMIUM (GLenumTextureT
arget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei
height, GLenumTextureFormat format, GLenumPixelType type, const void* data); |
207 GL_APICALL void GL_APIENTRY glAsyncTexImage2DCHROMIUM (GLenumTextureTarg
et target, GLint level, GLintTextureInternalFormat internalformat, GLsizei width
, GLsizei height, GLintTextureBorder border, GLenumTextureFormat format, GLenumP
ixelType type, const void* pixels); | 207 GL_APICALL void GL_APIENTRY glAsyncTexImage2DCHROMIUM (GLenumTextureTarg
et target, GLint level, GLintTextureInternalFormat internalformat, GLsizei width
, GLsizei height, GLintTextureBorder border, GLenumTextureFormat format, GLenumP
ixelType type, const void* pixels); |
208 GL_APICALL void GL_APIENTRY glWaitAsyncTexImage2DCHROMIUM (GLenumTexture
Target target); | 208 GL_APICALL void GL_APIENTRY glWaitAsyncTexImage2DCHROMIUM (GLenumTexture
Target target); |
209 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsi
zei count, const GLenum* attachments); | 209 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsi
zei count, const GLenum* attachments); |
210 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenum current, GLenu
m other); | 210 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenum current, GLenu
m other); |
211 GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM (void); | 211 GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM (void); |
212 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point); | 212 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point); |
213 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu
m* bufs); | 213 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu
m* bufs); |
| 214 GL_APICALL void GL_APIENTRY glEncodeBackbufferCHROMIUM (void); |
214 | 215 |
215 | 216 |
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