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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains definitions for mock objects, used for testing. | 5 // This file contains definitions for mock objects, used for testing. |
6 | 6 |
7 // TODO(apatrick): This file "manually" defines some mock objects. Using gMock | 7 // TODO(apatrick): This file "manually" defines some mock objects. Using gMock |
8 // would be definitely preferable, unfortunately it doesn't work on Windows yet. | 8 // would be definitely preferable, unfortunately it doesn't work on Windows yet. |
9 | 9 |
10 #ifndef GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ | 10 #ifndef GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ |
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82 private: | 82 private: |
83 CommandBufferEngine *engine_; | 83 CommandBufferEngine *engine_; |
84 }; | 84 }; |
85 | 85 |
86 namespace gles2 { | 86 namespace gles2 { |
87 | 87 |
88 class MockShaderTranslator : public ShaderTranslatorInterface { | 88 class MockShaderTranslator : public ShaderTranslatorInterface { |
89 public: | 89 public: |
90 MockShaderTranslator(); | 90 MockShaderTranslator(); |
91 | 91 |
92 MOCK_METHOD5(Init, bool( | 92 MOCK_METHOD5(Init, |
93 sh::GLenum shader_type, | 93 bool(sh::GLenum shader_type, |
94 ShShaderSpec shader_spec, | 94 ShShaderSpec shader_spec, |
95 const ShBuiltInResources* resources, | 95 const ShBuiltInResources* resources, |
96 GlslImplementationType glsl_implementation_type, | 96 ShShaderOutput shader_output_language, |
97 ShCompileOptions driver_bug_workarounds)); | 97 ShCompileOptions driver_bug_workarounds)); |
98 MOCK_CONST_METHOD8(Translate, bool( | 98 MOCK_CONST_METHOD8(Translate, bool( |
99 const std::string& shader_source, | 99 const std::string& shader_source, |
100 std::string* info_log, | 100 std::string* info_log, |
101 std::string* translated_source, | 101 std::string* translated_source, |
102 int* shader_version, | 102 int* shader_version, |
103 AttributeMap* attrib_map, | 103 AttributeMap* attrib_map, |
104 UniformMap* uniform_map, | 104 UniformMap* uniform_map, |
105 VaryingMap* varying_map, | 105 VaryingMap* varying_map, |
106 NameMap* name_map)); | 106 NameMap* name_map)); |
107 MOCK_CONST_METHOD0( | 107 MOCK_CONST_METHOD0( |
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151 private: | 151 private: |
152 friend class ::testing::StrictMock<MockMemoryTracker>; | 152 friend class ::testing::StrictMock<MockMemoryTracker>; |
153 friend class base::RefCounted< ::testing::StrictMock<MockMemoryTracker> >; | 153 friend class base::RefCounted< ::testing::StrictMock<MockMemoryTracker> >; |
154 virtual ~MockMemoryTracker(); | 154 virtual ~MockMemoryTracker(); |
155 }; | 155 }; |
156 | 156 |
157 } // namespace gles2 | 157 } // namespace gles2 |
158 } // namespace gpu | 158 } // namespace gpu |
159 | 159 |
160 #endif // GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ | 160 #endif // GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ |
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