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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "remoting/host/screen_resolution.h" | |
| 6 | |
| 7 #include <algorithm> | |
| 8 #include <limits> | |
| 9 | |
| 10 // Default dots per inch is 96 DPI. | |
|
Jamie
2013/03/15 18:33:24
I think the default DPI on Mac is 72, but we ignor
alexeypa (please no reviews)
2013/03/15 20:30:41
Talked to Wez. He said it is better to have this c
| |
| 11 const int kDefaultDpiX = 96; | |
| 12 const int kDefaultDpiY = 96; | |
| 13 | |
| 14 namespace remoting { | |
| 15 | |
| 16 ScreenResolution::ScreenResolution() | |
| 17 : dimensions_(SkISize::Make(0, 0)), | |
| 18 dpi_(SkIPoint::Make(0, 0)) { | |
| 19 } | |
| 20 | |
| 21 ScreenResolution::ScreenResolution(const SkISize& dimensions) | |
| 22 : dimensions_(dimensions), | |
| 23 dpi_(SkIPoint::Make(0, 0)) { | |
| 24 } | |
| 25 | |
| 26 SkIPoint ScreenResolution::GetEffectiveDpi() const { | |
| 27 SkIPoint dpi = dpi_; | |
| 28 if (!dpi.x()) | |
| 29 dpi.setX(kDefaultDpiX); | |
| 30 if (!dpi.y()) | |
| 31 dpi.setY(kDefaultDpiY); | |
| 32 return dpi; | |
| 33 } | |
| 34 | |
| 35 SkISize ScreenResolution::GetLogicalDimensions() const { | |
| 36 SkIPoint dpi = GetEffectiveDpi(); | |
| 37 | |
| 38 // Make sure there will be no integer overflow while scaling the screen | |
| 39 // dimensions. | |
| 40 SkISize dimensions = SkISize::Make( | |
| 41 std::min(dimensions_.width(), | |
| 42 std::numeric_limits<int32_t>::max() / kDefaultDpiX), | |
| 43 std::min(dimensions_.height(), | |
| 44 std::numeric_limits<int32_t>::max() / kDefaultDpiY)); | |
| 45 | |
| 46 // Scale the screen dimensions as if DPI was 96. | |
| 47 return SkISize::Make(dimensions.width() * kDefaultDpiX / dpi.x(), | |
| 48 dimensions.height() * kDefaultDpiY / dpi.y()); | |
| 49 } | |
| 50 | |
| 51 bool ScreenResolution::IsNull() const { | |
| 52 return !IsValid() || dimensions_.isZero(); | |
| 53 } | |
| 54 | |
| 55 bool ScreenResolution::IsValid() const { | |
| 56 return dimensions_.width() >= 0 && dimensions_.height() >= 0 && | |
| 57 dpi_.x() >= 0 && dpi_.y() >= 0; | |
| 58 } | |
| 59 | |
| 60 } // namespace remoting | |
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