Index: cc/animation/layer_animation_controller_unittest.cc |
diff --git a/cc/animation/layer_animation_controller_unittest.cc b/cc/animation/layer_animation_controller_unittest.cc |
index 48ce28b1e6c1366a51668d533f14ac63a8f2cca8..4907de7ee32d66026d3c0f2d38edb5818cd5c2c6 100644 |
--- a/cc/animation/layer_animation_controller_unittest.cc |
+++ b/cc/animation/layer_animation_controller_unittest.cc |
@@ -205,7 +205,7 @@ TEST(LayerAnimationControllerTest, TrivialTransition) { |
controller->UpdateState(events.get()); |
EXPECT_TRUE(controller->HasActiveAnimation()); |
EXPECT_EQ(0.f, dummy.opacity()); |
- // A non-implOnly animation should not generate property updates. |
+ // A non-impl-only animation should not generate property updates. |
const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); |
EXPECT_FALSE(event); |
controller->Animate(1.0); |
@@ -852,7 +852,7 @@ TEST(LayerAnimationControllerTest, ForceSyncWhenSynchronizedStartTimeNeeded) { |
active_animation->run_state()); |
} |
-// Tests that skipping a call to updateState works as expected. |
+// Tests that skipping a call to UpdateState works as expected. |
TEST(LayerAnimationControllerTest, SkipUpdateState) { |
scoped_ptr<AnimationEventsVector> events( |
make_scoped_ptr(new AnimationEventsVector)); |
@@ -874,7 +874,7 @@ TEST(LayerAnimationControllerTest, SkipUpdateState) { |
2, |
Animation::Opacity)); |
- // Animate but don't updateState. |
+ // Animate but don't UpdateState. |
controller->Animate(1.0); |
controller->Animate(2.0); |