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Side by Side Diff: cc/scheduler/scheduler_state_machine.h

Issue 12676029: cc: Fix capitalization style in chromified files. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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95 void DidSwapUseIncompleteTile(); 95 void DidSwapUseIncompleteTile();
96 96
97 // Indicates whether ACTION_DRAW_IF_POSSIBLE drew to the screen or not. 97 // Indicates whether ACTION_DRAW_IF_POSSIBLE drew to the screen or not.
98 void DidDrawIfPossibleCompleted(bool success); 98 void DidDrawIfPossibleCompleted(bool success);
99 99
100 // Indicates that a new commit flow needs to be performed, either to pull 100 // Indicates that a new commit flow needs to be performed, either to pull
101 // updates from the main thread to the impl, or to push deltas from the impl 101 // updates from the main thread to the impl, or to push deltas from the impl
102 // thread to main. 102 // thread to main.
103 void SetNeedsCommit(); 103 void SetNeedsCommit();
104 104
105 // As SetNeedsCommit(), but ensures the beginFrame will definitely happen even 105 // As SetNeedsCommit(), but ensures the BeginFrame will definitely happen even
106 // if we are not visible. After this call we expect to go through the forced 106 // if we are not visible. After this call we expect to go through the forced
107 // commit flow and then return to waiting for a non-forced beginFrame to 107 // commit flow and then return to waiting for a non-forced BeginFrame to
108 // finish. 108 // finish.
109 void SetNeedsForcedCommit(); 109 void SetNeedsForcedCommit();
110 110
111 // Call this only in response to receiving an ACTION_BEGIN_FRAME 111 // Call this only in response to receiving an ACTION_BEGIN_FRAME
112 // from nextState. Indicates that all painting is complete. 112 // from NextAction. Indicates that all painting is complete.
113 void BeginFrameComplete(); 113 void BeginFrameComplete();
114 114
115 // Call this only in response to receiving an ACTION_BEGIN_FRAME 115 // Call this only in response to receiving an ACTION_BEGIN_FRAME
116 // from nextState if the client rejects the beginFrame message. 116 // from NextAction if the client rejects the BeginFrame message.
117 void BeginFrameAborted(); 117 void BeginFrameAborted();
118 118
119 // Request exclusive access to the textures that back single buffered 119 // Request exclusive access to the textures that back single buffered
120 // layers on behalf of the main thread. Upon acquisition, 120 // layers on behalf of the main thread. Upon acquisition,
121 // ACTION_DRAW_IF_POSSIBLE will not draw until the main thread releases the 121 // ACTION_DRAW_IF_POSSIBLE will not draw until the main thread releases the
122 // textures to the impl thread by committing the layers. 122 // textures to the impl thread by committing the layers.
123 void SetMainThreadNeedsLayerTextures(); 123 void SetMainThreadNeedsLayerTextures();
124 124
125 // Indicates whether we can successfully begin a frame at this time. 125 // Indicates whether we can successfully begin a frame at this time.
126 void SetCanBeginFrame(bool can) { can_begin_frame_ = can; } 126 void SetCanBeginFrame(bool can) { can_begin_frame_ = can; }
127 127
128 // Indicates whether drawing would, at this time, make sense. 128 // Indicates whether drawing would, at this time, make sense.
129 // canDraw can be used to supress flashes or checkerboarding 129 // CanDraw can be used to supress flashes or checkerboarding
130 // when such behavior would be undesirable. 130 // when such behavior would be undesirable.
131 void SetCanDraw(bool can); 131 void SetCanDraw(bool can);
132 132
133 // Indicates whether or not there is a pending tree. This influences 133 // Indicates whether or not there is a pending tree. This influences
134 // whether or not we can succesfully commit at this time. If the 134 // whether or not we can succesfully commit at this time. If the
135 // last commit is still being processed (but not blocking), it may not 135 // last commit is still being processed (but not blocking), it may not
136 // be possible to take another commit yet. This overrides force commit, 136 // be possible to take another commit yet. This overrides force commit,
137 // as a commit is already still in flight. 137 // as a commit is already still in flight.
138 void SetHasPendingTree(bool has_pending_tree); 138 void SetHasPendingTree(bool has_pending_tree);
139 bool has_pending_tree() const { return has_pending_tree_; } 139 bool has_pending_tree() const { return has_pending_tree_; }
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184 bool draw_if_possible_failed_; 184 bool draw_if_possible_failed_;
185 TextureState texture_state_; 185 TextureState texture_state_;
186 OutputSurfaceState output_surface_state_; 186 OutputSurfaceState output_surface_state_;
187 187
188 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); 188 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine);
189 }; 189 };
190 190
191 } // namespace cc 191 } // namespace cc
192 192
193 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 193 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
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