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Issue 12676029: cc: Fix capitalization style in chromified files. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/scrollbar_layer_impl.h" 5 #include "cc/layers/scrollbar_layer_impl.h"
6 6
7 #include "cc/animation/scrollbar_animation_controller.h" 7 #include "cc/animation/scrollbar_animation_controller.h"
8 #include "cc/layers/layer.h" 8 #include "cc/layers/layer.h"
9 #include "cc/layers/quad_sink.h" 9 #include "cc/layers/quad_sink.h"
10 #include "cc/quads/solid_color_draw_quad.h" 10 #include "cc/quads/solid_color_draw_quad.h"
(...skipping 133 matching lines...) Expand 10 before | Expand all | Expand 10 after
144 scrollbar_layer->set_fore_track_resource_id(fore_track_resource_id_); 144 scrollbar_layer->set_fore_track_resource_id(fore_track_resource_id_);
145 scrollbar_layer->set_thumb_resource_id(thumb_resource_id_); 145 scrollbar_layer->set_thumb_resource_id(thumb_resource_id_);
146 } 146 }
147 147
148 void ScrollbarLayerImpl::AppendQuads(QuadSink* quad_sink, 148 void ScrollbarLayerImpl::AppendQuads(QuadSink* quad_sink,
149 AppendQuadsData* append_quads_data) { 149 AppendQuadsData* append_quads_data) {
150 bool premultipled_alpha = true; 150 bool premultipled_alpha = true;
151 bool flipped = false; 151 bool flipped = false;
152 gfx::PointF uv_top_left(0.f, 0.f); 152 gfx::PointF uv_top_left(0.f, 0.f);
153 gfx::PointF uv_bottom_right(1.f, 1.f); 153 gfx::PointF uv_bottom_right(1.f, 1.f);
154 gfx::Rect boundsRect(bounds()); 154 gfx::Rect bounds_rect(bounds());
155 gfx::Rect contentBoundsRect(content_bounds()); 155 gfx::Rect content_bounds_rect(content_bounds());
156 156
157 SharedQuadState* shared_quad_state = 157 SharedQuadState* shared_quad_state =
158 quad_sink->UseSharedQuadState(CreateSharedQuadState()); 158 quad_sink->UseSharedQuadState(CreateSharedQuadState());
159 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 159 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data);
160 160
161 if (layer_tree_impl()->settings().solid_color_scrollbars) { 161 if (layer_tree_impl()->settings().solid_color_scrollbars) {
162 gfx::Rect track_rect = geometry_->trackRect(&scrollbar_); 162 gfx::Rect track_rect = geometry_->trackRect(&scrollbar_);
163 int thickness_override = 163 int thickness_override =
164 layer_tree_impl()->settings().solid_color_scrollbar_thickness_dip; 164 layer_tree_impl()->settings().solid_color_scrollbar_thickness_dip;
165 gfx::RectF thumb_rect; 165 gfx::RectF thumb_rect;
(...skipping 18 matching lines...) Expand all
184 } 184 }
185 gfx::Rect quad_rect(ScrollbarLayerRectToContentRect(thumb_rect)); 185 gfx::Rect quad_rect(ScrollbarLayerRectToContentRect(thumb_rect));
186 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create(); 186 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create();
187 quad->SetNew(shared_quad_state, 187 quad->SetNew(shared_quad_state,
188 quad_rect, 188 quad_rect,
189 layer_tree_impl()->settings().solid_color_scrollbar_color); 189 layer_tree_impl()->settings().solid_color_scrollbar_color);
190 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 190 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
191 return; 191 return;
192 } 192 }
193 193
194 WebRect thumb_rect, back_track_rect, foreTrackRect; 194 WebRect thumb_rect, back_track_rect, fore_track_rect;
195 geometry_->splitTrack(&scrollbar_, 195 geometry_->splitTrack(&scrollbar_,
196 geometry_->trackRect(&scrollbar_), 196 geometry_->trackRect(&scrollbar_),
197 back_track_rect, 197 back_track_rect,
198 thumb_rect, 198 thumb_rect,
199 foreTrackRect); 199 fore_track_rect);
200 if (!geometry_->hasThumb(&scrollbar_)) 200 if (!geometry_->hasThumb(&scrollbar_))
201 thumb_rect = WebRect(); 201 thumb_rect = WebRect();
202 202
203 if (thumb_resource_id_ && !thumb_rect.isEmpty()) { 203 if (thumb_resource_id_ && !thumb_rect.isEmpty()) {
204 gfx::Rect quad_rect(ScrollbarLayerRectToContentRect(gfx::Rect(thumb_rect))); 204 gfx::Rect quad_rect(ScrollbarLayerRectToContentRect(gfx::Rect(thumb_rect)));
205 gfx::Rect opaque_rect; 205 gfx::Rect opaque_rect;
206 const float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; 206 const float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
207 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); 207 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create();
208 quad->SetNew(shared_quad_state, 208 quad->SetNew(shared_quad_state,
209 quad_rect, 209 quad_rect,
210 opaque_rect, 210 opaque_rect,
211 thumb_resource_id_, 211 thumb_resource_id_,
212 premultipled_alpha, 212 premultipled_alpha,
213 uv_top_left, 213 uv_top_left,
214 uv_bottom_right, 214 uv_bottom_right,
215 opacity, 215 opacity,
216 flipped); 216 flipped);
217 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 217 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
218 } 218 }
219 219
220 if (!back_track_resource_id_) 220 if (!back_track_resource_id_)
221 return; 221 return;
222 222
223 // We only paint the track in two parts if we were given a texture for the 223 // We only paint the track in two parts if we were given a texture for the
224 // forward track part. 224 // forward track part.
225 if (fore_track_resource_id_ && !foreTrackRect.isEmpty()) { 225 if (fore_track_resource_id_ && !fore_track_rect.isEmpty()) {
226 gfx::Rect quad_rect(ScrollbarLayerRectToContentRect( 226 gfx::Rect quad_rect(ScrollbarLayerRectToContentRect(
227 gfx::Rect(foreTrackRect))); 227 gfx::Rect(fore_track_rect)));
228 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); 228 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect());
229 gfx::RectF uv_rect(ToUVRect(foreTrackRect, boundsRect)); 229 gfx::RectF uv_rect(ToUVRect(fore_track_rect, bounds_rect));
230 const float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; 230 const float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
231 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); 231 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create();
232 quad->SetNew(shared_quad_state, 232 quad->SetNew(shared_quad_state,
233 quad_rect, 233 quad_rect,
234 opaque_rect, 234 opaque_rect,
235 fore_track_resource_id_, 235 fore_track_resource_id_,
236 premultipled_alpha, 236 premultipled_alpha,
237 uv_rect.origin(), 237 uv_rect.origin(),
238 uv_rect.bottom_right(), 238 uv_rect.bottom_right(),
239 opacity, 239 opacity,
240 flipped); 240 flipped);
241 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 241 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
242 } 242 }
243 243
244 // Order matters here: since the back track texture is being drawn to the 244 // Order matters here: since the back track texture is being drawn to the
245 // entire contents rect, we must append it after the thumb and fore track 245 // entire contents rect, we must append it after the thumb and fore track
246 // quads. The back track texture contains (and displays) the buttons. 246 // quads. The back track texture contains (and displays) the buttons.
247 if (!contentBoundsRect.IsEmpty()) { 247 if (!content_bounds_rect.IsEmpty()) {
248 gfx::Rect quad_rect(contentBoundsRect); 248 gfx::Rect quad_rect(content_bounds_rect);
249 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); 249 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect());
250 const float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; 250 const float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
251 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); 251 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create();
252 quad->SetNew(shared_quad_state, 252 quad->SetNew(shared_quad_state,
253 quad_rect, 253 quad_rect,
254 opaque_rect, 254 opaque_rect,
255 back_track_resource_id_, 255 back_track_resource_id_,
256 premultipled_alpha, 256 premultipled_alpha,
257 uv_top_left, 257 uv_top_left,
258 uv_bottom_right, 258 uv_bottom_right,
(...skipping 74 matching lines...) Expand 10 before | Expand all | Expand 10 after
333 333
334 bool ScrollbarLayerImpl::Scrollbar::isCustomScrollbar() const { 334 bool ScrollbarLayerImpl::Scrollbar::isCustomScrollbar() const {
335 return owner_->is_custom_scrollbar_; 335 return owner_->is_custom_scrollbar_;
336 } 336 }
337 337
338 const char* ScrollbarLayerImpl::LayerTypeAsString() const { 338 const char* ScrollbarLayerImpl::LayerTypeAsString() const {
339 return "ScrollbarLayer"; 339 return "ScrollbarLayer";
340 } 340 }
341 341
342 } // namespace cc 342 } // namespace cc
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