Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(179)

Side by Side Diff: cc/layers/nine_patch_layer_impl.cc

Issue 12676029: cc: Fix capitalization style in chromified files. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « cc/layers/nine_patch_layer.cc ('k') | cc/layers/picture_image_layer_impl.h » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "nine_patch_layer_impl.h" 5 #include "nine_patch_layer_impl.h"
6 6
7 #include "base/stringprintf.h" 7 #include "base/stringprintf.h"
8 #include "base/values.h" 8 #include "base/values.h"
9 #include "cc/layers/quad_sink.h" 9 #include "cc/layers/quad_sink.h"
10 #include "cc/quads/texture_draw_quad.h" 10 #include "cc/quads/texture_draw_quad.h"
(...skipping 84 matching lines...) Expand 10 before | Expand all | Expand 10 after
95 float top_height_proportion = 95 float top_height_proportion =
96 static_cast<float>(top_height) / corner_total_height; 96 static_cast<float>(top_height) / corner_total_height;
97 int top_height_crop = middle_height * top_height_proportion; 97 int top_height_crop = middle_height * top_height_proportion;
98 top_height += top_height_crop; 98 top_height += top_height_crop;
99 bottom_height = bounds().height() - top_height; 99 bottom_height = bounds().height() - top_height;
100 middle_height = 0; 100 middle_height = 0;
101 } 101 }
102 102
103 // Patch positions in layer space 103 // Patch positions in layer space
104 gfx::Rect top_left(0, 0, left_width, top_height); 104 gfx::Rect top_left(0, 0, left_width, top_height);
105 gfx::Rect topRight( 105 gfx::Rect top_right(
106 bounds().width() - right_width, 0, right_width, top_height); 106 bounds().width() - right_width, 0, right_width, top_height);
107 gfx::Rect bottomLeft( 107 gfx::Rect bottom_left(
108 0, bounds().height() - bottom_height, left_width, bottom_height); 108 0, bounds().height() - bottom_height, left_width, bottom_height);
109 gfx::Rect bottomRight( 109 gfx::Rect bottom_right(
110 topRight.x(), bottomLeft.y(), right_width, bottom_height); 110 top_right.x(), bottom_left.y(), right_width, bottom_height);
111 gfx::Rect top(top_left.right(), 0, middle_width, top_height); 111 gfx::Rect top(top_left.right(), 0, middle_width, top_height);
112 gfx::Rect left(0, top_left.bottom(), left_width, middle_height); 112 gfx::Rect left(0, top_left.bottom(), left_width, middle_height);
113 gfx::Rect right(topRight.x(), topRight.bottom(), right_width, left.height()); 113 gfx::Rect right(top_right.x(), top_right.bottom(), right_width, left.height()) ;
114 gfx::Rect bottom(top.x(), bottomLeft.y(), top.width(), bottom_height); 114 gfx::Rect bottom(top.x(), bottom_left.y(), top.width(), bottom_height);
115 115
116 float img_width = image_bounds_.width(); 116 float img_width = image_bounds_.width();
117 float img_height = image_bounds_.height(); 117 float img_height = image_bounds_.height();
118 118
119 // Patch positions in bitmap UV space (from zero to one) 119 // Patch positions in bitmap UV space (from zero to one)
120 gfx::RectF uv_top_left = NormalizedRect(0, 120 gfx::RectF uv_top_left = NormalizedRect(0,
121 0, 121 0,
122 left_width, 122 left_width,
123 top_height, 123 top_height,
124 img_width, 124 img_width,
125 img_height); 125 img_height);
126 gfx::RectF uv_top_right = NormalizedRect(img_width - right_width, 126 gfx::RectF uv_top_right = NormalizedRect(img_width - right_width,
127 0, 127 0,
128 right_width, 128 right_width,
129 top_height, 129 top_height,
130 img_width, 130 img_width,
131 img_height); 131 img_height);
132 gfx::RectF uv_bottom_left = NormalizedRect(0, 132 gfx::RectF uv_bottom_left = NormalizedRect(0,
133 img_height - bottom_height, 133 img_height - bottom_height,
134 left_width, 134 left_width,
135 bottom_height, 135 bottom_height,
136 img_width, 136 img_width,
137 img_height); 137 img_height);
138 gfx::RectF uv_bottom_right = NormalizedRect(img_width - right_width, 138 gfx::RectF uv_bottom_right = NormalizedRect(img_width - right_width,
139 img_height - bottom_height, 139 img_height - bottom_height,
140 right_width, 140 right_width,
141 bottom_height, 141 bottom_height,
142 img_width, 142 img_width,
143 img_height); 143 img_height);
144 gfx::RectF uvTop(uv_top_left.right(), 144 gfx::RectF uv_top(uv_top_left.right(),
145 0, 145 0,
146 (img_width - left_width - right_width) / img_width, 146 (img_width - left_width - right_width) / img_width,
147 (top_height) / img_height); 147 (top_height) / img_height);
148 gfx::RectF uvLeft(0, 148 gfx::RectF uv_left(0,
149 uv_top_left.bottom(), 149 uv_top_left.bottom(),
150 left_width / img_width, 150 left_width / img_width,
151 (img_height - top_height - bottom_height) / img_height); 151 (img_height - top_height - bottom_height) / img_height);
152 gfx::RectF uvRight(uv_top_right.x(), 152 gfx::RectF uv_right(uv_top_right.x(),
153 uv_top_right.bottom(), 153 uv_top_right.bottom(),
154 right_width / img_width, 154 right_width / img_width,
155 uvLeft.height()); 155 uv_left.height());
156 gfx::RectF uvBottom(uvTop.x(), 156 gfx::RectF uv_bottom(uv_top.x(),
157 uv_bottom_left.y(), 157 uv_bottom_left.y(),
158 uvTop.width(), 158 uv_top.width(),
159 bottom_height / img_height); 159 bottom_height / img_height);
160 160
161 // Nothing is opaque here. 161 // Nothing is opaque here.
162 // TODO(danakj): Should we look at the SkBitmaps to determine opaqueness? 162 // TODO(danakj): Should we look at the SkBitmaps to determine opaqueness?
163 gfx::Rect opaque_rect; 163 gfx::Rect opaque_rect;
164 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; 164 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
165 scoped_ptr<TextureDrawQuad> quad; 165 scoped_ptr<TextureDrawQuad> quad;
166 166
167 quad = TextureDrawQuad::Create(); 167 quad = TextureDrawQuad::Create();
168 quad->SetNew(shared_quad_state, 168 quad->SetNew(shared_quad_state,
169 top_left, 169 top_left,
170 opaque_rect, 170 opaque_rect,
171 resource_id_, 171 resource_id_,
172 premultiplied_alpha, 172 premultiplied_alpha,
173 uv_top_left.origin(), 173 uv_top_left.origin(),
174 uv_top_left.bottom_right(), 174 uv_top_left.bottom_right(),
175 vertex_opacity, flipped); 175 vertex_opacity, flipped);
176 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 176 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
177 177
178 quad = TextureDrawQuad::Create(); 178 quad = TextureDrawQuad::Create();
179 quad->SetNew(shared_quad_state, 179 quad->SetNew(shared_quad_state,
180 topRight, 180 top_right,
181 opaque_rect, 181 opaque_rect,
182 resource_id_, 182 resource_id_,
183 premultiplied_alpha, 183 premultiplied_alpha,
184 uv_top_right.origin(), 184 uv_top_right.origin(),
185 uv_top_right.bottom_right(), 185 uv_top_right.bottom_right(),
186 vertex_opacity, flipped); 186 vertex_opacity, flipped);
187 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 187 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
188 188
189 quad = TextureDrawQuad::Create(); 189 quad = TextureDrawQuad::Create();
190 quad->SetNew(shared_quad_state, 190 quad->SetNew(shared_quad_state,
191 bottomLeft, 191 bottom_left,
192 opaque_rect, 192 opaque_rect,
193 resource_id_, 193 resource_id_,
194 premultiplied_alpha, 194 premultiplied_alpha,
195 uv_bottom_left.origin(), 195 uv_bottom_left.origin(),
196 uv_bottom_left.bottom_right(), 196 uv_bottom_left.bottom_right(),
197 vertex_opacity, 197 vertex_opacity,
198 flipped); 198 flipped);
199 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 199 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
200 200
201 quad = TextureDrawQuad::Create(); 201 quad = TextureDrawQuad::Create();
202 quad->SetNew(shared_quad_state, 202 quad->SetNew(shared_quad_state,
203 bottomRight, 203 bottom_right,
204 opaque_rect, 204 opaque_rect,
205 resource_id_, 205 resource_id_,
206 premultiplied_alpha, 206 premultiplied_alpha,
207 uv_bottom_right.origin(), 207 uv_bottom_right.origin(),
208 uv_bottom_right.bottom_right(), 208 uv_bottom_right.bottom_right(),
209 vertex_opacity, 209 vertex_opacity,
210 flipped); 210 flipped);
211 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 211 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
212 212
213 quad = TextureDrawQuad::Create(); 213 quad = TextureDrawQuad::Create();
214 quad->SetNew(shared_quad_state, 214 quad->SetNew(shared_quad_state,
215 top, 215 top,
216 opaque_rect, 216 opaque_rect,
217 resource_id_, 217 resource_id_,
218 premultiplied_alpha, 218 premultiplied_alpha,
219 uvTop.origin(), 219 uv_top.origin(),
220 uvTop.bottom_right(), 220 uv_top.bottom_right(),
221 vertex_opacity, 221 vertex_opacity,
222 flipped); 222 flipped);
223 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 223 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
224 224
225 quad = TextureDrawQuad::Create(); 225 quad = TextureDrawQuad::Create();
226 quad->SetNew(shared_quad_state, 226 quad->SetNew(shared_quad_state,
227 left, 227 left,
228 opaque_rect, 228 opaque_rect,
229 resource_id_, 229 resource_id_,
230 premultiplied_alpha, 230 premultiplied_alpha,
231 uvLeft.origin(), 231 uv_left.origin(),
232 uvLeft.bottom_right(), 232 uv_left.bottom_right(),
233 vertex_opacity, 233 vertex_opacity,
234 flipped); 234 flipped);
235 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 235 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
236 236
237 quad = TextureDrawQuad::Create(); 237 quad = TextureDrawQuad::Create();
238 quad->SetNew(shared_quad_state, 238 quad->SetNew(shared_quad_state,
239 right, 239 right,
240 opaque_rect, 240 opaque_rect,
241 resource_id_, 241 resource_id_,
242 premultiplied_alpha, 242 premultiplied_alpha,
243 uvRight.origin(), 243 uv_right.origin(),
244 uvRight.bottom_right(), 244 uv_right.bottom_right(),
245 vertex_opacity, 245 vertex_opacity,
246 flipped); 246 flipped);
247 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 247 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
248 248
249 quad = TextureDrawQuad::Create(); 249 quad = TextureDrawQuad::Create();
250 quad->SetNew(shared_quad_state, 250 quad->SetNew(shared_quad_state,
251 bottom, 251 bottom,
252 opaque_rect, 252 opaque_rect,
253 resource_id_, 253 resource_id_,
254 premultiplied_alpha, 254 premultiplied_alpha,
255 uvBottom.origin(), 255 uv_bottom.origin(),
256 uvBottom.bottom_right(), 256 uv_bottom.bottom_right(),
257 vertex_opacity, 257 vertex_opacity,
258 flipped); 258 flipped);
259 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 259 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
260 } 260 }
261 261
262 void NinePatchLayerImpl::DidDraw(ResourceProvider* resource_provider) {} 262 void NinePatchLayerImpl::DidDraw(ResourceProvider* resource_provider) {}
263 263
264 void NinePatchLayerImpl::DidLoseOutputSurface() { 264 void NinePatchLayerImpl::DidLoseOutputSurface() {
265 resource_id_ = 0; 265 resource_id_ = 0;
266 } 266 }
(...skipping 24 matching lines...) Expand all
291 291
292 list = new base::ListValue; 292 list = new base::ListValue;
293 list->AppendInteger(image_bounds_.width()); 293 list->AppendInteger(image_bounds_.width());
294 list->AppendInteger(image_bounds_.height()); 294 list->AppendInteger(image_bounds_.height());
295 result->Set("ImageBounds", list); 295 result->Set("ImageBounds", list);
296 296
297 return result; 297 return result;
298 } 298 }
299 299
300 } // namespace cc 300 } // namespace cc
OLDNEW
« no previous file with comments | « cc/layers/nine_patch_layer.cc ('k') | cc/layers/picture_image_layer_impl.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698