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Side by Side Diff: cc/output/texture_copier.h

Issue 12665005: cc: Use highp precision for texture coords if available and needed (Closed) Base URL: http://git.chromium.org/chromium/src.git@highp2
Patch Set: rebase after all dependencies landed Created 7 years, 8 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_TEXTURE_COPIER_H_ 5 #ifndef CC_OUTPUT_TEXTURE_COPIER_H_
6 #define CC_OUTPUT_TEXTURE_COPIER_H_ 6 #define CC_OUTPUT_TEXTURE_COPIER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "cc/base/cc_export.h" 10 #include "cc/base/cc_export.h"
(...skipping 20 matching lines...) Expand all
31 virtual void CopyTexture(Parameters parameters) = 0; 31 virtual void CopyTexture(Parameters parameters) = 0;
32 virtual void Flush() = 0; 32 virtual void Flush() = 0;
33 33
34 virtual ~TextureCopier() {} 34 virtual ~TextureCopier() {}
35 }; 35 };
36 36
37 class CC_EXPORT AcceleratedTextureCopier : public TextureCopier { 37 class CC_EXPORT AcceleratedTextureCopier : public TextureCopier {
38 public: 38 public:
39 static scoped_ptr<AcceleratedTextureCopier> Create( 39 static scoped_ptr<AcceleratedTextureCopier> Create(
40 WebKit::WebGraphicsContext3D* context, 40 WebKit::WebGraphicsContext3D* context,
41 bool using_bind_uniforms) { 41 bool using_bind_uniforms,
42 int highp_threshold_min) {
42 return make_scoped_ptr( 43 return make_scoped_ptr(
43 new AcceleratedTextureCopier(context, using_bind_uniforms)); 44 new AcceleratedTextureCopier(
45 context, using_bind_uniforms, highp_threshold_min));
44 } 46 }
45 virtual ~AcceleratedTextureCopier(); 47 virtual ~AcceleratedTextureCopier();
46 48
47 virtual void CopyTexture(Parameters parameters) OVERRIDE; 49 virtual void CopyTexture(Parameters parameters) OVERRIDE;
48 virtual void Flush() OVERRIDE; 50 virtual void Flush() OVERRIDE;
49 51
50 protected: 52 protected:
51 AcceleratedTextureCopier(WebKit::WebGraphicsContext3D* context, 53 AcceleratedTextureCopier(WebKit::WebGraphicsContext3D* context,
52 bool using_bind_uniforms); 54 bool using_bind_uniforms,
55 int highp_threshold_min);
53 56
54 private: 57 private:
55 typedef ProgramBinding<VertexShaderPosTexIdentity, FragmentShaderRGBATex> 58 typedef ProgramBinding<VertexShaderPosTexIdentity, FragmentShaderRGBATex>
56 BlitProgram; 59 BlitProgram;
57 60
58 WebKit::WebGraphicsContext3D* context_; 61 WebKit::WebGraphicsContext3D* context_;
59 GLuint fbo_; 62 GLuint fbo_;
60 GLuint position_buffer_; 63 GLuint position_buffer_;
61 scoped_ptr<BlitProgram> blit_program_; 64 scoped_ptr<BlitProgram> blit_program_;
65 scoped_ptr<BlitProgram> blit_program_highp_;
62 bool using_bind_uniforms_; 66 bool using_bind_uniforms_;
67 int highp_threshold_min_;
63 68
64 DISALLOW_COPY_AND_ASSIGN(AcceleratedTextureCopier); 69 DISALLOW_COPY_AND_ASSIGN(AcceleratedTextureCopier);
65 }; 70 };
66 71
67 } // namespace cc 72 } // namespace cc
68 73
69 #endif // CC_OUTPUT_TEXTURE_COPIER_H_ 74 #endif // CC_OUTPUT_TEXTURE_COPIER_H_
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