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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/texture_copier.h" | 5 #include "cc/output/texture_copier.h" |
| 6 | 6 |
| 7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
| 8 #include "build/build_config.h" | 8 #include "build/build_config.h" |
| 9 #include "cc/output/gl_renderer.h" // For the GLC() macro. | 9 #include "cc/output/gl_renderer.h" // For the GLC() macro. |
| 10 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3
D.h" | 10 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3
D.h" |
| 11 #include "third_party/khronos/GLES2/gl2.h" | 11 #include "third_party/khronos/GLES2/gl2.h" |
| 12 | 12 |
| 13 namespace cc { | 13 namespace cc { |
| 14 | 14 |
| 15 AcceleratedTextureCopier::AcceleratedTextureCopier( | 15 AcceleratedTextureCopier::AcceleratedTextureCopier( |
| 16 WebKit::WebGraphicsContext3D* context, | 16 WebKit::WebGraphicsContext3D* context, |
| 17 bool using_bind_uniforms) | 17 bool using_bind_uniforms, |
| 18 : context_(context), using_bind_uniforms_(using_bind_uniforms) { | 18 int highp_threshold_min) |
| 19 : context_(context) |
| 20 , using_bind_uniforms_(using_bind_uniforms) |
| 21 , highp_threshold_min_(highp_threshold_min) { |
| 19 DCHECK(context_); | 22 DCHECK(context_); |
| 20 GLC(context_, fbo_ = context_->createFramebuffer()); | 23 GLC(context_, fbo_ = context_->createFramebuffer()); |
| 21 GLC(context_, position_buffer_ = context_->createBuffer()); | 24 GLC(context_, position_buffer_ = context_->createBuffer()); |
| 22 | 25 |
| 23 static const float kPositions[4][4] = { { -1, -1, 0, 1 }, { 1, -1, 0, 1 }, | 26 static const float kPositions[4][4] = { { -1, -1, 0, 1 }, { 1, -1, 0, 1 }, |
| 24 { 1, 1, 0, 1 }, { -1, 1, 0, 1 } }; | 27 { 1, 1, 0, 1 }, { -1, 1, 0, 1 } }; |
| 25 | 28 |
| 26 GLC(context_, context_->bindBuffer(GL_ARRAY_BUFFER, position_buffer_)); | 29 GLC(context_, context_->bindBuffer(GL_ARRAY_BUFFER, position_buffer_)); |
| 27 GLC(context_, | 30 GLC(context_, |
| 28 context_->bufferData( | 31 context_->bufferData( |
| 29 GL_ARRAY_BUFFER, sizeof(kPositions), kPositions, GL_STATIC_DRAW)); | 32 GL_ARRAY_BUFFER, sizeof(kPositions), kPositions, GL_STATIC_DRAW)); |
| 30 GLC(context_, context_->bindBuffer(GL_ARRAY_BUFFER, 0)); | 33 GLC(context_, context_->bindBuffer(GL_ARRAY_BUFFER, 0)); |
| 31 | 34 |
| 32 blit_program_.reset(new BlitProgram(context_)); | 35 blit_program_.reset(new BlitProgram(context_, TexCoordPrecisionMedium)); |
| 36 blit_program_highp_.reset(new BlitProgram(context_, TexCoordPrecisionHigh)); |
| 33 } | 37 } |
| 34 | 38 |
| 35 AcceleratedTextureCopier::~AcceleratedTextureCopier() { | 39 AcceleratedTextureCopier::~AcceleratedTextureCopier() { |
| 36 if (blit_program_) | 40 if (blit_program_) |
| 37 blit_program_->Cleanup(context_); | 41 blit_program_->Cleanup(context_); |
| 42 if (blit_program_highp_) |
| 43 blit_program_highp_->Cleanup(context_); |
| 38 if (position_buffer_) | 44 if (position_buffer_) |
| 39 GLC(context_, context_->deleteBuffer(position_buffer_)); | 45 GLC(context_, context_->deleteBuffer(position_buffer_)); |
| 40 if (fbo_) | 46 if (fbo_) |
| 41 GLC(context_, context_->deleteFramebuffer(fbo_)); | 47 GLC(context_, context_->deleteFramebuffer(fbo_)); |
| 42 } | 48 } |
| 43 | 49 |
| 44 void AcceleratedTextureCopier::CopyTexture(Parameters parameters) { | 50 void AcceleratedTextureCopier::CopyTexture(Parameters parameters) { |
| 45 TRACE_EVENT0("cc", "TextureCopier::CopyTexture"); | 51 TRACE_EVENT0("cc", "TextureCopier::CopyTexture"); |
| 46 | 52 |
| 47 GLC(context_, context_->disable(GL_SCISSOR_TEST)); | 53 GLC(context_, context_->disable(GL_SCISSOR_TEST)); |
| (...skipping 17 matching lines...) Expand all Loading... |
| 65 | 71 |
| 66 GLC(context_, | 72 GLC(context_, |
| 67 context_->bindTexture(GL_TEXTURE_2D, parameters.source_texture)); | 73 context_->bindTexture(GL_TEXTURE_2D, parameters.source_texture)); |
| 68 GLC(context_, | 74 GLC(context_, |
| 69 context_->texParameteri( | 75 context_->texParameteri( |
| 70 GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST)); | 76 GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST)); |
| 71 GLC(context_, | 77 GLC(context_, |
| 72 context_->texParameteri( | 78 context_->texParameteri( |
| 73 GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST)); | 79 GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST)); |
| 74 | 80 |
| 75 if (!blit_program_->initialized()) | 81 TexCoordPrecision texCoordPrecision = TexCoordPrecisionRequired( |
| 76 blit_program_->Initialize(context_, using_bind_uniforms_); | 82 context_, highp_threshold_min_, parameters.size); |
| 83 if (texCoordPrecision == TexCoordPrecisionHigh) { |
| 84 if (!blit_program_highp_->initialized()) |
| 85 blit_program_highp_->Initialize(context_, using_bind_uniforms_); |
| 77 | 86 |
| 78 // TODO(danakj): Use EXT_framebuffer_blit if available. | 87 // TODO(danakj): Use EXT_framebuffer_blit if available. |
| 79 GLC(context_, context_->useProgram(blit_program_->program())); | 88 GLC(context_, context_->useProgram(blit_program_highp_->program())); |
| 89 } else { |
| 90 if (!blit_program_->initialized()) |
| 91 blit_program_->Initialize(context_, using_bind_uniforms_); |
| 92 |
| 93 // TODO(danakj: Use EXT_framebuffer_blit if available. |
| 94 GLC(context_, context_->useProgram(blit_program_->program())); |
| 95 } |
| 80 | 96 |
| 81 const int kPositionAttribute = 0; | 97 const int kPositionAttribute = 0; |
| 82 GLC(context_, context_->bindBuffer(GL_ARRAY_BUFFER, position_buffer_)); | 98 GLC(context_, context_->bindBuffer(GL_ARRAY_BUFFER, position_buffer_)); |
| 83 GLC(context_, | 99 GLC(context_, |
| 84 context_->vertexAttribPointer( | 100 context_->vertexAttribPointer( |
| 85 kPositionAttribute, 4, GL_FLOAT, false, 0, 0)); | 101 kPositionAttribute, 4, GL_FLOAT, false, 0, 0)); |
| 86 GLC(context_, context_->enableVertexAttribArray(kPositionAttribute)); | 102 GLC(context_, context_->enableVertexAttribArray(kPositionAttribute)); |
| 87 GLC(context_, context_->bindBuffer(GL_ARRAY_BUFFER, 0)); | 103 GLC(context_, context_->bindBuffer(GL_ARRAY_BUFFER, 0)); |
| 88 | 104 |
| 89 GLC(context_, | 105 GLC(context_, |
| (...skipping 17 matching lines...) Expand all Loading... |
| 107 GLC(context_, context_->bindTexture(GL_TEXTURE_2D, 0)); | 123 GLC(context_, context_->bindTexture(GL_TEXTURE_2D, 0)); |
| 108 | 124 |
| 109 GLC(context_, context_->enable(GL_SCISSOR_TEST)); | 125 GLC(context_, context_->enable(GL_SCISSOR_TEST)); |
| 110 } | 126 } |
| 111 | 127 |
| 112 void AcceleratedTextureCopier::Flush() { | 128 void AcceleratedTextureCopier::Flush() { |
| 113 GLC(context_, context_->flush()); | 129 GLC(context_, context_->flush()); |
| 114 } | 130 } |
| 115 | 131 |
| 116 } // namespace cc | 132 } // namespace cc |
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