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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/debug/fake_web_graphics_context_3d.h" | 5 #include "cc/debug/fake_web_graphics_context_3d.h" |
| 6 | 6 |
| 7 #include "base/logging.h" |
| 7 #include "third_party/khronos/GLES2/gl2.h" | 8 #include "third_party/khronos/GLES2/gl2.h" |
| 8 | 9 |
| 9 using WebKit::WGC3Dboolean; | 10 using WebKit::WGC3Dboolean; |
| 10 using WebKit::WGC3Denum; | 11 using WebKit::WGC3Denum; |
| 11 using WebKit::WebGLId; | 12 using WebKit::WebGLId; |
| 12 using WebKit::WebGraphicsContext3D; | 13 using WebKit::WebGraphicsContext3D; |
| 13 | 14 |
| 14 namespace cc { | 15 namespace cc { |
| 15 | 16 |
| 16 FakeWebGraphicsContext3D::FakeWebGraphicsContext3D() | 17 FakeWebGraphicsContext3D::FakeWebGraphicsContext3D() |
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| 145 WebKit::WGC3Dint* value) { | 146 WebKit::WGC3Dint* value) { |
| 146 if (pname == GL_COMPILE_STATUS) | 147 if (pname == GL_COMPILE_STATUS) |
| 147 *value = 1; | 148 *value = 1; |
| 148 } | 149 } |
| 149 | 150 |
| 150 WebKit::WebString FakeWebGraphicsContext3D::getShaderInfoLog( | 151 WebKit::WebString FakeWebGraphicsContext3D::getShaderInfoLog( |
| 151 WebGLId shader) { | 152 WebGLId shader) { |
| 152 return WebKit::WebString(); | 153 return WebKit::WebString(); |
| 153 } | 154 } |
| 154 | 155 |
| 156 void FakeWebGraphicsContext3D::getShaderPrecisionFormat( |
| 157 WebKit::WGC3Denum shadertype, |
| 158 WebKit::WGC3Denum precisiontype, |
| 159 WebKit::WGC3Dint* range, |
| 160 WebKit::WGC3Dint* precision) { |
| 161 // Return the minimum precision requirements of the GLES specificatin. |
| 162 switch (precisiontype) { |
| 163 case GL_LOW_INT: |
| 164 range[0] = 8; |
| 165 range[1] = 8; |
| 166 *precision = 0; |
| 167 break; |
| 168 case GL_MEDIUM_INT: |
| 169 range[0] = 10; |
| 170 range[1] = 10; |
| 171 *precision = 0; |
| 172 break; |
| 173 case GL_HIGH_INT: |
| 174 range[0] = 16; |
| 175 range[1] = 16; |
| 176 *precision = 0; |
| 177 break; |
| 178 case GL_LOW_FLOAT: |
| 179 range[0] = 8; |
| 180 range[1] = 8; |
| 181 *precision = 8; |
| 182 break; |
| 183 case GL_MEDIUM_FLOAT: |
| 184 range[0] = 14; |
| 185 range[1] = 14; |
| 186 *precision = 10; |
| 187 break; |
| 188 case GL_HIGH_FLOAT: |
| 189 range[0] = 62; |
| 190 range[1] = 62; |
| 191 *precision = 16; |
| 192 break; |
| 193 default: |
| 194 NOTREACHED(); |
| 195 break; |
| 196 } |
| 197 } |
| 198 |
| 155 WebKit::WebString FakeWebGraphicsContext3D::getShaderSource( | 199 WebKit::WebString FakeWebGraphicsContext3D::getShaderSource( |
| 156 WebGLId shader) { | 200 WebGLId shader) { |
| 157 return WebKit::WebString(); | 201 return WebKit::WebString(); |
| 158 } | 202 } |
| 159 | 203 |
| 160 WebKit::WebString FakeWebGraphicsContext3D::getString(WGC3Denum name) { | 204 WebKit::WebString FakeWebGraphicsContext3D::getString(WGC3Denum name) { |
| 161 return WebKit::WebString(); | 205 return WebKit::WebString(); |
| 162 } | 206 } |
| 163 | 207 |
| 164 WebKit::WGC3Dint FakeWebGraphicsContext3D::getUniformLocation( | 208 WebKit::WGC3Dint FakeWebGraphicsContext3D::getUniformLocation( |
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| 290 | 334 |
| 291 void FakeWebGraphicsContext3D::setContextLostCallback( | 335 void FakeWebGraphicsContext3D::setContextLostCallback( |
| 292 WebGraphicsContextLostCallback* callback) { | 336 WebGraphicsContextLostCallback* callback) { |
| 293 } | 337 } |
| 294 | 338 |
| 295 void FakeWebGraphicsContext3D::loseContextCHROMIUM(WGC3Denum current, | 339 void FakeWebGraphicsContext3D::loseContextCHROMIUM(WGC3Denum current, |
| 296 WGC3Denum other) { | 340 WGC3Denum other) { |
| 297 } | 341 } |
| 298 | 342 |
| 299 } // namespace cc | 343 } // namespace cc |
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