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Side by Side Diff: chrome/browser/ui/ash/window_positioner.cc

Issue 12618014: Switch Next Window Key functionality (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: gesture change Created 7 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/ash/window_positioner.h" 5 #include "chrome/browser/ui/ash/window_positioner.h"
6 6
7 #include "ash/shell.h" 7 #include "ash/shell.h"
8 #include "ash/wm/window_cycle_controller.h" 8 #include "ash/wm/window_cycle_controller.h"
9 #include "ash/wm/window_resizer.h" 9 #include "ash/wm/window_resizer.h"
10 #include "ash/wm/window_util.h" 10 #include "ash/wm/window_util.h"
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93 last_popup_position_y_ += pop_position_offset_increment_y; 93 last_popup_position_y_ += pop_position_offset_increment_y;
94 } 94 }
95 return gfx::Rect(x + work_area.x(), y + work_area.y(), w, h); 95 return gfx::Rect(x + work_area.x(), y + work_area.y(), w, h);
96 } 96 }
97 97
98 gfx::Rect WindowPositioner::SmartPopupPosition( 98 gfx::Rect WindowPositioner::SmartPopupPosition(
99 const gfx::Rect& old_pos, 99 const gfx::Rect& old_pos,
100 const gfx::Rect& work_area, 100 const gfx::Rect& work_area,
101 int grid) { 101 int grid) {
102 const std::vector<aura::Window*> windows = 102 const std::vector<aura::Window*> windows =
103 ash::WindowCycleController::BuildWindowList(NULL); 103 ash::WindowCycleController::BuildWindowList(NULL, false);
104 104
105 std::vector<const gfx::Rect*> regions; 105 std::vector<const gfx::Rect*> regions;
106 // Process the window list and check if we can bail immediately. 106 // Process the window list and check if we can bail immediately.
107 for (size_t i = 0; i < windows.size(); i++) { 107 for (size_t i = 0; i < windows.size(); i++) {
108 // We only include opaque and visible windows. 108 // We only include opaque and visible windows.
109 if (windows[i] && windows[i]->IsVisible() && windows[i]->layer() && 109 if (windows[i] && windows[i]->IsVisible() && windows[i]->layer() &&
110 (!windows[i]->transparent() || 110 (!windows[i]->transparent() ||
111 windows[i]->layer()->GetTargetOpacity() == 1.0)) { 111 windows[i]->layer()->GetTargetOpacity() == 1.0)) {
112 // When any window is maximized we cannot find any free space. 112 // When any window is maximized we cannot find any free space.
113 if (ash::wm::IsWindowMaximized(windows[i]) || 113 if (ash::wm::IsWindowMaximized(windows[i]) ||
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178 // If the alignment was pushing the window out of the screen, we ignore the 178 // If the alignment was pushing the window out of the screen, we ignore the
179 // alignment for that call. 179 // alignment for that call.
180 if (abs(pos.right() - work_area.right()) < grid) 180 if (abs(pos.right() - work_area.right()) < grid)
181 x = work_area.right() - w; 181 x = work_area.right() - w;
182 if (abs(pos.bottom() - work_area.bottom()) < grid) 182 if (abs(pos.bottom() - work_area.bottom()) < grid)
183 y = work_area.bottom() - h; 183 y = work_area.bottom() - h;
184 return gfx::Rect(x, y, w, h); 184 return gfx::Rect(x, y, w, h);
185 } 185 }
186 186
187 } // namespace ash 187 } // namespace ash
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