| Index: media/audio/win/audio_low_latency_input_win_unittest.cc
|
| diff --git a/media/audio/win/audio_low_latency_input_win_unittest.cc b/media/audio/win/audio_low_latency_input_win_unittest.cc
|
| index 7ab36af592cc922171996db353464932562206bd..7f445dddf0077bc299100895e5d5ab134af97036 100644
|
| --- a/media/audio/win/audio_low_latency_input_win_unittest.cc
|
| +++ b/media/audio/win/audio_low_latency_input_win_unittest.cc
|
| @@ -42,7 +42,7 @@ class MockAudioInputCallback : public AudioInputStream::AudioInputCallback {
|
| const uint8* src, uint32 size,
|
| uint32 hardware_delay_bytes, double volume));
|
| MOCK_METHOD1(OnClose, void(AudioInputStream* stream));
|
| - MOCK_METHOD2(OnError, void(AudioInputStream* stream, int code));
|
| + MOCK_METHOD1(OnError, void(AudioInputStream* stream));
|
| };
|
|
|
| // This audio sink implementation should be used for manual tests only since
|
| @@ -98,7 +98,7 @@ class WriteToFileAudioSink : public AudioInputStream::AudioInputCallback {
|
| }
|
|
|
| virtual void OnClose(AudioInputStream* stream) {}
|
| - virtual void OnError(AudioInputStream* stream, int code) {}
|
| + virtual void OnError(AudioInputStream* stream) {}
|
|
|
| private:
|
| media::SeekableBuffer buffer_;
|
|
|