Index: cc/render_surface.h |
diff --git a/cc/render_surface.h b/cc/render_surface.h |
deleted file mode 100644 |
index d0fc7ab35a7deed606c56f53f28c4f68494285a3..0000000000000000000000000000000000000000 |
--- a/cc/render_surface.h |
+++ /dev/null |
@@ -1,139 +0,0 @@ |
-// Copyright 2010 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
- |
-#ifndef CC_RENDER_SURFACE_H_ |
-#define CC_RENDER_SURFACE_H_ |
- |
-#include <vector> |
- |
-#include "base/basictypes.h" |
-#include "base/memory/ref_counted.h" |
-#include "cc/base/cc_export.h" |
-#include "ui/gfx/rect.h" |
-#include "ui/gfx/rect_f.h" |
-#include "ui/gfx/transform.h" |
- |
-namespace cc { |
- |
-class Layer; |
- |
-class CC_EXPORT RenderSurface { |
- public: |
- explicit RenderSurface(Layer* owning_layer); |
- ~RenderSurface(); |
- |
- // Returns the rect that encloses the RenderSurfaceImpl including any |
- // reflection. |
- gfx::RectF DrawableContentRect() const; |
- |
- void SetContentRect(gfx::Rect content_rect) { content_rect_ = content_rect; } |
- gfx::Rect content_rect() const { return content_rect_; } |
- |
- void SetDrawOpacity(float opacity) { draw_opacity_ = opacity; } |
- float draw_opacity() const { return draw_opacity_; } |
- |
- void SetDrawOpacityIsAnimating(bool draw_opacity_is_animating) { |
- draw_opacity_is_animating_ = draw_opacity_is_animating; |
- } |
- bool draw_opacity_is_animating() const { return draw_opacity_is_animating_; } |
- |
- void SetDrawTransform(const gfx::Transform& draw_transform) { |
- draw_transform_ = draw_transform; |
- } |
- const gfx::Transform& draw_transform() const { return draw_transform_; } |
- |
- void SetScreenSpaceTransform(const gfx::Transform& screen_space_transform) { |
- screen_space_transform_ = screen_space_transform; |
- } |
- const gfx::Transform& screen_space_transform() const { |
- return screen_space_transform_; |
- } |
- |
- void SetReplicaDrawTransform(const gfx::Transform& replica_draw_transform) { |
- replica_draw_transform_ = replica_draw_transform; |
- } |
- const gfx::Transform& replica_draw_transform() const { |
- return replica_draw_transform_; |
- } |
- |
- void SetReplicaScreenSpaceTransform( |
- const gfx::Transform& replica_screen_space_transform) { |
- replica_screen_space_transform_ = replica_screen_space_transform; |
- } |
- const gfx::Transform& replica_screen_space_transform() const { |
- return replica_screen_space_transform_; |
- } |
- |
- void SetTargetSurfaceTransformsAreAnimating(bool animating) { |
- target_surface_transforms_are_animating_ = animating; |
- } |
- bool target_surface_transforms_are_animating() const { |
- return target_surface_transforms_are_animating_; |
- } |
- void SetScreenSpaceTransformsAreAnimating(bool animating) { |
- screen_space_transforms_are_animating_ = animating; |
- } |
- bool screen_space_transforms_are_animating() const { |
- return screen_space_transforms_are_animating_; |
- } |
- |
- bool is_clipped() const { return is_clipped_; } |
- void SetIsClipped(bool is_clipped) { is_clipped_ = is_clipped; } |
- |
- gfx::Rect clip_rect() const { return clip_rect_; } |
- void SetClipRect(gfx::Rect clip_rect) { clip_rect_ = clip_rect; } |
- |
- typedef std::vector<scoped_refptr<Layer> > LayerList; |
- LayerList& layer_list() { return layer_list_; } |
- // A no-op since DelegatedRendererLayers on the main thread don't have any |
- // RenderPasses so they can't contribute to a surface. |
- void AddContributingDelegatedRenderPassLayer(Layer* layer) {} |
- void ClearLayerLists() { layer_list_.clear(); } |
- |
- void SetNearestAncestorThatMovesPixels(RenderSurface* surface) { |
- nearest_ancestor_that_moves_pixels_ = surface; |
- } |
- const RenderSurface* nearest_ancestor_that_moves_pixels() const { |
- return nearest_ancestor_that_moves_pixels_; |
- } |
- |
- private: |
- friend struct LayerIteratorActions; |
- |
- Layer* owning_layer_; |
- |
- // Uses this surface's space. |
- gfx::Rect content_rect_; |
- |
- float draw_opacity_; |
- bool draw_opacity_is_animating_; |
- gfx::Transform draw_transform_; |
- gfx::Transform screen_space_transform_; |
- gfx::Transform replica_draw_transform_; |
- gfx::Transform replica_screen_space_transform_; |
- bool target_surface_transforms_are_animating_; |
- bool screen_space_transforms_are_animating_; |
- |
- bool is_clipped_; |
- |
- // Uses the space of the surface's target surface. |
- gfx::Rect clip_rect_; |
- |
- LayerList layer_list_; |
- |
- // The nearest ancestor target surface that will contain the contents of this |
- // surface, and that is going to move pixels within the surface (such as with |
- // a blur). This can point to itself. |
- RenderSurface* nearest_ancestor_that_moves_pixels_; |
- |
- // For LayerIteratorActions |
- int target_render_surface_layer_index_history_; |
- int current_layer_index_history_; |
- |
- DISALLOW_COPY_AND_ASSIGN(RenderSurface); |
-}; |
- |
-} |
-#endif // CC_RENDER_SURFACE_H_ |