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Issue 12603013: Part 10 of cc/ directory shuffles: layers (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/io_surface_layer_impl.h"
6
7 #include "base/stringprintf.h"
8 #include "cc/output/gl_renderer.h" // For the GLC() macro.
9 #include "cc/output/output_surface.h"
10 #include "cc/quad_sink.h"
11 #include "cc/quads/io_surface_draw_quad.h"
12 #include "cc/trees/layer_tree_impl.h"
13 #include "gpu/GLES2/gl2extchromium.h"
14 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3 D.h"
15 #include "third_party/khronos/GLES2/gl2.h"
16 #include "third_party/khronos/GLES2/gl2ext.h"
17
18 namespace cc {
19
20 IOSurfaceLayerImpl::IOSurfaceLayerImpl(LayerTreeImpl* tree_impl, int id)
21 : LayerImpl(tree_impl, id),
22 io_surface_id_(0),
23 io_surface_changed_(false),
24 io_surface_texture_id_(0) {}
25
26 IOSurfaceLayerImpl::~IOSurfaceLayerImpl() {
27 if (!io_surface_texture_id_)
28 return;
29
30 OutputSurface* output_surface = layer_tree_impl()->output_surface();
31 // FIXME: Implement this path for software compositing.
32 WebKit::WebGraphicsContext3D* context3d = output_surface->context3d();
33 if (context3d)
34 context3d->deleteTexture(io_surface_texture_id_);
35 }
36
37 scoped_ptr<LayerImpl> IOSurfaceLayerImpl::CreateLayerImpl(
38 LayerTreeImpl* tree_impl) {
39 return IOSurfaceLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>();
40 }
41
42 void IOSurfaceLayerImpl::PushPropertiesTo(LayerImpl* layer) {
43 LayerImpl::PushPropertiesTo(layer);
44
45 IOSurfaceLayerImpl* io_surface_layer =
46 static_cast<IOSurfaceLayerImpl*>(layer);
47 io_surface_layer->SetIOSurfaceProperties(io_surface_id_, io_surface_size_);
48 }
49
50 void IOSurfaceLayerImpl::WillDraw(ResourceProvider* resource_provider) {
51 LayerImpl::WillDraw(resource_provider);
52
53 if (io_surface_changed_) {
54 WebKit::WebGraphicsContext3D* context3d =
55 resource_provider->GraphicsContext3D();
56 if (!context3d) {
57 // FIXME: Implement this path for software compositing.
58 return;
59 }
60
61 // FIXME: Do this in a way that we can track memory usage.
62 if (!io_surface_texture_id_)
63 io_surface_texture_id_ = context3d->createTexture();
64
65 GLC(context3d, context3d->activeTexture(GL_TEXTURE0));
66 GLC(context3d,
67 context3d->bindTexture(GL_TEXTURE_RECTANGLE_ARB,
68 io_surface_texture_id_));
69 GLC(context3d,
70 context3d->texParameteri(
71 GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
72 GLC(context3d,
73 context3d->texParameteri(
74 GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
75 GLC(context3d,
76 context3d->texParameteri(
77 GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
78 GLC(context3d,
79 context3d->texParameteri(
80 GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
81 context3d->texImageIOSurface2DCHROMIUM(GL_TEXTURE_RECTANGLE_ARB,
82 io_surface_size_.width(),
83 io_surface_size_.height(),
84 io_surface_id_,
85 0);
86 // Do not check for error conditions. texImageIOSurface2DCHROMIUM is
87 // supposed to hold on to the last good IOSurface if the new one is already
88 // closed. This is only a possibility during live resizing of plugins.
89 // However, it seems that this is not sufficient to completely guard against
90 // garbage being drawn. If this is found to be a significant issue, it may
91 // be necessary to explicitly tell the embedder when to free the surfaces it
92 // has allocated.
93 io_surface_changed_ = false;
94 }
95 }
96
97 void IOSurfaceLayerImpl::AppendQuads(QuadSink* quad_sink,
98 AppendQuadsData* append_quads_data) {
99 SharedQuadState* shared_quad_state =
100 quad_sink->UseSharedQuadState(CreateSharedQuadState());
101 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data);
102
103 gfx::Rect quad_rect(gfx::Point(), content_bounds());
104 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect());
105 scoped_ptr<IOSurfaceDrawQuad> quad = IOSurfaceDrawQuad::Create();
106 quad->SetNew(shared_quad_state,
107 quad_rect,
108 opaque_rect,
109 io_surface_size_,
110 io_surface_texture_id_,
111 IOSurfaceDrawQuad::FLIPPED);
112 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
113 }
114
115 void IOSurfaceLayerImpl::DumpLayerProperties(std::string* str,
116 int indent) const {
117 str->append(IndentString(indent));
118 base::StringAppendF(str,
119 "iosurface id: %u texture id: %u\n",
120 io_surface_id_,
121 io_surface_texture_id_);
122 LayerImpl::DumpLayerProperties(str, indent);
123 }
124
125 void IOSurfaceLayerImpl::DidLoseOutputSurface() {
126 // We don't have a valid texture ID in the new context; however,
127 // the IOSurface is still valid.
128 io_surface_texture_id_ = 0;
129 io_surface_changed_ = true;
130 }
131
132 void IOSurfaceLayerImpl::SetIOSurfaceProperties(unsigned io_surface_id,
133 gfx::Size size) {
134 if (io_surface_id_ != io_surface_id)
135 io_surface_changed_ = true;
136
137 io_surface_id_ = io_surface_id;
138 io_surface_size_ = size;
139 }
140
141 const char* IOSurfaceLayerImpl::LayerTypeAsString() const {
142 return "IOSurfaceLayer";
143 }
144
145 } // namespace cc
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