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1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "cc/delegated_renderer_layer_impl.h" | |
6 | |
7 #include "base/bind.h" | |
8 #include "cc/append_quads_data.h" | |
9 #include "cc/base/math_util.h" | |
10 #include "cc/output/delegated_frame_data.h" | |
11 #include "cc/quad_sink.h" | |
12 #include "cc/quads/render_pass_draw_quad.h" | |
13 #include "cc/render_pass_sink.h" | |
14 #include "cc/trees/layer_tree_impl.h" | |
15 | |
16 namespace cc { | |
17 | |
18 DelegatedRendererLayerImpl::DelegatedRendererLayerImpl( | |
19 LayerTreeImpl* tree_impl, int id) | |
20 : LayerImpl(tree_impl, id), | |
21 child_id_(0) { | |
22 } | |
23 | |
24 DelegatedRendererLayerImpl::~DelegatedRendererLayerImpl() { | |
25 ClearRenderPasses(); | |
26 ClearChildId(); | |
27 } | |
28 | |
29 bool DelegatedRendererLayerImpl::HasDelegatedContent() const { | |
30 return !render_passes_in_draw_order_.empty(); | |
31 } | |
32 | |
33 bool DelegatedRendererLayerImpl::HasContributingDelegatedRenderPasses() const { | |
34 // The root RenderPass for the layer is merged with its target | |
35 // RenderPass in each frame. So we only have extra RenderPasses | |
36 // to merge when we have a non-root RenderPass present. | |
37 return render_passes_in_draw_order_.size() > 1; | |
38 } | |
39 | |
40 static ResourceProvider::ResourceId ResourceRemapHelper( | |
41 bool* invalid_frame, | |
42 const ResourceProvider::ResourceIdMap& child_to_parent_map, | |
43 ResourceProvider::ResourceIdSet *remapped_resources, | |
44 ResourceProvider::ResourceId id) { | |
45 | |
46 ResourceProvider::ResourceIdMap::const_iterator it = | |
47 child_to_parent_map.find(id); | |
48 if (it == child_to_parent_map.end()) { | |
49 *invalid_frame = true; | |
50 return 0; | |
51 } | |
52 | |
53 DCHECK(it->first == id); | |
54 ResourceProvider::ResourceId remapped_id = it->second; | |
55 remapped_resources->insert(remapped_id); | |
56 return remapped_id; | |
57 } | |
58 | |
59 void DelegatedRendererLayerImpl::SetFrameData( | |
60 scoped_ptr<DelegatedFrameData> frame_data, | |
61 gfx::RectF damage_in_frame, | |
62 TransferableResourceArray* resources_for_ack) { | |
63 CreateChildIdIfNeeded(); | |
64 DCHECK(child_id_); | |
65 | |
66 ResourceProvider* resource_provider = layer_tree_impl()->resource_provider(); | |
67 const ResourceProvider::ResourceIdMap& resource_map = | |
68 resource_provider->GetChildToParentMap(child_id_); | |
69 | |
70 if (frame_data) { | |
71 // A frame with an empty root render pass is invalid. | |
72 DCHECK(frame_data->render_pass_list.empty() || | |
73 !frame_data->render_pass_list.back()->output_rect.IsEmpty()); | |
74 | |
75 // Display size is already set so we can compute what the damage rect | |
76 // will be in layer space. | |
77 if (!frame_data->render_pass_list.empty()) { | |
78 RenderPass* new_root_pass = frame_data->render_pass_list.back(); | |
79 gfx::RectF damage_in_layer = MathUtil::MapClippedRect( | |
80 DelegatedFrameToLayerSpaceTransform( | |
81 new_root_pass->output_rect.size()), | |
82 damage_in_frame); | |
83 set_update_rect(gfx::UnionRects(update_rect(), damage_in_layer)); | |
84 } | |
85 | |
86 resource_provider->ReceiveFromChild(child_id_, frame_data->resource_list); | |
87 | |
88 bool invalid_frame = false; | |
89 ResourceProvider::ResourceIdSet used_resources; | |
90 DrawQuad::ResourceIteratorCallback remap_resources_to_parent_callback = | |
91 base::Bind(&ResourceRemapHelper, | |
92 &invalid_frame, | |
93 resource_map, | |
94 &used_resources); | |
95 for (size_t i = 0; i < frame_data->render_pass_list.size(); ++i) { | |
96 RenderPass* pass = frame_data->render_pass_list[i]; | |
97 for (size_t j = 0; j < pass->quad_list.size(); ++j) { | |
98 DrawQuad* quad = pass->quad_list[j]; | |
99 quad->IterateResources(remap_resources_to_parent_callback); | |
100 } | |
101 } | |
102 | |
103 if (!invalid_frame) { | |
104 // Save the remapped quads on the layer. This steals the quads and render | |
105 // passes from the frame_data. | |
106 SetRenderPasses(&frame_data->render_pass_list); | |
107 resources_.swap(used_resources); | |
108 } | |
109 } | |
110 | |
111 ResourceProvider::ResourceIdArray unused_resources; | |
112 for (ResourceProvider::ResourceIdMap::const_iterator it = | |
113 resource_map.begin(); | |
114 it != resource_map.end(); | |
115 ++it) { | |
116 bool resource_is_in_current_frame = resources_.count(it->second); | |
117 bool resource_is_in_use = resource_provider->InUseByConsumer(it->second); | |
118 if (!resource_is_in_current_frame && !resource_is_in_use) | |
119 unused_resources.push_back(it->second); | |
120 } | |
121 resource_provider->PrepareSendToChild( | |
122 child_id_, unused_resources, resources_for_ack); | |
123 } | |
124 | |
125 void DelegatedRendererLayerImpl::SetDisplaySize(gfx::Size size) { | |
126 if (display_size_ == size) | |
127 return; | |
128 display_size_ = size; | |
129 NoteLayerPropertyChanged(); | |
130 } | |
131 | |
132 void DelegatedRendererLayerImpl::SetRenderPasses( | |
133 ScopedPtrVector<RenderPass>* render_passes_in_draw_order) { | |
134 gfx::RectF old_root_damage; | |
135 if (!render_passes_in_draw_order_.empty()) | |
136 old_root_damage = render_passes_in_draw_order_.back()->damage_rect; | |
137 | |
138 ClearRenderPasses(); | |
139 | |
140 for (size_t i = 0; i < render_passes_in_draw_order->size(); ++i) { | |
141 ScopedPtrVector<RenderPass>::iterator to_take = | |
142 render_passes_in_draw_order->begin() + i; | |
143 render_passes_index_by_id_.insert( | |
144 std::pair<RenderPass::Id, int>((*to_take)->id, i)); | |
145 scoped_ptr<RenderPass> taken_render_pass = | |
146 render_passes_in_draw_order->take(to_take); | |
147 render_passes_in_draw_order_.push_back(taken_render_pass.Pass()); | |
148 } | |
149 | |
150 if (!render_passes_in_draw_order_.empty()) | |
151 render_passes_in_draw_order_.back()->damage_rect.Union(old_root_damage); | |
152 } | |
153 | |
154 void DelegatedRendererLayerImpl::ClearRenderPasses() { | |
155 // FIXME: Release the resources back to the nested compositor. | |
156 render_passes_index_by_id_.clear(); | |
157 render_passes_in_draw_order_.clear(); | |
158 } | |
159 | |
160 scoped_ptr<LayerImpl> DelegatedRendererLayerImpl::CreateLayerImpl( | |
161 LayerTreeImpl* treeImpl) { | |
162 return DelegatedRendererLayerImpl::Create(treeImpl, id()).PassAs<LayerImpl>(); | |
163 } | |
164 | |
165 void DelegatedRendererLayerImpl::DidLoseOutputSurface() { | |
166 ClearRenderPasses(); | |
167 ClearChildId(); | |
168 } | |
169 | |
170 gfx::Transform DelegatedRendererLayerImpl::DelegatedFrameToLayerSpaceTransform( | |
171 gfx::Size frame_size) const { | |
172 gfx::Size display_size = display_size_.IsEmpty() ? bounds() : display_size_; | |
173 | |
174 gfx::Transform delegated_frame_to_layer_space_transform; | |
175 delegated_frame_to_layer_space_transform.Scale( | |
176 static_cast<double>(display_size.width()) / frame_size.width(), | |
177 static_cast<double>(display_size.height()) / frame_size.height()); | |
178 return delegated_frame_to_layer_space_transform; | |
179 } | |
180 | |
181 static inline int IndexToId(int index) { return index + 1; } | |
182 static inline int IdToIndex(int id) { return id - 1; } | |
183 | |
184 RenderPass::Id DelegatedRendererLayerImpl::FirstContributingRenderPassId() | |
185 const { | |
186 return RenderPass::Id(id(), IndexToId(0)); | |
187 } | |
188 | |
189 RenderPass::Id DelegatedRendererLayerImpl::NextContributingRenderPassId( | |
190 RenderPass::Id previous) const { | |
191 return RenderPass::Id(previous.layer_id, previous.index + 1); | |
192 } | |
193 | |
194 RenderPass::Id DelegatedRendererLayerImpl::ConvertDelegatedRenderPassId( | |
195 RenderPass::Id delegated_render_pass_id) const { | |
196 base::hash_map<RenderPass::Id, int>::const_iterator found = | |
197 render_passes_index_by_id_.find(delegated_render_pass_id); | |
198 DCHECK(found != render_passes_index_by_id_.end()); | |
199 unsigned delegatedRenderPassIndex = found->second; | |
200 return RenderPass::Id(id(), IndexToId(delegatedRenderPassIndex)); | |
201 } | |
202 | |
203 void DelegatedRendererLayerImpl::AppendContributingRenderPasses( | |
204 RenderPassSink* render_pass_sink) { | |
205 DCHECK(HasContributingDelegatedRenderPasses()); | |
206 | |
207 for (size_t i = 0; i < render_passes_in_draw_order_.size() - 1; ++i) { | |
208 RenderPass::Id output_render_pass_id = | |
209 ConvertDelegatedRenderPassId(render_passes_in_draw_order_[i]->id); | |
210 | |
211 // Don't clash with the RenderPass we generate if we own a RenderSurface. | |
212 DCHECK(output_render_pass_id.index > 0); | |
213 | |
214 render_pass_sink->AppendRenderPass( | |
215 render_passes_in_draw_order_[i]->Copy(output_render_pass_id)); | |
216 } | |
217 } | |
218 | |
219 void DelegatedRendererLayerImpl::AppendQuads( | |
220 QuadSink* quad_sink, | |
221 AppendQuadsData* append_quads_data) { | |
222 if (render_passes_in_draw_order_.empty()) | |
223 return; | |
224 | |
225 RenderPass::Id target_render_pass_id = append_quads_data->renderPassId; | |
226 | |
227 const RenderPass* root_delegated_render_pass = | |
228 render_passes_in_draw_order_.back(); | |
229 | |
230 DCHECK(root_delegated_render_pass->output_rect.origin().IsOrigin()); | |
231 gfx::Size frame_size = root_delegated_render_pass->output_rect.size(); | |
232 | |
233 // If the index of the renderPassId is 0, then it is a renderPass generated | |
234 // for a layer in this compositor, not the delegated renderer. Then we want to | |
235 // merge our root renderPass with the target renderPass. Otherwise, it is some | |
236 // renderPass which we added from the delegated renderer. | |
237 bool should_merge_root_render_pass_with_target = !target_render_pass_id.index; | |
238 if (should_merge_root_render_pass_with_target) { | |
239 // Verify that the renderPass we are appending to is created our | |
240 // renderTarget. | |
241 DCHECK(target_render_pass_id.layer_id == render_target()->id()); | |
242 | |
243 AppendRenderPassQuads( | |
244 quad_sink, append_quads_data, root_delegated_render_pass, frame_size); | |
245 } else { | |
246 // Verify that the renderPass we are appending to was created by us. | |
247 DCHECK(target_render_pass_id.layer_id == id()); | |
248 | |
249 int render_pass_index = IdToIndex(target_render_pass_id.index); | |
250 const RenderPass* delegated_render_pass = | |
251 render_passes_in_draw_order_[render_pass_index]; | |
252 AppendRenderPassQuads( | |
253 quad_sink, append_quads_data, delegated_render_pass, frame_size); | |
254 } | |
255 } | |
256 | |
257 void DelegatedRendererLayerImpl::AppendRenderPassQuads( | |
258 QuadSink* quad_sink, | |
259 AppendQuadsData* append_quads_data, | |
260 const RenderPass* delegated_render_pass, | |
261 gfx::Size frame_size) const { | |
262 | |
263 const SharedQuadState* delegated_shared_quad_state = NULL; | |
264 SharedQuadState* output_shared_quad_state = NULL; | |
265 | |
266 for (size_t i = 0; i < delegated_render_pass->quad_list.size(); ++i) { | |
267 const DrawQuad* delegated_quad = delegated_render_pass->quad_list[i]; | |
268 | |
269 if (delegated_quad->shared_quad_state != delegated_shared_quad_state) { | |
270 delegated_shared_quad_state = delegated_quad->shared_quad_state; | |
271 output_shared_quad_state = quad_sink->UseSharedQuadState( | |
272 delegated_shared_quad_state->Copy()); | |
273 | |
274 bool is_root_delegated_render_pass = | |
275 delegated_render_pass == render_passes_in_draw_order_.back(); | |
276 if (is_root_delegated_render_pass) { | |
277 // Don't allow areas inside the bounds that are empty. | |
278 DCHECK(display_size_.IsEmpty() || | |
279 gfx::Rect(display_size_).Contains(gfx::Rect(bounds()))); | |
280 gfx::Transform delegated_frame_to_target_transform = | |
281 draw_transform() * DelegatedFrameToLayerSpaceTransform(frame_size); | |
282 | |
283 output_shared_quad_state->content_to_target_transform.ConcatTransform( | |
284 delegated_frame_to_target_transform); | |
285 | |
286 if (render_target() == this) { | |
287 DCHECK(!is_clipped()); | |
288 DCHECK(render_surface()); | |
289 output_shared_quad_state->clip_rect = MathUtil::MapClippedRect( | |
290 delegated_frame_to_target_transform, | |
291 output_shared_quad_state->clip_rect); | |
292 } else { | |
293 gfx::Rect clip_rect = drawable_content_rect(); | |
294 if (output_shared_quad_state->is_clipped) { | |
295 clip_rect.Intersect(MathUtil::MapClippedRect( | |
296 delegated_frame_to_target_transform, | |
297 output_shared_quad_state->clip_rect)); | |
298 } | |
299 output_shared_quad_state->clip_rect = clip_rect; | |
300 output_shared_quad_state->is_clipped = true; | |
301 } | |
302 | |
303 output_shared_quad_state->opacity *= draw_opacity(); | |
304 } | |
305 } | |
306 DCHECK(output_shared_quad_state); | |
307 | |
308 scoped_ptr<DrawQuad> output_quad; | |
309 if (delegated_quad->material != DrawQuad::RENDER_PASS) { | |
310 output_quad = delegated_quad->Copy(output_shared_quad_state); | |
311 } else { | |
312 RenderPass::Id delegated_contributing_render_pass_id = | |
313 RenderPassDrawQuad::MaterialCast(delegated_quad)->render_pass_id; | |
314 RenderPass::Id output_contributing_render_pass_id = | |
315 ConvertDelegatedRenderPassId(delegated_contributing_render_pass_id); | |
316 DCHECK(output_contributing_render_pass_id != | |
317 append_quads_data->renderPassId); | |
318 | |
319 output_quad = RenderPassDrawQuad::MaterialCast(delegated_quad)->Copy( | |
320 output_shared_quad_state, | |
321 output_contributing_render_pass_id).PassAs<DrawQuad>(); | |
322 } | |
323 DCHECK(output_quad.get()); | |
324 | |
325 quad_sink->Append(output_quad.Pass(), append_quads_data); | |
326 } | |
327 } | |
328 | |
329 const char* DelegatedRendererLayerImpl::LayerTypeAsString() const { | |
330 return "DelegatedRendererLayer"; | |
331 } | |
332 | |
333 void DelegatedRendererLayerImpl::CreateChildIdIfNeeded() { | |
334 if (child_id_) | |
335 return; | |
336 | |
337 ResourceProvider* resource_provider = layer_tree_impl()->resource_provider(); | |
338 child_id_ = resource_provider->CreateChild(); | |
339 } | |
340 | |
341 void DelegatedRendererLayerImpl::ClearChildId() { | |
342 if (!child_id_) | |
343 return; | |
344 | |
345 ResourceProvider* resource_provider = layer_tree_impl()->resource_provider(); | |
346 resource_provider->DestroyChild(child_id_); | |
347 child_id_ = 0; | |
348 } | |
349 | |
350 } // namespace cc | |
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