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1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "cc/delegated_renderer_layer.h" | |
6 | |
7 #include "cc/delegated_renderer_layer_impl.h" | |
8 #include "cc/output/delegated_frame_data.h" | |
9 | |
10 namespace cc { | |
11 | |
12 scoped_refptr<DelegatedRendererLayer> DelegatedRendererLayer::Create() { | |
13 return scoped_refptr<DelegatedRendererLayer>(new DelegatedRendererLayer()); | |
14 } | |
15 | |
16 DelegatedRendererLayer::DelegatedRendererLayer() | |
17 : Layer() { | |
18 } | |
19 | |
20 DelegatedRendererLayer::~DelegatedRendererLayer() {} | |
21 | |
22 scoped_ptr<LayerImpl> DelegatedRendererLayer::CreateLayerImpl( | |
23 LayerTreeImpl* tree_impl) { | |
24 return DelegatedRendererLayerImpl::Create( | |
25 tree_impl, layer_id_).PassAs<LayerImpl>(); | |
26 } | |
27 | |
28 bool DelegatedRendererLayer::DrawsContent() const { | |
29 return Layer::DrawsContent() && !frame_size_.IsEmpty(); | |
30 } | |
31 | |
32 void DelegatedRendererLayer::PushPropertiesTo(LayerImpl* impl) { | |
33 Layer::PushPropertiesTo(impl); | |
34 | |
35 DelegatedRendererLayerImpl* delegated_impl = | |
36 static_cast<DelegatedRendererLayerImpl*>(impl); | |
37 | |
38 delegated_impl->SetDisplaySize(display_size_); | |
39 | |
40 if (!frame_data_) { | |
41 delegated_impl->SetFrameData(scoped_ptr<DelegatedFrameData>(), | |
42 gfx::Rect(), | |
43 &unused_resources_for_child_compositor_); | |
44 } else if (frame_size_.IsEmpty()) { | |
45 scoped_ptr<DelegatedFrameData> empty_frame(new DelegatedFrameData); | |
46 delegated_impl->SetFrameData(empty_frame.Pass(), | |
47 gfx::Rect(), | |
48 &unused_resources_for_child_compositor_); | |
49 } else { | |
50 delegated_impl->SetFrameData(frame_data_.Pass(), | |
51 damage_in_frame_, | |
52 &unused_resources_for_child_compositor_); | |
53 } | |
54 frame_data_.reset(); | |
55 damage_in_frame_ = gfx::RectF(); | |
56 } | |
57 | |
58 void DelegatedRendererLayer::SetDisplaySize(gfx::Size size) { | |
59 if (display_size_ == size) | |
60 return; | |
61 display_size_ = size; | |
62 SetNeedsCommit(); | |
63 } | |
64 | |
65 void DelegatedRendererLayer::SetFrameData( | |
66 scoped_ptr<DelegatedFrameData> new_frame_data) { | |
67 if (frame_data_) { | |
68 // Copy the resources from the last provided frame into the new frame, as | |
69 // it may use resources that were transferred in the last frame. | |
70 new_frame_data->resource_list.insert(new_frame_data->resource_list.end(), | |
71 frame_data_->resource_list.begin(), | |
72 frame_data_->resource_list.end()); | |
73 } | |
74 frame_data_ = new_frame_data.Pass(); | |
75 if (!frame_data_->render_pass_list.empty()) { | |
76 RenderPass* root_pass = frame_data_->render_pass_list.back(); | |
77 damage_in_frame_.Union(root_pass->damage_rect); | |
78 frame_size_ = root_pass->output_rect.size(); | |
79 | |
80 // TODO(danakj): This could be optimized to only add resources to the | |
81 // frame_data_ if they are actually used in the frame. For now, it will | |
82 // cause the parent (this layer) to hold onto some resources it doesn't | |
83 // need to for an extra frame. | |
84 for (size_t i = 0; i < unused_resources_for_child_compositor_.size(); ++i) { | |
85 frame_data_->resource_list.push_back( | |
86 unused_resources_for_child_compositor_[i]); | |
87 } | |
88 unused_resources_for_child_compositor_.clear(); | |
89 } else { | |
90 frame_size_ = gfx::Size(); | |
91 } | |
92 SetNeedsCommit(); | |
93 } | |
94 | |
95 void DelegatedRendererLayer::TakeUnusedResourcesForChildCompositor( | |
96 TransferableResourceArray* array) { | |
97 DCHECK(array->empty()); | |
98 array->clear(); | |
99 | |
100 array->swap(unused_resources_for_child_compositor_); | |
101 } | |
102 | |
103 } // namespace cc | |
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