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Side by Side Diff: gpu/command_buffer/common/command_buffer.h

Issue 12581004: Move InsertSyncPoint to GLES2Interface (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fixes Created 7 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ 5 #ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_
6 #define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ 6 #define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_
7 7
8 #include "../../gpu_export.h" 8 #include "../../gpu_export.h"
9 #include "../common/buffer.h" 9 #include "../common/buffer.h"
10 #include "../common/constants.h" 10 #include "../common/constants.h"
(...skipping 123 matching lines...) Expand 10 before | Expand all | Expand 10 after
134 // GetLastError declared would mean we'd have to also define it, and pull more 134 // GetLastError declared would mean we'd have to also define it, and pull more
135 // of gpu in to the NaCl Win64 build. 135 // of gpu in to the NaCl Win64 build.
136 #if !defined(NACL_WIN64) 136 #if !defined(NACL_WIN64)
137 // TODO(apatrick): this is a temporary optimization while skia is calling 137 // TODO(apatrick): this is a temporary optimization while skia is calling
138 // RendererGLContext::MakeCurrent prior to every GL call. It saves returning 6 138 // RendererGLContext::MakeCurrent prior to every GL call. It saves returning 6
139 // ints redundantly when only the error is needed for the CommandBufferProxy 139 // ints redundantly when only the error is needed for the CommandBufferProxy
140 // implementation. 140 // implementation.
141 virtual error::Error GetLastError(); 141 virtual error::Error GetLastError();
142 #endif 142 #endif
143 143
144 // Inserts a sync point, returning its ID. Sync point IDs are global and can
145 // be used for cross-context synchronization.
146 virtual uint32 InsertSyncPoint() = 0;
147
144 private: 148 private:
145 DISALLOW_COPY_AND_ASSIGN(CommandBuffer); 149 DISALLOW_COPY_AND_ASSIGN(CommandBuffer);
146 }; 150 };
147 151
148 } // namespace gpu 152 } // namespace gpu
149 153
150 #endif // GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ 154 #endif // GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_
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