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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PPAPI_THUNK_PPB_GAMEPAD_API_H_ | 5 #ifndef PPAPI_THUNK_PPB_GAMEPAD_API_H_ |
6 #define PPAPI_THUNK_PPB_GAMEPAD_API_H_ | 6 #define PPAPI_THUNK_PPB_GAMEPAD_API_H_ |
7 | 7 |
8 #include "ppapi/shared_impl/singleton_resource_id.h" | 8 #include "ppapi/shared_impl/singleton_resource_id.h" |
9 #include "ppapi/thunk/ppapi_thunk_export.h" | 9 #include "ppapi/thunk/ppapi_thunk_export.h" |
10 | 10 |
11 struct PP_GamepadsSampleData; | 11 struct PP_GamepadsSampleData; |
12 | 12 |
13 namespace ppapi { | 13 namespace ppapi { |
14 namespace thunk { | 14 namespace thunk { |
15 | 15 |
16 class PPAPI_THUNK_EXPORT PPB_Gamepad_API { | 16 class PPAPI_THUNK_EXPORT PPB_Gamepad_API { |
17 public: | 17 public: |
18 virtual ~PPB_Gamepad_API() {} | 18 virtual ~PPB_Gamepad_API() {} |
19 | 19 |
20 virtual void Sample(PP_GamepadsSampleData* data) = 0; | 20 virtual void Sample(PP_Instance instance, |
| 21 PP_GamepadsSampleData* data) = 0; |
21 | 22 |
22 static const SingletonResourceID kSingletonResourceID = GAMEPAD_SINGLETON_ID; | 23 static const SingletonResourceID kSingletonResourceID = GAMEPAD_SINGLETON_ID; |
23 }; | 24 }; |
24 | 25 |
25 } // namespace thunk | 26 } // namespace thunk |
26 } // namespace ppapi | 27 } // namespace ppapi |
27 | 28 |
28 #endif // PPAPI_THUNK_PPB_GAMEPAD_API_H_ | 29 #endif // PPAPI_THUNK_PPB_GAMEPAD_API_H_ |
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