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Issue 12522005: cc: Chromify DebugRectHistory (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Address review comments Created 7 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/debug_rect_history.h" 5 #include "cc/debug_rect_history.h"
6 6
7 #include "cc/damage_tracker.h" 7 #include "cc/damage_tracker.h"
8 #include "cc/layer_impl.h" 8 #include "cc/layer_impl.h"
9 #include "cc/layer_tree_host.h" 9 #include "cc/layer_tree_host.h"
10 #include "cc/math_util.h" 10 #include "cc/math_util.h"
11 11
12 namespace cc { 12 namespace cc {
13 13
14 // static 14 // static
15 scoped_ptr<DebugRectHistory> DebugRectHistory::create() { 15 scoped_ptr<DebugRectHistory> DebugRectHistory::Create() {
16 return make_scoped_ptr(new DebugRectHistory()); 16 return make_scoped_ptr(new DebugRectHistory());
17 } 17 }
18 18
19 DebugRectHistory::DebugRectHistory() 19 DebugRectHistory::DebugRectHistory() {}
20 { 20
21 DebugRectHistory::~DebugRectHistory() {}
22
23 void DebugRectHistory::SaveDebugRectsForCurrentFrame(
24 LayerImpl* root_layer,
25 const std::vector<LayerImpl*>& render_surface_layer_list,
26 const std::vector<gfx::Rect>& occluding_screen_space_rects,
27 const std::vector<gfx::Rect>& non_occluding_screen_space_rects,
28 const LayerTreeDebugState& debug_state) {
29 // For now, clear all rects from previous frames. In the future we may want to
30 // store all debug rects for a history of many frames.
31 debug_rects_.clear();
32
33 if (debug_state.showPaintRects)
34 SavePaintRects(root_layer);
35
36 if (debug_state.showPropertyChangedRects)
37 SavePropertyChangedRects(render_surface_layer_list);
38
39 if (debug_state.showSurfaceDamageRects)
40 SaveSurfaceDamageRects(render_surface_layer_list);
41
42 if (debug_state.showScreenSpaceRects)
43 SaveScreenSpaceRects(render_surface_layer_list);
44
45 if (debug_state.showOccludingRects)
46 SaveOccludingRects(occluding_screen_space_rects);
47
48 if (debug_state.showNonOccludingRects)
49 SaveNonOccludingRects(non_occluding_screen_space_rects);
21 } 50 }
22 51
23 DebugRectHistory::~DebugRectHistory() 52 void DebugRectHistory::SavePaintRects(LayerImpl* layer) {
24 { 53 // We would like to visualize where any layer's paint rect (update rect) has
54 // changed, regardless of whether this layer is skipped for actual drawing or
55 // not. Therefore we traverse recursively over all layers, not just the render
56 // surface list.
57
58 if (!layer->update_rect().IsEmpty() && layer->DrawsContent()) {
59 float width_scale = layer->content_bounds().width() /
60 static_cast<float>(layer->bounds().width());
61 float height_scale = layer->content_bounds().height() /
62 static_cast<float>(layer->bounds().height());
63 gfx::RectF update_content_rect =
64 gfx::ScaleRect(layer->update_rect(), width_scale, height_scale);
65 debug_rects_.push_back(
66 DebugRect(PAINT_RECT_TYPE,
67 MathUtil::mapClippedRect(layer->screen_space_transform(),
68 update_content_rect)));
69 }
70
71 for (unsigned i = 0; i < layer->children().size(); ++i)
72 SavePaintRects(layer->children()[i]);
25 } 73 }
26 74
27 void DebugRectHistory::saveDebugRectsForCurrentFrame(LayerImpl* rootLayer, const std::vector<LayerImpl*>& renderSurfaceLayerList, const std::vector<gfx::Rect>& occludingScreenSpaceRects, const std::vector<gfx::Rect>& nonOccludingScreenSpace Rects, const LayerTreeDebugState& debugState) 75 void DebugRectHistory::SavePropertyChangedRects(
28 { 76 const std::vector<LayerImpl*>& render_surface_layer_list) {
29 // For now, clear all rects from previous frames. In the future we may want to store 77 for (int surface_index = render_surface_layer_list.size() - 1;
30 // all debug rects for a history of many frames. 78 surface_index >= 0;
31 m_debugRects.clear(); 79 --surface_index) {
80 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index];
81 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
82 DCHECK(render_surface);
32 83
33 if (debugState.showPaintRects) 84 const std::vector<LayerImpl*>& layer_list = render_surface->layer_list();
34 savePaintRects(rootLayer); 85 for (unsigned layer_index = 0;
86 layer_index < layer_list.size();
87 ++layer_index) {
88 LayerImpl* layer = layer_list[layer_index];
35 89
36 if (debugState.showPropertyChangedRects) 90 if (LayerTreeHostCommon::renderSurfaceContributesToTarget<LayerImpl>(
37 savePropertyChangedRects(renderSurfaceLayerList); 91 layer, render_surface_layer->id()))
92 continue;
38 93
39 if (debugState.showSurfaceDamageRects) 94 if (layer->LayerIsAlwaysDamaged())
40 saveSurfaceDamageRects(renderSurfaceLayerList); 95 continue;
41 96
42 if (debugState.showScreenSpaceRects) 97 if (layer->LayerPropertyChanged() ||
43 saveScreenSpaceRects(renderSurfaceLayerList); 98 layer->LayerSurfacePropertyChanged()) {
44 99 debug_rects_.push_back(
45 if (debugState.showOccludingRects) 100 DebugRect(PROPERTY_CHANGED_RECT_TYPE,
46 saveOccludingRects(occludingScreenSpaceRects); 101 MathUtil::mapClippedRect(
47 102 layer->screen_space_transform(),
48 if (debugState.showNonOccludingRects) 103 gfx::RectF(gfx::PointF(), layer->content_bounds()))));
49 saveNonOccludingRects(nonOccludingScreenSpaceRects); 104 }
105 }
106 }
50 } 107 }
51 108
109 void DebugRectHistory::SaveSurfaceDamageRects(
110 const std::vector<LayerImpl*>& render_surface_layer_list) {
111 for (int surface_index = render_surface_layer_list.size() - 1;
112 surface_index >= 0;
113 --surface_index) {
114 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index];
115 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
116 DCHECK(render_surface);
52 117
53 void DebugRectHistory::savePaintRects(LayerImpl* layer) 118 debug_rects_.push_back(DebugRect(
54 { 119 SURFACE_DAMAGE_RECT_TYPE,
55 // We would like to visualize where any layer's paint rect (update rect) has changed, 120 MathUtil::mapClippedRect(
56 // regardless of whether this layer is skipped for actual drawing or not. Th erefore 121 render_surface->screen_space_transform(),
57 // we traverse recursively over all layers, not just the render surface list . 122 render_surface->damage_tracker()->current_damage_rect())));
58 123 }
59 if (!layer->update_rect().IsEmpty() && layer->DrawsContent()) {
60 float widthScale = layer->content_bounds().width() / static_cast<float>( layer->bounds().width());
61 float heightScale = layer->content_bounds().height() / static_cast<float >(layer->bounds().height());
62 gfx::RectF updateContentRect = gfx::ScaleRect(layer->update_rect(), widt hScale, heightScale);
63 m_debugRects.push_back(DebugRect(PaintRectType, MathUtil::mapClippedRect (layer->screen_space_transform(), updateContentRect)));
64 }
65
66 for (unsigned i = 0; i < layer->children().size(); ++i)
67 savePaintRects(layer->children()[i]);
68 } 124 }
69 125
70 void DebugRectHistory::savePropertyChangedRects(const std::vector<LayerImpl*>& r enderSurfaceLayerList) 126 void DebugRectHistory::SaveScreenSpaceRects(
71 { 127 const std::vector<LayerImpl*>& render_surface_layer_list) {
72 for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0 ; --surfaceIndex) { 128 for (int surface_index = render_surface_layer_list.size() - 1;
73 LayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; 129 surface_index >= 0;
74 RenderSurfaceImpl* renderSurface = renderSurfaceLayer->render_surface(); 130 --surface_index) {
75 DCHECK(renderSurface); 131 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index];
132 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
133 DCHECK(render_surface);
76 134
77 const std::vector<LayerImpl*>& layerList = renderSurface->layer_list(); 135 debug_rects_.push_back(DebugRect(
78 for (unsigned layerIndex = 0; layerIndex < layerList.size(); ++layerInde x) { 136 SCREEN_SPACE_RECT_TYPE,
79 LayerImpl* layer = layerList[layerIndex]; 137 MathUtil::mapClippedRect(render_surface->screen_space_transform(),
138 render_surface->content_rect())));
80 139
81 if (LayerTreeHostCommon::renderSurfaceContributesToTarget<LayerImpl> (layer, renderSurfaceLayer->id())) 140 if (render_surface_layer->replica_layer()) {
82 continue; 141 debug_rects_.push_back(
83 142 DebugRect(REPLICA_SCREEN_SPACE_RECT_TYPE,
84 if (layer->LayerIsAlwaysDamaged()) 143 MathUtil::mapClippedRect(
85 continue; 144 render_surface->replica_screen_space_transform(),
86 145 render_surface->content_rect())));
87 if (layer->LayerPropertyChanged() || layer->LayerSurfacePropertyChan ged())
88 m_debugRects.push_back(DebugRect(PropertyChangedRectType, MathUt il::mapClippedRect(layer->screen_space_transform(), gfx::RectF(gfx::PointF(), la yer->content_bounds()))));
89 }
90 } 146 }
147 }
91 } 148 }
92 149
93 void DebugRectHistory::saveSurfaceDamageRects(const std::vector<LayerImpl* >& re nderSurfaceLayerList) 150 void DebugRectHistory::SaveOccludingRects(
94 { 151 const std::vector<gfx::Rect>& occluding_rects) {
95 for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0 ; --surfaceIndex) { 152 for (size_t i = 0; i < occluding_rects.size(); ++i)
96 LayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; 153 debug_rects_.push_back(DebugRect(OCCLUDING_RECT_TYPE, occluding_rects[i]));
97 RenderSurfaceImpl* renderSurface = renderSurfaceLayer->render_surface();
98 DCHECK(renderSurface);
99
100 m_debugRects.push_back(DebugRect(SurfaceDamageRectType, MathUtil::mapCli ppedRect(renderSurface->screen_space_transform(), renderSurface->damage_tracker( )->current_damage_rect())));
101 }
102 } 154 }
103 155
104 void DebugRectHistory::saveScreenSpaceRects(const std::vector<LayerImpl* >& rend erSurfaceLayerList) 156 void DebugRectHistory::SaveNonOccludingRects(
105 { 157 const std::vector<gfx::Rect>& non_occluding_rects) {
106 for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0 ; --surfaceIndex) { 158 for (size_t i = 0; i < non_occluding_rects.size(); ++i) {
107 LayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; 159 debug_rects_.push_back(
108 RenderSurfaceImpl* renderSurface = renderSurfaceLayer->render_surface(); 160 DebugRect(NONOCCLUDING_RECT_TYPE, non_occluding_rects[i]));
109 DCHECK(renderSurface); 161 }
110
111 m_debugRects.push_back(DebugRect(ScreenSpaceRectType, MathUtil::mapClipp edRect(renderSurface->screen_space_transform(), renderSurface->content_rect()))) ;
112
113 if (renderSurfaceLayer->replica_layer())
114 m_debugRects.push_back(DebugRect(ReplicaScreenSpaceRectType, MathUti l::mapClippedRect(renderSurface->replica_screen_space_transform(), renderSurface ->content_rect())));
115 }
116 }
117
118 void DebugRectHistory::saveOccludingRects(const std::vector<gfx::Rect>& occludin gRects)
119 {
120 for (size_t i = 0; i < occludingRects.size(); ++i)
121 m_debugRects.push_back(DebugRect(OccludingRectType, occludingRects[i]));
122 }
123
124 void DebugRectHistory::saveNonOccludingRects(const std::vector<gfx::Rect>& nonOc cludingRects)
125 {
126 for (size_t i = 0; i < nonOccludingRects.size(); ++i)
127 m_debugRects.push_back(DebugRect(NonOccludingRectType, nonOccludingRects [i]));
128 } 162 }
129 163
130 } // namespace cc 164 } // namespace cc
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