| Index: remoting/protocol/negotiating_authenticator.h
|
| diff --git a/remoting/protocol/negotiating_authenticator.h b/remoting/protocol/negotiating_authenticator.h
|
| index a87d543e3ca98606ea4265013c0e39cff0056f50..7166cf517e15d617056b7544a50b1c495bfa0ee8 100644
|
| --- a/remoting/protocol/negotiating_authenticator.h
|
| +++ b/remoting/protocol/negotiating_authenticator.h
|
| @@ -11,6 +11,7 @@
|
| #include "base/basictypes.h"
|
| #include "base/memory/ref_counted.h"
|
| #include "base/memory/scoped_ptr.h"
|
| +#include "base/memory/weak_ptr.h"
|
| #include "remoting/protocol/authenticator.h"
|
| #include "remoting/protocol/authentication_method.h"
|
|
|
| @@ -20,16 +21,57 @@ class RsaKeyPair;
|
|
|
| namespace protocol {
|
|
|
| +typedef base::Callback<void(const std::string& secret)> SecretFetchedCallback;
|
| +typedef base::Callback<void(
|
| + const SecretFetchedCallback& secret_fetched_callback)> FetchSecretCallback;
|
| +
|
| +// This class provides a meta-authenticator that allows clients and hosts that
|
| +// support multiple authentication methods to negotiate a method to use.
|
| +//
|
| +// The typical flow is:
|
| +// * Client sends a message to host with its supported methods.
|
| +// (clients may additionally pick a method and send its first message).
|
| +// * Host picks a method and sends its first message (if any).
|
| +// (if a message for that method was sent by the client, it is processed).
|
| +// * Client creates the authenticator selected by the host. If the method
|
| +// starts with a message from the host, it is processed.
|
| +// * Client and host exchange messages until the authentication is ACCEPTED or
|
| +// REJECTED.
|
| +//
|
| +// The details:
|
| +// * CreateAuthenticator() may be asynchronous (i.e. require user interaction
|
| +// to determine initial parameters, like PIN). This happens inside
|
| +// ProcessMessage, so to the outside this behaves like any asynchronous
|
| +// message processing. Internally, CreateAuthenticator() receives a
|
| +// callback, that will resume the authentication once the authenticator is
|
| +// created. If there is already a message to be processed by the new
|
| +// authenticator, this callback includes a call to the underlying
|
| +// ProcessMessage().
|
| +// * Some authentication methods may have a specific starting direction (e.g.
|
| +// host always sends the first message), while others are versatile (e.g.
|
| +// SPAKE, where either side can send the first message). When an
|
| +// authenticator is created, it is given a preferred initial state, which
|
| +// the authenticator may ignore.
|
| +// * If the new authenticator state doesn't match the preferred one,
|
| +// the NegotiatingAuthenticator deals with that, by sending an empty
|
| +// <authenticator> stanza if the method has no message to send, and
|
| +// ignoring such empty messages on the receiving end.
|
| +// * The client may optimistically pick a method on its first message (assuming
|
| +// it doesn't require user interaction to start). If the host doesn't
|
| +// support that method, it will just discard that message, and choose
|
| +// another method from the client's supported methods list.
|
| +// * The host never sends its own supported methods back to the client, so once
|
| +// the host picks a method from the client's list, it's final.
|
| +// * Any change in this class must maintain compatibility between any version
|
| +// mix of webapp, client plugin and host, for both Me2Me and IT2Me.
|
| class NegotiatingAuthenticator : public Authenticator {
|
| public:
|
| virtual ~NegotiatingAuthenticator();
|
|
|
| - static bool IsNegotiableMessage(const buzz::XmlElement* message);
|
| -
|
| // Creates a client authenticator for the given methods.
|
| static scoped_ptr<Authenticator> CreateForClient(
|
| const std::string& authentication_tag,
|
| - const std::string& shared_secret,
|
| + const FetchSecretCallback& fetch_secret_callback,
|
| const std::vector<AuthenticationMethod>& methods);
|
|
|
| // Creates a host authenticator, using a fixed shared secret/PIN hash.
|
| @@ -49,12 +91,33 @@ class NegotiatingAuthenticator : public Authenticator {
|
| CreateChannelAuthenticator() const OVERRIDE;
|
|
|
| private:
|
| - NegotiatingAuthenticator(Authenticator::State initial_state);
|
| + explicit NegotiatingAuthenticator(Authenticator::State initial_state);
|
|
|
| void AddMethod(const AuthenticationMethod& method);
|
| - void CreateAuthenticator(State initial_state);
|
| +
|
| + // (Asynchronously) creates an authenticator, and stores it in
|
| + // |current_authenticator_|. Authenticators that can be started in either
|
| + // state will be created in |preferred_initial_state|.
|
| + // |resume_callback| is called after |current_authenticator_| is set.
|
| + void CreateAuthenticator(Authenticator::State preferred_initial_state,
|
| + const base::Closure& resume_callback);
|
| +
|
| + // Calls |current_authenticator_| to process |message|, passing the supplied
|
| + // |resume_callback|.
|
| + void ProcessMessageInternal(const buzz::XmlElement* message,
|
| + const base::Closure& resume_callback);
|
| +
|
| + // Updates |state_| to reflect the current underlying authenticator state.
|
| + // |resume_callback| is called after the state is updated.
|
| void UpdateState(const base::Closure& resume_callback);
|
|
|
| + // Creates a V2Authenticator in state |initial_state| with the given
|
| + // |shared_secret|, then runs |resume_callback|.
|
| + void CreateV2AuthenticatorWithSecret(
|
| + Authenticator::State initial_state,
|
| + const base::Closure& resume_callback,
|
| + const std::string& shared_secret);
|
| +
|
| bool is_host_side() const;
|
|
|
| // Used only for host authenticators.
|
| @@ -64,7 +127,7 @@ class NegotiatingAuthenticator : public Authenticator {
|
|
|
| // Used only for client authenticators.
|
| std::string authentication_tag_;
|
| - std::string shared_secret_;
|
| + FetchSecretCallback fetch_secret_callback_;
|
|
|
| // Used for both host and client authenticators.
|
| std::vector<AuthenticationMethod> methods_;
|
| @@ -73,6 +136,8 @@ class NegotiatingAuthenticator : public Authenticator {
|
| State state_;
|
| RejectionReason rejection_reason_;
|
|
|
| + base::WeakPtrFactory<NegotiatingAuthenticator> weak_factory_;
|
| +
|
| DISALLOW_COPY_AND_ASSIGN(NegotiatingAuthenticator);
|
| };
|
|
|
|
|