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Unified Diff: content/browser/storage_partition_impl_unittest.cc

Issue 12500009: Add the ability to clear the shader disk cache. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
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Index: content/browser/storage_partition_impl_unittest.cc
diff --git a/content/browser/storage_partition_impl_unittest.cc b/content/browser/storage_partition_impl_unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..6e26c3cf8d74493e73e73e338858ea03bdc57bc3
--- /dev/null
+++ b/content/browser/storage_partition_impl_unittest.cc
@@ -0,0 +1,125 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/files/scoped_temp_dir.h"
+#include "base/message_loop/message_loop_proxy.h"
+#include "base/run_loop.h"
+#include "base/threading/thread.h"
+#include "content/browser/browser_thread_impl.h"
+#include "content/browser/gpu/shader_disk_cache.h"
+#include "content/browser/storage_partition_impl.h"
+#include "content/public/browser/storage_partition.h"
+#include "content/public/test/test_browser_thread.h"
+#include "net/base/test_completion_callback.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace content {
+namespace {
+
+class TestClosureCallback {
+ public:
+ TestClosureCallback()
+ : ALLOW_THIS_IN_INITIALIZER_LIST(callback_(
+ base::Bind(&TestClosureCallback::StopWaiting,
+ base::Unretained(this)))) {
+ }
+
+ void WaitForResult() {
+ wait_run_loop_.reset(new base::RunLoop());
+ wait_run_loop_->Run();
+ }
+
+ const base::Closure& callback() { return callback_; }
+
+ private:
+ void StopWaiting() {
+ wait_run_loop_->Quit();
+ }
+
+ base::Closure callback_;
+ scoped_ptr<base::RunLoop> wait_run_loop_;
+
+ DISALLOW_COPY_AND_ASSIGN(TestClosureCallback);
+};
+
+const int kDefaultClientId = 42;
+const char kCacheKey[] = "key";
+const char kCacheValue[] = "cached value";
+
+} // namespace
+
+class StoragePartitionShaderClearTest : public testing::Test {
+ public:
+ StoragePartitionShaderClearTest() :
+ ui_thread_(BrowserThread::UI, &message_loop_),
+ cache_thread_(BrowserThread::CACHE, &message_loop_),
+ io_thread_(BrowserThread::IO, &message_loop_) {
+ }
+
+ virtual ~StoragePartitionShaderClearTest() {}
+
+ const base::FilePath& cache_path() { return temp_dir_.path(); }
+
+ virtual void SetUp() OVERRIDE {
+ ASSERT_TRUE(temp_dir_.CreateUniqueTempDir());
+ ShaderCacheFactory::GetInstance()->SetCacheInfo(kDefaultClientId,
+ cache_path());
+
+ cache_ = ShaderCacheFactory::GetInstance()->Get(kDefaultClientId);
+ ASSERT_TRUE(cache_.get() != NULL);
+ }
+
+ void InitCache() {
+ net::TestCompletionCallback available_cb;
+ int rv = cache_->SetAvailableCallback(available_cb.callback());
+ ASSERT_EQ(net::OK, available_cb.GetResult(rv));
+ EXPECT_EQ(0, cache_->Size());
+
+ cache_->Cache(kCacheKey, kCacheValue);
+
+ net::TestCompletionCallback complete_cb;
+
+ rv = cache_->SetCacheCompleteCallback(complete_cb.callback());
+ ASSERT_EQ(net::OK, complete_cb.GetResult(rv));
+ }
+
+ size_t Size() { return cache_->Size(); }
+
+ MessageLoop* message_loop() { return &message_loop_; }
+
+ private:
+ virtual void TearDown() OVERRIDE {
+ cache_ = NULL;
+ ShaderCacheFactory::GetInstance()->RemoveCacheInfo(kDefaultClientId);
+ }
+
+ base::ScopedTempDir temp_dir_;
+ MessageLoopForIO message_loop_;
+ TestBrowserThread ui_thread_;
+ TestBrowserThread cache_thread_;
+ TestBrowserThread io_thread_;
+
+ scoped_refptr<ShaderDiskCache> cache_;
+};
+
+void ClearData(content::StoragePartitionImpl* sp,
+ const base::Closure& cb) {
+ base::Time time;
+ sp->AsyncClearDataBetween(content::StoragePartition::kShaderStorage,
+ time, time, cb);
+}
+
+TEST_F(StoragePartitionShaderClearTest, ClearShaderCache) {
+ InitCache();
+ EXPECT_EQ(1u, Size());
+
+ TestClosureCallback clear_cb;
+ StoragePartitionImpl sp(cache_path(), NULL, NULL, NULL, NULL, NULL, NULL);
+ message_loop()->PostTask(FROM_HERE,
+ base::Bind(&ClearData, &sp, clear_cb.callback()));
+ clear_cb.WaitForResult();
+ EXPECT_EQ(0u, Size());
+}
+
+} // namespace content
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