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Issue 12475002: Delete memory manager dead code. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Resolve against CrOS changes Created 7 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gpu_switches.h" 5 #include "gpu/command_buffer/service/gpu_switches.h"
6 #include "base/basictypes.h" 6 #include "base/basictypes.h"
7 7
8 namespace switches { 8 namespace switches {
9 9
10 // Always return success when compiling a shader. Linking will still fail. 10 // Always return success when compiling a shader. Linking will still fail.
(...skipping 27 matching lines...) Expand all
38 const char kDisableGpuProgramCache[] = "disable-gpu-program-cache"; 38 const char kDisableGpuProgramCache[] = "disable-gpu-program-cache";
39 39
40 // Enforce GL minimums. 40 // Enforce GL minimums.
41 const char kEnforceGLMinimums[] = "enforce-gl-minimums"; 41 const char kEnforceGLMinimums[] = "enforce-gl-minimums";
42 42
43 // Force the use of a workaround for graphics hangs seen on certain 43 // Force the use of a workaround for graphics hangs seen on certain
44 // Mac OS systems. Enabled by default (and can't be disabled) on known 44 // Mac OS systems. Enabled by default (and can't be disabled) on known
45 // affected systems. 45 // affected systems.
46 const char kForceGLFinishWorkaround[] = "force-glfinish-workaround"; 46 const char kForceGLFinishWorkaround[] = "force-glfinish-workaround";
47 47
48 // Disable the nonuniform GPU memory memory and instead use the scheme that
49 // distributes memory uniformly to all visible renderers.
50 const char kDisableNonuniformGpuMemPolicy[] =
51 "disable-nonuniform-gpu-mem-policy";
52
53 // Sets the total amount of memory that may be allocated for GPU resources 48 // Sets the total amount of memory that may be allocated for GPU resources
54 const char kForceGpuMemAvailableMb[] = "force-gpu-mem-available-mb"; 49 const char kForceGpuMemAvailableMb[] = "force-gpu-mem-available-mb";
55 50
56 // Sets the maximum size of the in-memory gpu program cache, in kb 51 // Sets the maximum size of the in-memory gpu program cache, in kb
57 const char kGpuProgramCacheSizeKb[] = "gpu-program-cache-size-kb"; 52 const char kGpuProgramCacheSizeKb[] = "gpu-program-cache-size-kb";
58 53
59 const char kTraceGL[] = "trace-gl"; 54 const char kTraceGL[] = "trace-gl";
60 55
61 const char* kGpuSwitches[] = { 56 const char* kGpuSwitches[] = {
62 kCompileShaderAlwaysSucceeds, 57 kCompileShaderAlwaysSucceeds,
63 kDisableGLErrorLimit, 58 kDisableGLErrorLimit,
64 kDisableGLSLTranslator, 59 kDisableGLSLTranslator,
65 kDisableGpuDriverBugWorkarounds, 60 kDisableGpuDriverBugWorkarounds,
66 kDisableShaderNameHashing, 61 kDisableShaderNameHashing,
67 kEnableGPUCommandLogging, 62 kEnableGPUCommandLogging,
68 kEnableGPUDebugging, 63 kEnableGPUDebugging,
69 kEnableGPUServiceLoggingGPU, 64 kEnableGPUServiceLoggingGPU,
70 kDisableGpuProgramCache, 65 kDisableGpuProgramCache,
71 kEnforceGLMinimums, 66 kEnforceGLMinimums,
72 kForceGLFinishWorkaround, 67 kForceGLFinishWorkaround,
73 kDisableNonuniformGpuMemPolicy,
74 kForceGpuMemAvailableMb, 68 kForceGpuMemAvailableMb,
75 kGpuProgramCacheSizeKb, 69 kGpuProgramCacheSizeKb,
76 kTraceGL, 70 kTraceGL,
77 }; 71 };
78 72
79 const int kNumGpuSwitches = arraysize(kGpuSwitches); 73 const int kNumGpuSwitches = arraysize(kGpuSwitches);
80 74
81 } // namespace switches 75 } // namespace switches
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