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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_ | 5 #ifndef CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_ |
6 #define CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_ | 6 #define CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 #include <string> | 9 #include <string> |
10 | 10 |
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66 // Returns true if the software rendering should currently be used. | 66 // Returns true if the software rendering should currently be used. |
67 virtual bool ShouldUseSoftwareRendering() const = 0; | 67 virtual bool ShouldUseSoftwareRendering() const = 0; |
68 | 68 |
69 // Register a path to the SwiftShader software renderer. | 69 // Register a path to the SwiftShader software renderer. |
70 virtual void RegisterSwiftShaderPath(const base::FilePath& path) = 0; | 70 virtual void RegisterSwiftShaderPath(const base::FilePath& path) = 0; |
71 | 71 |
72 // Registers/unregister |observer|. | 72 // Registers/unregister |observer|. |
73 virtual void AddObserver(GpuDataManagerObserver* observer) = 0; | 73 virtual void AddObserver(GpuDataManagerObserver* observer) = 0; |
74 virtual void RemoveObserver(GpuDataManagerObserver* observer) = 0; | 74 virtual void RemoveObserver(GpuDataManagerObserver* observer) = 0; |
75 | 75 |
76 // Notifies the gpu process about the number of browser windows, so | |
77 // they can be used to determine managed memory allocation. | |
78 virtual void SetWindowCount(uint32 count) = 0; | |
79 virtual uint32 GetWindowCount() const = 0; | |
80 | |
81 // Allows a given domain previously blocked from accessing 3D APIs | 76 // Allows a given domain previously blocked from accessing 3D APIs |
82 // to access them again. | 77 // to access them again. |
83 virtual void UnblockDomainFrom3DAPIs(const GURL& url) = 0; | 78 virtual void UnblockDomainFrom3DAPIs(const GURL& url) = 0; |
84 | 79 |
85 // Disable the gpu process watchdog thread. | 80 // Disable the gpu process watchdog thread. |
86 virtual void DisableGpuWatchdog() = 0; | 81 virtual void DisableGpuWatchdog() = 0; |
87 | 82 |
88 // Set GL strings. This triggers a re-calculation of GPU blacklist | 83 // Set GL strings. This triggers a re-calculation of GPU blacklist |
89 // decision. | 84 // decision. |
90 virtual void SetGLStrings(const std::string& gl_vendor, | 85 virtual void SetGLStrings(const std::string& gl_vendor, |
91 const std::string& gl_renderer, | 86 const std::string& gl_renderer, |
92 const std::string& gl_version) = 0; | 87 const std::string& gl_version) = 0; |
93 | 88 |
94 // Obtain collected GL strings. | 89 // Obtain collected GL strings. |
95 virtual void GetGLStrings(std::string* gl_vendor, | 90 virtual void GetGLStrings(std::string* gl_vendor, |
96 std::string* gl_renderer, | 91 std::string* gl_renderer, |
97 std::string* gl_version) = 0; | 92 std::string* gl_version) = 0; |
98 | 93 |
99 protected: | 94 protected: |
100 virtual ~GpuDataManager() {} | 95 virtual ~GpuDataManager() {} |
101 }; | 96 }; |
102 | 97 |
103 }; // namespace content | 98 }; // namespace content |
104 | 99 |
105 #endif // CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_ | 100 #endif // CONTENT_PUBLIC_BROWSER_GPU_DATA_MANAGER_H_ |
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