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1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 | 9 |
10 #include "GrTextContext.h" | 10 #include "GrTextContext.h" |
11 #include "GrAtlas.h" | 11 #include "GrAtlas.h" |
12 #include "GrContext.h" | 12 #include "GrContext.h" |
13 #include "GrDrawTarget.h" | 13 #include "GrDrawTarget.h" |
14 #include "GrFontScaler.h" | 14 #include "GrFontScaler.h" |
15 #include "GrIndexBuffer.h" | 15 #include "GrIndexBuffer.h" |
16 #include "GrTextStrike.h" | 16 #include "GrTextStrike.h" |
17 #include "GrTextStrike_impl.h" | 17 #include "GrTextStrike_impl.h" |
18 #include "SkPath.h" | 18 #include "SkPath.h" |
19 #include "SkStrokeRec.h" | 19 #include "SkStrokeRec.h" |
20 | 20 |
21 enum { | 21 enum { |
| 22 // glyph rendering shares this stage with edge rendering |
| 23 // (kEdgeEffectStage in GrContext) && SW path rendering |
| 24 // (kPathMaskStage in GrSWMaskHelper) |
22 kGlyphMaskStage = GrPaint::kTotalStages, | 25 kGlyphMaskStage = GrPaint::kTotalStages, |
23 }; | 26 }; |
24 | 27 |
25 void GrTextContext::flushGlyphs() { | 28 void GrTextContext::flushGlyphs() { |
26 if (NULL == fDrawTarget) { | 29 if (NULL == fDrawTarget) { |
27 return; | 30 return; |
28 } | 31 } |
29 GrDrawState* drawState = fDrawTarget->drawState(); | 32 GrDrawState* drawState = fDrawTarget->drawState(); |
30 if (fCurrVertex > 0) { | 33 if (fCurrVertex > 0) { |
31 // setup our sampler state for our text texture/atlas | 34 // setup our sampler state for our text texture/atlas |
(...skipping 209 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
241 SkFixedToFloat(vx + width), | 244 SkFixedToFloat(vx + width), |
242 SkFixedToFloat(vy + height), | 245 SkFixedToFloat(vy + height), |
243 2 * sizeof(SkPoint)); | 246 2 * sizeof(SkPoint)); |
244 fVertices[2*fCurrVertex+1].setRectFan(SkFixedToFloat(texture->normalizeFixed
X(tx)), | 247 fVertices[2*fCurrVertex+1].setRectFan(SkFixedToFloat(texture->normalizeFixed
X(tx)), |
245 SkFixedToFloat(texture->normalizeFixed
Y(ty)), | 248 SkFixedToFloat(texture->normalizeFixed
Y(ty)), |
246 SkFixedToFloat(texture->normalizeFixed
X(tx + width)), | 249 SkFixedToFloat(texture->normalizeFixed
X(tx + width)), |
247 SkFixedToFloat(texture->normalizeFixed
Y(ty + height)), | 250 SkFixedToFloat(texture->normalizeFixed
Y(ty + height)), |
248 2 * sizeof(SkPoint)); | 251 2 * sizeof(SkPoint)); |
249 fCurrVertex += 4; | 252 fCurrVertex += 4; |
250 } | 253 } |
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