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Side by Side Diff: cc/resources/skpicture_content_layer_updater.h

Issue 12426024: cc: Switch RenderingStats collection in Layer::Update() to RenderingStatsInstrumentation (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Rebase to 190965 Created 7 years, 9 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_SKPICTURE_CONTENT_LAYER_UPDATER_H_ 5 #ifndef CC_RESOURCES_SKPICTURE_CONTENT_LAYER_UPDATER_H_
6 #define CC_RESOURCES_SKPICTURE_CONTENT_LAYER_UPDATER_H_ 6 #define CC_RESOURCES_SKPICTURE_CONTENT_LAYER_UPDATER_H_
7 7
8 #include "cc/resources/content_layer_updater.h" 8 #include "cc/resources/content_layer_updater.h"
9 #include "third_party/skia/include/core/SkPicture.h" 9 #include "third_party/skia/include/core/SkPicture.h"
10 10
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23 public: 23 public:
24 class Resource : public LayerUpdater::Resource { 24 class Resource : public LayerUpdater::Resource {
25 public: 25 public:
26 Resource(SkPictureContentLayerUpdater* updater, 26 Resource(SkPictureContentLayerUpdater* updater,
27 scoped_ptr<PrioritizedResource> texture); 27 scoped_ptr<PrioritizedResource> texture);
28 virtual ~Resource(); 28 virtual ~Resource();
29 29
30 virtual void Update(ResourceUpdateQueue* queue, 30 virtual void Update(ResourceUpdateQueue* queue,
31 gfx::Rect source_rect, 31 gfx::Rect source_rect,
32 gfx::Vector2d dest_offset, 32 gfx::Vector2d dest_offset,
33 bool partial_update, 33 bool partial_update) OVERRIDE;
34 RenderingStats* stats) OVERRIDE;
35 34
36 private: 35 private:
37 SkPictureContentLayerUpdater* updater_; 36 SkPictureContentLayerUpdater* updater_;
38 37
39 DISALLOW_COPY_AND_ASSIGN(Resource); 38 DISALLOW_COPY_AND_ASSIGN(Resource);
40 }; 39 };
41 40
42 static scoped_refptr<SkPictureContentLayerUpdater> Create( 41 static scoped_refptr<SkPictureContentLayerUpdater> Create(
43 scoped_ptr<LayerPainter> painter); 42 scoped_ptr<LayerPainter> painter,
43 RenderingStatsInstrumentation* stats_instrumentation);
44 44
45 virtual scoped_ptr<LayerUpdater::Resource> CreateResource( 45 virtual scoped_ptr<LayerUpdater::Resource> CreateResource(
46 PrioritizedResourceManager* manager) OVERRIDE; 46 PrioritizedResourceManager* manager) OVERRIDE;
47 virtual void SetOpaque(bool opaque) OVERRIDE; 47 virtual void SetOpaque(bool opaque) OVERRIDE;
48 48
49 protected: 49 protected:
50 explicit SkPictureContentLayerUpdater(scoped_ptr<LayerPainter> painter); 50 SkPictureContentLayerUpdater(
51 scoped_ptr<LayerPainter> painter,
52 RenderingStatsInstrumentation* stats_instrumentation);
51 virtual ~SkPictureContentLayerUpdater(); 53 virtual ~SkPictureContentLayerUpdater();
52 54
53 virtual void PrepareToUpdate(gfx::Rect content_rect, 55 virtual void PrepareToUpdate(gfx::Rect content_rect,
54 gfx::Size tile_size, 56 gfx::Size tile_size,
55 float contents_width_scale, 57 float contents_width_scale,
56 float contents_height_scale, 58 float contents_height_scale,
57 gfx::Rect* resulting_opaque_rect, 59 gfx::Rect* resulting_opaque_rect) OVERRIDE;
58 RenderingStats* stats) OVERRIDE;
59 void DrawPicture(SkCanvas* canvas); 60 void DrawPicture(SkCanvas* canvas);
60 void UpdateTexture(ResourceUpdateQueue* queue, 61 void UpdateTexture(ResourceUpdateQueue* queue,
61 PrioritizedResource* texture, 62 PrioritizedResource* texture,
62 gfx::Rect source_rect, 63 gfx::Rect source_rect,
63 gfx::Vector2d dest_offset, 64 gfx::Vector2d dest_offset,
64 bool partial_update); 65 bool partial_update);
65 66
66 bool layer_is_opaque() const { return layer_is_opaque_; } 67 bool layer_is_opaque() const { return layer_is_opaque_; }
67 68
68 private: 69 private:
69 // Recording canvas. 70 // Recording canvas.
70 SkPicture picture_; 71 SkPicture picture_;
71 // True when it is known that all output pixels will be opaque. 72 // True when it is known that all output pixels will be opaque.
72 bool layer_is_opaque_; 73 bool layer_is_opaque_;
73 74
74 DISALLOW_COPY_AND_ASSIGN(SkPictureContentLayerUpdater); 75 DISALLOW_COPY_AND_ASSIGN(SkPictureContentLayerUpdater);
75 }; 76 };
76 77
77 } // namespace cc 78 } // namespace cc
78 79
79 #endif // CC_RESOURCES_SKPICTURE_CONTENT_LAYER_UPDATER_H_ 80 #endif // CC_RESOURCES_SKPICTURE_CONTENT_LAYER_UPDATER_H_
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