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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/image_layer.h" | 5 #include "cc/layers/image_layer.h" |
6 | 6 |
7 #include "base/compiler_specific.h" | 7 #include "base/compiler_specific.h" |
8 #include "cc/resources/image_layer_updater.h" | 8 #include "cc/resources/image_layer_updater.h" |
9 #include "cc/resources/layer_updater.h" | 9 #include "cc/resources/layer_updater.h" |
10 #include "cc/resources/prioritized_resource.h" | 10 #include "cc/resources/prioritized_resource.h" |
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34 } | 34 } |
35 | 35 |
36 void ImageLayer::SetTexturePriorities(const PriorityCalculator& priority_calc) { | 36 void ImageLayer::SetTexturePriorities(const PriorityCalculator& priority_calc) { |
37 // Update the tile data before creating all the layer's tiles. | 37 // Update the tile data before creating all the layer's tiles. |
38 UpdateTileSizeAndTilingOption(); | 38 UpdateTileSizeAndTilingOption(); |
39 | 39 |
40 TiledLayer::SetTexturePriorities(priority_calc); | 40 TiledLayer::SetTexturePriorities(priority_calc); |
41 } | 41 } |
42 | 42 |
43 void ImageLayer::Update(ResourceUpdateQueue* queue, | 43 void ImageLayer::Update(ResourceUpdateQueue* queue, |
44 const OcclusionTracker* occlusion, | 44 const OcclusionTracker* occlusion) { |
45 RenderingStats* stats) { | |
46 CreateUpdaterIfNeeded(); | 45 CreateUpdaterIfNeeded(); |
47 if (needs_display_) { | 46 if (needs_display_) { |
48 updater_->set_bitmap(bitmap_); | 47 updater_->set_bitmap(bitmap_); |
49 UpdateTileSizeAndTilingOption(); | 48 UpdateTileSizeAndTilingOption(); |
50 InvalidateContentRect(gfx::Rect(content_bounds())); | 49 InvalidateContentRect(gfx::Rect(content_bounds())); |
51 needs_display_ = false; | 50 needs_display_ = false; |
52 } | 51 } |
53 TiledLayer::Update(queue, occlusion, stats); | 52 TiledLayer::Update(queue, occlusion); |
54 } | 53 } |
55 | 54 |
56 void ImageLayer::CreateUpdaterIfNeeded() { | 55 void ImageLayer::CreateUpdaterIfNeeded() { |
57 if (updater_) | 56 if (updater_) |
58 return; | 57 return; |
59 | 58 |
60 updater_ = ImageLayerUpdater::Create(); | 59 updater_ = ImageLayerUpdater::Create(); |
61 GLenum texture_format = | 60 GLenum texture_format = |
62 layer_tree_host()->GetRendererCapabilities().best_texture_format; | 61 layer_tree_host()->GetRendererCapabilities().best_texture_format; |
63 SetTextureFormat(texture_format); | 62 SetTextureFormat(texture_format); |
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87 return static_cast<float>(bitmap_.width()) / bounds().width(); | 86 return static_cast<float>(bitmap_.width()) / bounds().width(); |
88 } | 87 } |
89 | 88 |
90 float ImageLayer::ImageContentsScaleY() const { | 89 float ImageLayer::ImageContentsScaleY() const { |
91 if (bounds().IsEmpty() || bitmap_.height() == 0) | 90 if (bounds().IsEmpty() || bitmap_.height() == 0) |
92 return 1; | 91 return 1; |
93 return static_cast<float>(bitmap_.height()) / bounds().height(); | 92 return static_cast<float>(bitmap_.height()) / bounds().height(); |
94 } | 93 } |
95 | 94 |
96 } // namespace cc | 95 } // namespace cc |
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