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Issue 12408028: cc: Delay start of scrollbar animation setNeedsRedraw. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase to 188682 Created 7 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/scrollbar_animation_controller_linear_fade.h" 5 #include "cc/scrollbar_animation_controller_linear_fade.h"
6 6
7 #include "base/time.h" 7 #include "base/time.h"
8 #include "cc/layer_impl.h" 8 #include "cc/layer_impl.h"
9 9
10 namespace cc { 10 namespace cc {
11 11
12 scoped_ptr<ScrollbarAnimationControllerLinearFade> ScrollbarAnimationControllerL inearFade::create(LayerImpl* scrollLayer, double fadeoutDelay, double fadeoutLen gth) 12 scoped_ptr<ScrollbarAnimationControllerLinearFade> ScrollbarAnimationControllerL inearFade::create(LayerImpl* scrollLayer, base::TimeDelta fadeoutDelay, base::Ti meDelta fadeoutLength)
13 { 13 {
14 return make_scoped_ptr(new ScrollbarAnimationControllerLinearFade(scrollLaye r, fadeoutDelay, fadeoutLength)); 14 return make_scoped_ptr(new ScrollbarAnimationControllerLinearFade(scrollLaye r, fadeoutDelay, fadeoutLength));
15 } 15 }
16 16
17 ScrollbarAnimationControllerLinearFade::ScrollbarAnimationControllerLinearFade(L ayerImpl* scrollLayer, double fadeoutDelay, double fadeoutLength) 17 ScrollbarAnimationControllerLinearFade::ScrollbarAnimationControllerLinearFade(L ayerImpl* scrollLayer, base::TimeDelta fadeoutDelay, base::TimeDelta fadeoutLeng th)
18 : ScrollbarAnimationController() 18 : ScrollbarAnimationController()
19 , m_scrollLayer(scrollLayer) 19 , m_scrollLayer(scrollLayer)
20 , m_pinchGestureInEffect(false) 20 , m_scrollGestureInProgress(false)
21 , m_fadeoutDelay(fadeoutDelay) 21 , m_fadeoutDelay(fadeoutDelay)
22 , m_fadeoutLength(fadeoutLength) 22 , m_fadeoutLength(fadeoutLength)
23 { 23 {
24 } 24 }
25 25
26 ScrollbarAnimationControllerLinearFade::~ScrollbarAnimationControllerLinearFade( ) 26 ScrollbarAnimationControllerLinearFade::~ScrollbarAnimationControllerLinearFade( )
27 { 27 {
28 } 28 }
29 29
30 bool ScrollbarAnimationControllerLinearFade::isScrollGestureInProgress() const
31 {
32 return m_scrollGestureInProgress;
33 }
34
35 bool ScrollbarAnimationControllerLinearFade::isAnimating() const
36 {
37 return !m_lastAwakenTime.is_null();
38 }
39
40 base::TimeDelta ScrollbarAnimationControllerLinearFade::delayBeforeStart(base::T imeTicks now) const
41 {
42 if (now > m_lastAwakenTime + m_fadeoutDelay)
43 return base::TimeDelta();
44 return m_fadeoutDelay - (now - m_lastAwakenTime);
45 }
46
30 bool ScrollbarAnimationControllerLinearFade::animate(base::TimeTicks now) 47 bool ScrollbarAnimationControllerLinearFade::animate(base::TimeTicks now)
31 { 48 {
32 float opacity = opacityAtTime(now); 49 float opacity = opacityAtTime(now);
33 m_scrollLayer->SetScrollbarOpacity(opacity); 50 m_scrollLayer->SetScrollbarOpacity(opacity);
34 return opacity; 51 if (!opacity)
52 m_lastAwakenTime = base::TimeTicks();
53 return isAnimating() && delayBeforeStart(now) == base::TimeDelta();
35 } 54 }
36 55
37 void ScrollbarAnimationControllerLinearFade::didPinchGestureUpdate(base::TimeTic ks now) 56 void ScrollbarAnimationControllerLinearFade::didScrollGestureBegin()
38 { 57 {
39 m_pinchGestureInEffect = true; 58 m_scrollLayer->SetScrollbarOpacity(1);
59 m_scrollGestureInProgress = true;
60 m_lastAwakenTime = base::TimeTicks();
40 } 61 }
41 62
42 void ScrollbarAnimationControllerLinearFade::didPinchGestureEnd(base::TimeTicks now) 63 void ScrollbarAnimationControllerLinearFade::didScrollGestureEnd(base::TimeTicks now)
43 { 64 {
44 m_pinchGestureInEffect = false; 65 m_scrollGestureInProgress = false;
45 m_lastAwakenTime = now; 66 m_lastAwakenTime = now;
46 } 67 }
47 68
48 void ScrollbarAnimationControllerLinearFade::didUpdateScrollOffset(base::TimeTic ks now) 69 void ScrollbarAnimationControllerLinearFade::didProgrammaticallyUpdateScroll(bas e::TimeTicks now)
49 { 70 {
71 // Don't set m_scrollGestureInProgress as this scroll is not from a gesture
72 // and we won't receive ScrollEnd.
73 m_scrollLayer->SetScrollbarOpacity(1);
50 m_lastAwakenTime = now; 74 m_lastAwakenTime = now;
51 } 75 }
52 76
53 float ScrollbarAnimationControllerLinearFade::opacityAtTime(base::TimeTicks now) 77 float ScrollbarAnimationControllerLinearFade::opacityAtTime(base::TimeTicks now)
54 { 78 {
55 if (m_pinchGestureInEffect) 79 if (m_scrollGestureInProgress)
56 return 1; 80 return 1;
57 81
58 if (m_lastAwakenTime.is_null()) 82 if (m_lastAwakenTime.is_null())
59 return 0; 83 return 0;
60 84
61 double delta = (now - m_lastAwakenTime).InSecondsF(); 85 base::TimeDelta delta = now - m_lastAwakenTime;
62 86
63 if (delta <= m_fadeoutDelay) 87 if (delta <= m_fadeoutDelay)
64 return 1; 88 return 1;
65 if (delta < m_fadeoutDelay + m_fadeoutLength) 89 if (delta < m_fadeoutDelay + m_fadeoutLength)
66 return (m_fadeoutDelay + m_fadeoutLength - delta) / m_fadeoutLength; 90 return (m_fadeoutDelay + m_fadeoutLength - delta).InSecondsF() / m_fadeo utLength.InSecondsF();
67 return 0; 91 return 0;
68 } 92 }
69 93
70 } // namespace cc 94 } // namespace cc
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