OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/gl_context_cgl.h" | 5 #include "ui/gl/gl_context_cgl.h" |
6 | 6 |
7 #include <OpenGL/CGLRenderers.h> | 7 #include <OpenGL/CGLRenderers.h> |
8 #include <OpenGL/CGLTypes.h> | 8 #include <OpenGL/CGLTypes.h> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/debug/trace_event.h" | 11 #include "base/debug/trace_event.h" |
12 #include "base/logging.h" | 12 #include "base/logging.h" |
13 #include "ui/gl/gl_bindings.h" | 13 #include "ui/gl/gl_bindings.h" |
14 #include "ui/gl/gl_implementation.h" | 14 #include "ui/gl/gl_implementation.h" |
15 #include "ui/gl/gl_surface_cgl.h" | 15 #include "ui/gl/gl_surface_cgl.h" |
16 #include "ui/gl/gpu_switching_manager.h" | 16 #include "ui/gl/gpu_switching_manager.h" |
17 | 17 |
18 namespace gfx { | 18 namespace gfx { |
19 | 19 |
| 20 bool g_support_renderer_switching; |
| 21 |
| 22 static CGLPixelFormatObj GetPixelFormat() { |
| 23 static CGLPixelFormatObj format; |
| 24 if (format) |
| 25 return format; |
| 26 std::vector<CGLPixelFormatAttribute> attribs; |
| 27 // If the system supports dual gpus then allow offline renderers for every |
| 28 // context, so that they can all be in the same share group. |
| 29 if (ui::GpuSwitchingManager::GetInstance()->SupportsDualGpus()) { |
| 30 attribs.push_back(kCGLPFAAllowOfflineRenderers); |
| 31 g_support_renderer_switching = true; |
| 32 } |
| 33 if (GetGLImplementation() == kGLImplementationAppleGL) { |
| 34 attribs.push_back(kCGLPFARendererID); |
| 35 attribs.push_back((CGLPixelFormatAttribute) kCGLRendererGenericFloatID); |
| 36 g_support_renderer_switching = false; |
| 37 } |
| 38 attribs.push_back((CGLPixelFormatAttribute) 0); |
| 39 |
| 40 GLint num_virtual_screens; |
| 41 if (CGLChoosePixelFormat(&attribs.front(), |
| 42 &format, |
| 43 &num_virtual_screens) != kCGLNoError) { |
| 44 LOG(ERROR) << "Error choosing pixel format."; |
| 45 return NULL; |
| 46 } |
| 47 if (!format) { |
| 48 LOG(ERROR) << "format == 0."; |
| 49 return NULL; |
| 50 } |
| 51 DCHECK_NE(num_virtual_screens, 0); |
| 52 return format; |
| 53 } |
| 54 |
20 GLContextCGL::GLContextCGL(GLShareGroup* share_group) | 55 GLContextCGL::GLContextCGL(GLShareGroup* share_group) |
21 : GLContext(share_group), | 56 : GLContext(share_group), |
22 context_(NULL), | 57 context_(NULL), |
23 gpu_preference_(PreferIntegratedGpu), | 58 gpu_preference_(PreferIntegratedGpu), |
24 discrete_pixelformat_(NULL) { | 59 discrete_pixelformat_(NULL), |
| 60 screen_(-1), |
| 61 renderer_id_(-1) { |
25 } | 62 } |
26 | 63 |
27 bool GLContextCGL::Initialize(GLSurface* compatible_surface, | 64 bool GLContextCGL::Initialize(GLSurface* compatible_surface, |
28 GpuPreference gpu_preference) { | 65 GpuPreference gpu_preference) { |
29 DCHECK(compatible_surface); | 66 DCHECK(compatible_surface); |
30 | 67 |
31 gpu_preference = ui::GpuSwitchingManager::GetInstance()->AdjustGpuPreference( | 68 gpu_preference = ui::GpuSwitchingManager::GetInstance()->AdjustGpuPreference( |
32 gpu_preference); | 69 gpu_preference); |
33 | 70 |
34 GLContextCGL* share_context = share_group() ? | 71 GLContextCGL* share_context = share_group() ? |
35 static_cast<GLContextCGL*>(share_group()->GetContext()) : NULL; | 72 static_cast<GLContextCGL*>(share_group()->GetContext()) : NULL; |
36 | 73 |
37 std::vector<CGLPixelFormatAttribute> attribs; | 74 CGLPixelFormatObj format = GetPixelFormat(); |
38 // If the system supports dual gpus then allow offline renderers for every | 75 if (!format) |
39 // context, so that they can all be in the same share group. | |
40 if (ui::GpuSwitchingManager::GetInstance()->SupportsDualGpus()) | |
41 attribs.push_back(kCGLPFAAllowOfflineRenderers); | |
42 if (GetGLImplementation() == kGLImplementationAppleGL) { | |
43 attribs.push_back(kCGLPFARendererID); | |
44 attribs.push_back((CGLPixelFormatAttribute) kCGLRendererGenericFloatID); | |
45 } | |
46 attribs.push_back((CGLPixelFormatAttribute) 0); | |
47 | |
48 CGLPixelFormatObj format; | |
49 GLint num_pixel_formats; | |
50 if (CGLChoosePixelFormat(&attribs.front(), | |
51 &format, | |
52 &num_pixel_formats) != kCGLNoError) { | |
53 LOG(ERROR) << "Error choosing pixel format."; | |
54 return false; | 76 return false; |
55 } | |
56 if (!format) { | |
57 LOG(ERROR) << "format == 0."; | |
58 return false; | |
59 } | |
60 DCHECK_NE(num_pixel_formats, 0); | |
61 | 77 |
62 // If using the discrete gpu, create a pixel format requiring it before we | 78 // If using the discrete gpu, create a pixel format requiring it before we |
63 // create the context. | 79 // create the context. |
64 if (!ui::GpuSwitchingManager::GetInstance()->SupportsDualGpus() || | 80 if (!ui::GpuSwitchingManager::GetInstance()->SupportsDualGpus() || |
65 gpu_preference == PreferDiscreteGpu) { | 81 gpu_preference == PreferDiscreteGpu) { |
66 std::vector<CGLPixelFormatAttribute> discrete_attribs; | 82 std::vector<CGLPixelFormatAttribute> discrete_attribs; |
67 discrete_attribs.push_back((CGLPixelFormatAttribute) 0); | 83 discrete_attribs.push_back((CGLPixelFormatAttribute) 0); |
68 GLint num_pixel_formats; | 84 GLint num_pixel_formats; |
69 if (CGLChoosePixelFormat(&discrete_attribs.front(), | 85 if (CGLChoosePixelFormat(&discrete_attribs.front(), |
70 &discrete_pixelformat_, | 86 &discrete_pixelformat_, |
71 &num_pixel_formats) != kCGLNoError) { | 87 &num_pixel_formats) != kCGLNoError) { |
72 LOG(ERROR) << "Error choosing pixel format."; | 88 LOG(ERROR) << "Error choosing pixel format."; |
73 return false; | 89 return false; |
74 } | 90 } |
75 } | 91 } |
76 | 92 |
77 CGLError res = CGLCreateContext( | 93 CGLError res = CGLCreateContext( |
78 format, | 94 format, |
79 share_context ? | 95 share_context ? |
80 static_cast<CGLContextObj>(share_context->GetHandle()) : NULL, | 96 static_cast<CGLContextObj>(share_context->GetHandle()) : NULL, |
81 reinterpret_cast<CGLContextObj*>(&context_)); | 97 reinterpret_cast<CGLContextObj*>(&context_)); |
82 CGLReleasePixelFormat(format); | |
83 if (res != kCGLNoError) { | 98 if (res != kCGLNoError) { |
84 LOG(ERROR) << "Error creating context."; | 99 LOG(ERROR) << "Error creating context."; |
85 Destroy(); | 100 Destroy(); |
86 return false; | 101 return false; |
87 } | 102 } |
88 | 103 |
89 gpu_preference_ = gpu_preference; | 104 gpu_preference_ = gpu_preference; |
90 return true; | 105 return true; |
91 } | 106 } |
92 | 107 |
93 void GLContextCGL::Destroy() { | 108 void GLContextCGL::Destroy() { |
94 if (discrete_pixelformat_) { | 109 if (discrete_pixelformat_) { |
95 CGLReleasePixelFormat(discrete_pixelformat_); | 110 CGLReleasePixelFormat(discrete_pixelformat_); |
96 discrete_pixelformat_ = NULL; | 111 discrete_pixelformat_ = NULL; |
97 } | 112 } |
98 if (context_) { | 113 if (context_) { |
99 CGLDestroyContext(static_cast<CGLContextObj>(context_)); | 114 CGLDestroyContext(static_cast<CGLContextObj>(context_)); |
100 context_ = NULL; | 115 context_ = NULL; |
101 } | 116 } |
102 } | 117 } |
103 | 118 |
104 bool GLContextCGL::MakeCurrent(GLSurface* surface) { | 119 bool GLContextCGL::MakeCurrent(GLSurface* surface) { |
105 DCHECK(context_); | 120 DCHECK(context_); |
| 121 int renderer_id = share_group()->GetRendererID(); |
| 122 int screen; |
| 123 CGLGetVirtualScreen(static_cast<CGLContextObj>(context_), &screen); |
| 124 |
| 125 if (g_support_renderer_switching && |
| 126 (screen != screen_ || renderer_id != renderer_id_)) { |
| 127 CGLPixelFormatObj format = GetPixelFormat(); |
| 128 // Attempt to find a virtual screen that's using the requested renderer, |
| 129 // and switch the context to use that screen. |
| 130 int virtual_screen_count; |
| 131 if (CGLDescribePixelFormat(format, 0, kCGLPFAVirtualScreenCount, |
| 132 &virtual_screen_count) != kCGLNoError) |
| 133 return false; |
| 134 |
| 135 for (int i = 0; i < virtual_screen_count; ++i) { |
| 136 int screen_renderer_id; |
| 137 if (CGLDescribePixelFormat(format, i, kCGLPFARendererID, |
| 138 &screen_renderer_id) != kCGLNoError) |
| 139 return false; |
| 140 |
| 141 screen_renderer_id &= kCGLRendererIDMatchingMask; |
| 142 if (screen_renderer_id == renderer_id) { |
| 143 CGLSetVirtualScreen(static_cast<CGLContextObj>(context_), i); |
| 144 screen_ = i; |
| 145 break; |
| 146 } |
| 147 } |
| 148 renderer_id_ = renderer_id; |
| 149 } |
| 150 |
106 if (IsCurrent(surface)) | 151 if (IsCurrent(surface)) |
107 return true; | 152 return true; |
108 | 153 |
109 TRACE_EVENT0("gpu", "GLContextCGL::MakeCurrent"); | 154 TRACE_EVENT0("gpu", "GLContextCGL::MakeCurrent"); |
110 | 155 |
111 if (CGLSetCurrentContext( | 156 if (CGLSetCurrentContext( |
112 static_cast<CGLContextObj>(context_)) != kCGLNoError) { | 157 static_cast<CGLContextObj>(context_)) != kCGLNoError) { |
113 LOG(ERROR) << "Unable to make gl context current."; | 158 LOG(ERROR) << "Unable to make gl context current."; |
114 return false; | 159 return false; |
115 } | 160 } |
(...skipping 103 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
219 | 264 |
220 GpuPreference GLContextCGL::GetGpuPreference() { | 265 GpuPreference GLContextCGL::GetGpuPreference() { |
221 return gpu_preference_; | 266 return gpu_preference_; |
222 } | 267 } |
223 | 268 |
224 void ScopedCGLDestroyRendererInfo::operator()(CGLRendererInfoObj x) const { | 269 void ScopedCGLDestroyRendererInfo::operator()(CGLRendererInfoObj x) const { |
225 CGLDestroyRendererInfo(x); | 270 CGLDestroyRendererInfo(x); |
226 } | 271 } |
227 | 272 |
228 } // namespace gfx | 273 } // namespace gfx |
OLD | NEW |