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Side by Side Diff: content/common/gpu/gpu_channel.h

Issue 12340118: GPU: Only allow the UI channel to preempt if all stubs are scheduled. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix nit. Created 7 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_
6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <string> 9 #include <string>
10 10
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95 // the queue. Used when the processing of a message gets aborted because of 95 // the queue. Used when the processing of a message gets aborted because of
96 // unscheduling conditions. 96 // unscheduling conditions.
97 void RequeueMessage(); 97 void RequeueMessage();
98 98
99 // This is called when a command buffer transitions from the unscheduled 99 // This is called when a command buffer transitions from the unscheduled
100 // state to the scheduled state, which potentially means the channel 100 // state to the scheduled state, which potentially means the channel
101 // transitions from the unscheduled to the scheduled state. When this occurs 101 // transitions from the unscheduled to the scheduled state. When this occurs
102 // deferred IPC messaged are handled. 102 // deferred IPC messaged are handled.
103 void OnScheduled(); 103 void OnScheduled();
104 104
105 // This is called when a command buffer transitions between scheduled and
106 // descheduled states. When any stub is descheduled, we stop preempting
107 // other channels.
108 void StubSchedulingChanged(bool scheduled);
109
105 void CreateViewCommandBuffer( 110 void CreateViewCommandBuffer(
106 const gfx::GLSurfaceHandle& window, 111 const gfx::GLSurfaceHandle& window,
107 int32 surface_id, 112 int32 surface_id,
108 const GPUCreateCommandBufferConfig& init_params, 113 const GPUCreateCommandBufferConfig& init_params,
109 int32* route_id); 114 int32* route_id);
110 115
111 void CreateImage( 116 void CreateImage(
112 gfx::PluginWindowHandle window, 117 gfx::PluginWindowHandle window,
113 int32 image_id, 118 int32 image_id,
114 gfx::Size* size); 119 gfx::Size* size);
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233 238
234 #if defined(OS_ANDROID) 239 #if defined(OS_ANDROID)
235 scoped_ptr<StreamTextureManagerAndroid> stream_texture_manager_; 240 scoped_ptr<StreamTextureManagerAndroid> stream_texture_manager_;
236 #endif 241 #endif
237 242
238 base::WeakPtrFactory<GpuChannel> weak_factory_; 243 base::WeakPtrFactory<GpuChannel> weak_factory_;
239 244
240 scoped_refptr<SyncPointMessageFilter> filter_; 245 scoped_refptr<SyncPointMessageFilter> filter_;
241 scoped_refptr<base::MessageLoopProxy> io_message_loop_; 246 scoped_refptr<base::MessageLoopProxy> io_message_loop_;
242 247
248 size_t num_stubs_descheduled_;
249
243 DISALLOW_COPY_AND_ASSIGN(GpuChannel); 250 DISALLOW_COPY_AND_ASSIGN(GpuChannel);
244 }; 251 };
245 252
246 } // namespace content 253 } // namespace content
247 254
248 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 255 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_
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