OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "webkit/dom_storage/session_storage_database.h" | 5 #include "webkit/dom_storage/session_storage_database.h" |
6 | 6 |
7 #include "base/file_util.h" | 7 #include "base/file_util.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/metrics/histogram.h" |
9 #include "base/stringprintf.h" | 10 #include "base/stringprintf.h" |
10 #include "base/string_number_conversions.h" | 11 #include "base/string_number_conversions.h" |
11 #include "base/utf_string_conversions.h" | 12 #include "base/utf_string_conversions.h" |
12 #include "googleurl/src/gurl.h" | 13 #include "googleurl/src/gurl.h" |
13 #include "third_party/leveldatabase/src/include/leveldb/db.h" | 14 #include "third_party/leveldatabase/src/include/leveldb/db.h" |
14 #include "third_party/leveldatabase/src/include/leveldb/iterator.h" | 15 #include "third_party/leveldatabase/src/include/leveldb/iterator.h" |
15 #include "third_party/leveldatabase/src/include/leveldb/status.h" | 16 #include "third_party/leveldatabase/src/include/leveldb/status.h" |
16 #include "third_party/leveldatabase/src/include/leveldb/options.h" | 17 #include "third_party/leveldatabase/src/include/leveldb/options.h" |
17 #include "third_party/leveldatabase/src/include/leveldb/write_batch.h" | 18 #include "third_party/leveldatabase/src/include/leveldb/write_batch.h" |
18 | 19 |
| 20 #define SESSION_STORAGE_UMA_NAME "SessionStorageDatabase.Open" |
| 21 |
| 22 namespace { |
| 23 |
| 24 enum SessionStorageUMA { |
| 25 SESSION_STORAGE_UMA_SUCCESS, |
| 26 SESSION_STORAGE_UMA_RECREATED, |
| 27 SESSION_STORAGE_UMA_FAIL, |
| 28 SESSION_STORAGE_UMA_MAX |
| 29 }; |
| 30 |
| 31 } // namespace |
| 32 |
19 // Layout of the database: | 33 // Layout of the database: |
20 // | key | value | | 34 // | key | value | |
21 // ----------------------------------------------------------------------- | 35 // ----------------------------------------------------------------------- |
22 // | map-1- | 2 (refcount, start of map-1-* keys)| | 36 // | map-1- | 2 (refcount, start of map-1-* keys)| |
23 // | map-1-a | b (a = b in map 1) | | 37 // | map-1-a | b (a = b in map 1) | |
24 // | ... | | | 38 // | ... | | |
25 // | namespace- | dummy (start of namespace-* keys) | | 39 // | namespace- | dummy (start of namespace-* keys) | |
26 // | namespace-1- (1 = namespace id)| dummy (start of namespace-1-* keys)| | 40 // | namespace-1- (1 = namespace id)| dummy (start of namespace-1-* keys)| |
27 // | namespace-1-origin1 | 1 (mapid) | | 41 // | namespace-1-origin1 | 1 (mapid) | |
28 // | namespace-1-origin2 | 2 | | 42 // | namespace-1-origin2 | 2 | |
(...skipping 250 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
279 LOG(WARNING) << "Failed to open leveldb in " << file_path_.value() | 293 LOG(WARNING) << "Failed to open leveldb in " << file_path_.value() |
280 << ", error: " << s.ToString(); | 294 << ", error: " << s.ToString(); |
281 DCHECK(db == NULL); | 295 DCHECK(db == NULL); |
282 | 296 |
283 // Clear the directory and try again. | 297 // Clear the directory and try again. |
284 file_util::Delete(file_path_, true); | 298 file_util::Delete(file_path_, true); |
285 s = TryToOpen(&db); | 299 s = TryToOpen(&db); |
286 if (!s.ok()) { | 300 if (!s.ok()) { |
287 LOG(WARNING) << "Failed to open leveldb in " << file_path_.value() | 301 LOG(WARNING) << "Failed to open leveldb in " << file_path_.value() |
288 << ", error: " << s.ToString(); | 302 << ", error: " << s.ToString(); |
| 303 UMA_HISTOGRAM_ENUMERATION(SESSION_STORAGE_UMA_NAME, |
| 304 SESSION_STORAGE_UMA_FAIL, |
| 305 SESSION_STORAGE_UMA_MAX); |
289 DCHECK(db == NULL); | 306 DCHECK(db == NULL); |
290 db_error_ = true; | 307 db_error_ = true; |
291 return false; | 308 return false; |
292 } | 309 } |
| 310 UMA_HISTOGRAM_ENUMERATION(SESSION_STORAGE_UMA_NAME, |
| 311 SESSION_STORAGE_UMA_RECREATED, |
| 312 SESSION_STORAGE_UMA_MAX); |
| 313 } else { |
| 314 UMA_HISTOGRAM_ENUMERATION(SESSION_STORAGE_UMA_NAME, |
| 315 SESSION_STORAGE_UMA_SUCCESS, |
| 316 SESSION_STORAGE_UMA_MAX); |
293 } | 317 } |
294 db_.reset(db); | 318 db_.reset(db); |
295 return true; | 319 return true; |
296 } | 320 } |
297 | 321 |
298 leveldb::Status SessionStorageDatabase::TryToOpen(leveldb::DB** db) { | 322 leveldb::Status SessionStorageDatabase::TryToOpen(leveldb::DB** db) { |
299 leveldb::Options options; | 323 leveldb::Options options; |
300 // The directory exists but a valid leveldb database might not exist inside it | 324 // The directory exists but a valid leveldb database might not exist inside it |
301 // (e.g., a subset of the needed files might be missing). Handle this | 325 // (e.g., a subset of the needed files might be missing). Handle this |
302 // situation gracefully by creating the database now. | 326 // situation gracefully by creating the database now. |
(...skipping 338 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
641 std::string SessionStorageDatabase::MapKey(const std::string& map_id, | 665 std::string SessionStorageDatabase::MapKey(const std::string& map_id, |
642 const std::string& key) { | 666 const std::string& key) { |
643 return base::StringPrintf("map-%s-%s", map_id.c_str(), key.c_str()); | 667 return base::StringPrintf("map-%s-%s", map_id.c_str(), key.c_str()); |
644 } | 668 } |
645 | 669 |
646 const char* SessionStorageDatabase::NextMapIdKey() { | 670 const char* SessionStorageDatabase::NextMapIdKey() { |
647 return "next-map-id"; | 671 return "next-map-id"; |
648 } | 672 } |
649 | 673 |
650 } // namespace dom_storage | 674 } // namespace dom_storage |
OLD | NEW |