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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "webkit/dom_storage/session_storage_database.h" | 5 #include "webkit/dom_storage/session_storage_database.h" |
6 | 6 |
7 #include "base/file_util.h" | 7 #include "base/file_util.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/metrics/histogram.h" | |
9 #include "base/stringprintf.h" | 10 #include "base/stringprintf.h" |
10 #include "base/string_number_conversions.h" | 11 #include "base/string_number_conversions.h" |
11 #include "base/utf_string_conversions.h" | 12 #include "base/utf_string_conversions.h" |
12 #include "googleurl/src/gurl.h" | 13 #include "googleurl/src/gurl.h" |
13 #include "third_party/leveldatabase/src/include/leveldb/db.h" | 14 #include "third_party/leveldatabase/src/include/leveldb/db.h" |
14 #include "third_party/leveldatabase/src/include/leveldb/iterator.h" | 15 #include "third_party/leveldatabase/src/include/leveldb/iterator.h" |
15 #include "third_party/leveldatabase/src/include/leveldb/status.h" | 16 #include "third_party/leveldatabase/src/include/leveldb/status.h" |
16 #include "third_party/leveldatabase/src/include/leveldb/options.h" | 17 #include "third_party/leveldatabase/src/include/leveldb/options.h" |
17 #include "third_party/leveldatabase/src/include/leveldb/write_batch.h" | 18 #include "third_party/leveldatabase/src/include/leveldb/write_batch.h" |
18 | 19 |
20 namespace { | |
21 | |
michaeln
2013/02/27 00:31:57
Can you define a constant for histogram name value
marja
2013/02/27 08:48:25
Done. I just #define'd it, because we cannot have
michaeln
2013/02/27 20:31:48
I would expect compilers to optimize the multiple
| |
22 enum SessionStorageUMA { | |
23 SESSION_STORAGE_UMA_SUCCESS, | |
24 SESSION_STORAGE_UMA_RECREATED, | |
25 SESSION_STORAGE_UMA_FAIL, | |
26 SESSION_STORAGE_UMA_MAX | |
27 }; | |
28 | |
29 } // namespace | |
30 | |
19 // Layout of the database: | 31 // Layout of the database: |
20 // | key | value | | 32 // | key | value | |
21 // ----------------------------------------------------------------------- | 33 // ----------------------------------------------------------------------- |
22 // | map-1- | 2 (refcount, start of map-1-* keys)| | 34 // | map-1- | 2 (refcount, start of map-1-* keys)| |
23 // | map-1-a | b (a = b in map 1) | | 35 // | map-1-a | b (a = b in map 1) | |
24 // | ... | | | 36 // | ... | | |
25 // | namespace- | dummy (start of namespace-* keys) | | 37 // | namespace- | dummy (start of namespace-* keys) | |
26 // | namespace-1- (1 = namespace id)| dummy (start of namespace-1-* keys)| | 38 // | namespace-1- (1 = namespace id)| dummy (start of namespace-1-* keys)| |
27 // | namespace-1-origin1 | 1 (mapid) | | 39 // | namespace-1-origin1 | 1 (mapid) | |
28 // | namespace-1-origin2 | 2 | | 40 // | namespace-1-origin2 | 2 | |
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279 LOG(WARNING) << "Failed to open leveldb in " << file_path_.value() | 291 LOG(WARNING) << "Failed to open leveldb in " << file_path_.value() |
280 << ", error: " << s.ToString(); | 292 << ", error: " << s.ToString(); |
281 DCHECK(db == NULL); | 293 DCHECK(db == NULL); |
282 | 294 |
283 // Clear the directory and try again. | 295 // Clear the directory and try again. |
284 file_util::Delete(file_path_, true); | 296 file_util::Delete(file_path_, true); |
285 s = TryToOpen(&db); | 297 s = TryToOpen(&db); |
286 if (!s.ok()) { | 298 if (!s.ok()) { |
287 LOG(WARNING) << "Failed to open leveldb in " << file_path_.value() | 299 LOG(WARNING) << "Failed to open leveldb in " << file_path_.value() |
288 << ", error: " << s.ToString(); | 300 << ", error: " << s.ToString(); |
301 UMA_HISTOGRAM_ENUMERATION("SessionStorageDatabase.Open", | |
302 SESSION_STORAGE_UMA_FAIL, | |
303 SESSION_STORAGE_UMA_MAX); | |
289 DCHECK(db == NULL); | 304 DCHECK(db == NULL); |
290 db_error_ = true; | 305 db_error_ = true; |
291 return false; | 306 return false; |
292 } | 307 } |
308 UMA_HISTOGRAM_ENUMERATION("SessionStorageDatabase.Open", | |
309 SESSION_STORAGE_UMA_RECREATED, | |
310 SESSION_STORAGE_UMA_MAX); | |
311 } else { | |
312 UMA_HISTOGRAM_ENUMERATION("SessionStorageDatabase.Open", | |
313 SESSION_STORAGE_UMA_SUCCESS, | |
314 SESSION_STORAGE_UMA_MAX); | |
293 } | 315 } |
294 db_.reset(db); | 316 db_.reset(db); |
295 return true; | 317 return true; |
296 } | 318 } |
297 | 319 |
298 leveldb::Status SessionStorageDatabase::TryToOpen(leveldb::DB** db) { | 320 leveldb::Status SessionStorageDatabase::TryToOpen(leveldb::DB** db) { |
299 leveldb::Options options; | 321 leveldb::Options options; |
300 // The directory exists but a valid leveldb database might not exist inside it | 322 // The directory exists but a valid leveldb database might not exist inside it |
301 // (e.g., a subset of the needed files might be missing). Handle this | 323 // (e.g., a subset of the needed files might be missing). Handle this |
302 // situation gracefully by creating the database now. | 324 // situation gracefully by creating the database now. |
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641 std::string SessionStorageDatabase::MapKey(const std::string& map_id, | 663 std::string SessionStorageDatabase::MapKey(const std::string& map_id, |
642 const std::string& key) { | 664 const std::string& key) { |
643 return base::StringPrintf("map-%s-%s", map_id.c_str(), key.c_str()); | 665 return base::StringPrintf("map-%s-%s", map_id.c_str(), key.c_str()); |
644 } | 666 } |
645 | 667 |
646 const char* SessionStorageDatabase::NextMapIdKey() { | 668 const char* SessionStorageDatabase::NextMapIdKey() { |
647 return "next-map-id"; | 669 return "next-map-id"; |
648 } | 670 } |
649 | 671 |
650 } // namespace dom_storage | 672 } // namespace dom_storage |
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