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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/ui/views/immersive_mode_controller.h" | 5 #include "chrome/browser/ui/views/immersive_mode_controller.h" |
6 | 6 |
7 #include "chrome/app/chrome_command_ids.h" | 7 #include "chrome/app/chrome_command_ids.h" |
8 #include "chrome/browser/ui/browser_commands.h" | 8 #include "chrome/browser/ui/browser_commands.h" |
9 #include "chrome/browser/ui/views/frame/browser_view.h" | 9 #include "chrome/browser/ui/views/frame/browser_view.h" |
10 #include "chrome/browser/ui/views/tabs/tab.h" | 10 #include "chrome/browser/ui/views/tabs/tab.h" |
11 #include "chrome/browser/ui/views/tabs/tab_strip.h" | 11 #include "chrome/browser/ui/views/tabs/tab_strip.h" |
12 #include "chrome/test/base/in_process_browser_test.h" | 12 #include "chrome/test/base/in_process_browser_test.h" |
13 #include "ui/compositor/layer_animator.h" | 13 #include "ui/compositor/layer_animator.h" |
14 #include "ui/gfx/rect.h" | 14 #include "ui/gfx/rect.h" |
15 #include "ui/views/view.h" | 15 #include "ui/views/view.h" |
16 | 16 |
17 #if defined(USE_ASH) | 17 #if defined(USE_ASH) |
18 #include "ash/root_window_controller.h" | 18 #include "ash/root_window_controller.h" |
19 #include "ash/shelf_types.h" | 19 #include "ash/shelf/shelf_layout_manager.h" |
| 20 #include "ash/shelf/shelf_types.h" |
20 #include "ash/shell.h" | 21 #include "ash/shell.h" |
21 #include "ash/wm/shelf_layout_manager.h" | |
22 #include "ash/wm/window_properties.h" | 22 #include "ash/wm/window_properties.h" |
23 #endif | 23 #endif |
24 | 24 |
25 namespace { | 25 namespace { |
26 | 26 |
27 // Returns the bounds of |view| in widget coordinates. | 27 // Returns the bounds of |view| in widget coordinates. |
28 gfx::Rect GetRectInWidget(views::View* view) { | 28 gfx::Rect GetRectInWidget(views::View* view) { |
29 return view->ConvertRectToWidget(view->GetLocalBounds()); | 29 return view->ConvertRectToWidget(view->GetLocalBounds()); |
30 } | 30 } |
31 | 31 |
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208 // Shelf-specific immersive mode tests. | 208 // Shelf-specific immersive mode tests. |
209 IN_PROC_BROWSER_TEST_F(ImmersiveModeControllerTest, ImmersiveShelf) { | 209 IN_PROC_BROWSER_TEST_F(ImmersiveModeControllerTest, ImmersiveShelf) { |
210 ui::LayerAnimator::set_disable_animations_for_test(true); | 210 ui::LayerAnimator::set_disable_animations_for_test(true); |
211 | 211 |
212 BrowserView* browser_view = static_cast<BrowserView*>(browser()->window()); | 212 BrowserView* browser_view = static_cast<BrowserView*>(browser()->window()); |
213 ImmersiveModeController* immersive_controller = | 213 ImmersiveModeController* immersive_controller = |
214 browser_view->immersive_mode_controller(); | 214 browser_view->immersive_mode_controller(); |
215 | 215 |
216 // Shelf is visible when the test starts. | 216 // Shelf is visible when the test starts. |
217 ash::internal::ShelfLayoutManager* shelf = | 217 ash::internal::ShelfLayoutManager* shelf = |
218 ash::Shell::GetPrimaryRootWindowController()->shelf(); | 218 ash::Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager(); |
219 ASSERT_EQ(ash::SHELF_VISIBLE, shelf->visibility_state()); | 219 ASSERT_EQ(ash::SHELF_VISIBLE, shelf->visibility_state()); |
220 | 220 |
221 // Turning immersive mode on sets the shelf to auto-hide. | 221 // Turning immersive mode on sets the shelf to auto-hide. |
222 immersive_controller->SetEnabledForTest(true); | 222 immersive_controller->SetEnabledForTest(true); |
223 chrome::ToggleFullscreenMode(browser()); | 223 chrome::ToggleFullscreenMode(browser()); |
224 ASSERT_TRUE(browser_view->IsFullscreen()); | 224 ASSERT_TRUE(browser_view->IsFullscreen()); |
225 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state()); | 225 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state()); |
226 | 226 |
227 // Disabling immersive mode puts it back. | 227 // Disabling immersive mode puts it back. |
228 immersive_controller->SetEnabledForTest(false); | 228 immersive_controller->SetEnabledForTest(false); |
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249 // Setting the window property directly toggles immersive mode. | 249 // Setting the window property directly toggles immersive mode. |
250 // TODO(jamescook): Is this functionality still needed? | 250 // TODO(jamescook): Is this functionality still needed? |
251 aura::Window* window = browser_view->GetWidget()->GetNativeWindow(); | 251 aura::Window* window = browser_view->GetWidget()->GetNativeWindow(); |
252 window->SetProperty(ash::internal::kImmersiveModeKey, true); | 252 window->SetProperty(ash::internal::kImmersiveModeKey, true); |
253 EXPECT_TRUE(immersive_controller->enabled()); | 253 EXPECT_TRUE(immersive_controller->enabled()); |
254 window->SetProperty(ash::internal::kImmersiveModeKey, false); | 254 window->SetProperty(ash::internal::kImmersiveModeKey, false); |
255 EXPECT_FALSE(immersive_controller->enabled()); | 255 EXPECT_FALSE(immersive_controller->enabled()); |
256 } | 256 } |
257 | 257 |
258 #endif // defined(OS_CHROMEOS) | 258 #endif // defined(OS_CHROMEOS) |
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