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Issue 12226080: Thread ui transform animations (Closed) Base URL: http://git.chromium.org/chromium/src.git@DefineThreadedLayerAnimationElements
Patch Set: Speed up animations in WebContentsViewAuraTest.QuickOverscrollDirectionChange Created 7 years, 9 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/animation.h"
5 #include "ui/compositor/test/layer_animator_test_controller.h" 6 #include "ui/compositor/test/layer_animator_test_controller.h"
6 #include "ui/compositor/layer_animation_sequence.h" 7 #include "ui/compositor/layer_animation_sequence.h"
7 8
8 namespace ui { 9 namespace ui {
9 10
10 LayerAnimatorTestController::LayerAnimatorTestController( 11 LayerAnimatorTestController::LayerAnimatorTestController(
11 scoped_refptr<LayerAnimator> animator) 12 scoped_refptr<LayerAnimator> animator)
12 : animator_(animator) { 13 : animator_(animator) {
13 } 14 }
14 15
15 LayerAnimatorTestController::~LayerAnimatorTestController() { 16 LayerAnimatorTestController::~LayerAnimatorTestController() {
16 } 17 }
17 18
18 LayerAnimationSequence* LayerAnimatorTestController::GetRunningSequence( 19 LayerAnimationSequence* LayerAnimatorTestController::GetRunningSequence(
19 LayerAnimationElement::AnimatableProperty property) { 20 LayerAnimationElement::AnimatableProperty property) {
20 LayerAnimator::RunningAnimation* running_animation = 21 LayerAnimator::RunningAnimation* running_animation =
21 animator_->GetRunningAnimation(property); 22 animator_->GetRunningAnimation(property);
22 if (running_animation) 23 if (running_animation)
23 return running_animation->sequence(); 24 return running_animation->sequence();
24 else 25 else
25 return NULL; 26 return NULL;
26 } 27 }
27 28
28 void LayerAnimatorTestController::StartThreadedAnimationsIfNeeded() { 29 void LayerAnimatorTestController::StartThreadedAnimationsIfNeeded() {
29 LayerAnimationSequence* sequence = 30 std::vector<cc::Animation::TargetProperty> threaded_properties;
30 GetRunningSequence(LayerAnimationElement::OPACITY); 31 threaded_properties.push_back(cc::Animation::Opacity);
32 threaded_properties.push_back(cc::Animation::Transform);
31 33
32 if (!sequence) 34 for (size_t i = 0; i < threaded_properties.size(); i++) {
33 return; 35 LayerAnimationElement::AnimatableProperty animatable_property =
36 LayerAnimationElement::ToAnimatableProperty(threaded_properties[i]);
37 LayerAnimationSequence* sequence = GetRunningSequence(animatable_property);
38 if (!sequence)
39 continue;
34 40
35 LayerAnimationElement* element = sequence->CurrentElement(); 41 LayerAnimationElement* element = sequence->CurrentElement();
36 if (element->properties().find(LayerAnimationElement::OPACITY) == 42 if (element->properties().find(animatable_property) ==
37 element->properties().end()) 43 element->properties().end())
38 return; 44 continue;
39 45
40 if (!element->Started() || 46 if (!element->Started() ||
41 element->effective_start_time() != base::TimeTicks()) 47 element->effective_start_time() != base::TimeTicks())
42 return; 48 continue;
43 49
44 animator_->OnThreadedAnimationStarted(cc::AnimationEvent( 50 animator_->OnThreadedAnimationStarted(cc::AnimationEvent(
45 cc::AnimationEvent::Started, 51 cc::AnimationEvent::Started,
46 0, 52 0,
47 element->animation_group_id(), 53 element->animation_group_id(),
48 cc::Animation::Opacity, 54 threaded_properties[i],
49 (base::TimeTicks::Now() - base::TimeTicks()).InSecondsF())); 55 (base::TimeTicks::Now() - base::TimeTicks()).InSecondsF()));
56 }
50 } 57 }
51 58
52 } // namespace ui 59 } // namespace ui
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