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Side by Side Diff: ui/compositor/layer_animation_delegate.h

Issue 12226080: Thread ui transform animations (Closed) Base URL: http://git.chromium.org/chromium/src.git@DefineThreadedLayerAnimationElements
Patch Set: Created 7 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_COMPOSITOR_LAYER_ANIMATION_DELEGATE_H_ 5 #ifndef UI_COMPOSITOR_LAYER_ANIMATION_DELEGATE_H_
6 #define UI_COMPOSITOR_LAYER_ANIMATION_DELEGATE_H_ 6 #define UI_COMPOSITOR_LAYER_ANIMATION_DELEGATE_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "third_party/skia/include/core/SkColor.h" 9 #include "third_party/skia/include/core/SkColor.h"
10 #include "ui/compositor/compositor_export.h" 10 #include "ui/compositor/compositor_export.h"
(...skipping 11 matching lines...) Expand all
22 public: 22 public:
23 virtual void SetBoundsFromAnimation(const gfx::Rect& bounds) = 0; 23 virtual void SetBoundsFromAnimation(const gfx::Rect& bounds) = 0;
24 virtual void SetTransformFromAnimation(const gfx::Transform& transform) = 0; 24 virtual void SetTransformFromAnimation(const gfx::Transform& transform) = 0;
25 virtual void SetOpacityFromAnimation(float opacity) = 0; 25 virtual void SetOpacityFromAnimation(float opacity) = 0;
26 virtual void SetVisibilityFromAnimation(bool visibility) = 0; 26 virtual void SetVisibilityFromAnimation(bool visibility) = 0;
27 virtual void SetBrightnessFromAnimation(float brightness) = 0; 27 virtual void SetBrightnessFromAnimation(float brightness) = 0;
28 virtual void SetGrayscaleFromAnimation(float grayscale) = 0; 28 virtual void SetGrayscaleFromAnimation(float grayscale) = 0;
29 virtual void SetColorFromAnimation(SkColor color) = 0; 29 virtual void SetColorFromAnimation(SkColor color) = 0;
30 virtual void ScheduleDrawForAnimation() = 0; 30 virtual void ScheduleDrawForAnimation() = 0;
31 virtual const gfx::Rect& GetBoundsForAnimation() const = 0; 31 virtual const gfx::Rect& GetBoundsForAnimation() const = 0;
32 virtual const gfx::Transform& GetTransformForAnimation() const = 0; 32 virtual gfx::Transform GetTransformForAnimation() const = 0;
33 virtual float GetOpacityForAnimation() const = 0; 33 virtual float GetOpacityForAnimation() const = 0;
34 virtual bool GetVisibilityForAnimation() const = 0; 34 virtual bool GetVisibilityForAnimation() const = 0;
35 virtual float GetBrightnessForAnimation() const = 0; 35 virtual float GetBrightnessForAnimation() const = 0;
36 virtual float GetGrayscaleForAnimation() const = 0; 36 virtual float GetGrayscaleForAnimation() const = 0;
37 virtual SkColor GetColorForAnimation() const = 0; 37 virtual SkColor GetColorForAnimation() const = 0;
38 virtual float GetDeviceScaleFactor() const = 0;
38 virtual void AddThreadedAnimation(scoped_ptr<cc::Animation> animation) = 0; 39 virtual void AddThreadedAnimation(scoped_ptr<cc::Animation> animation) = 0;
39 virtual void RemoveThreadedAnimation(int animation_id) = 0; 40 virtual void RemoveThreadedAnimation(int animation_id) = 0;
40 41
41 protected: 42 protected:
42 virtual ~LayerAnimationDelegate() {} 43 virtual ~LayerAnimationDelegate() {}
43 }; 44 };
44 45
45 } // namespace ui 46 } // namespace ui
46 47
47 #endif // UI_COMPOSITOR_LAYER_ANIMATION_DELEGATE_H_ 48 #endif // UI_COMPOSITOR_LAYER_ANIMATION_DELEGATE_H_
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