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Issue 12225099: Remove prototype checks for leaf maps in optimized code. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 7 years, 10 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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5325 5325
5326 void LCodeGen::DoCheckPrototypeMaps(LCheckPrototypeMaps* instr) { 5326 void LCodeGen::DoCheckPrototypeMaps(LCheckPrototypeMaps* instr) {
5327 ASSERT(instr->temp()->Equals(instr->result())); 5327 ASSERT(instr->temp()->Equals(instr->result()));
5328 Register reg = ToRegister(instr->temp()); 5328 Register reg = ToRegister(instr->temp());
5329 5329
5330 ZoneList<Handle<JSObject> >* prototypes = instr->prototypes(); 5330 ZoneList<Handle<JSObject> >* prototypes = instr->prototypes();
5331 ZoneList<Handle<Map> >* maps = instr->maps(); 5331 ZoneList<Handle<Map> >* maps = instr->maps();
5332 5332
5333 ASSERT(prototypes->length() == maps->length()); 5333 ASSERT(prototypes->length() == maps->length());
5334 5334
5335 for (int i = 0; i < prototypes->length(); i++) { 5335 bool can_ommit_checks = true;
5336 __ LoadHeapObject(reg, prototypes->at(i)); 5336 for (int i = 0; i < maps->length() && can_ommit_checks; i++) {
5337 DoCheckMapCommon(reg, maps->at(i), ALLOW_ELEMENT_TRANSITION_MAPS, instr); 5337 if (maps->at(i)->HasTransitionArray()) can_ommit_checks = false;
5338 if (maps->at(i)->is_dictionary_map()) can_ommit_checks = false;
Toon Verwaest 2013/02/11 12:23:45 This could should really go somewhere else; probab
ulan 2013/02/12 13:42:07 Done. After discussion with Jakob, I moved the loo
5339 }
5340 if (can_ommit_checks) {
5341 for (int i = 0; i < maps->length(); i++) {
5342 prototype_maps_.Add(maps->at(i), info()->zone());
5343 }
5344 __ LoadHeapObject(reg, prototypes->at(prototypes->length() - 1));
5345 } else {
5346 for (int i = 0; i < prototypes->length(); i++) {
5347 __ LoadHeapObject(reg, prototypes->at(i));
5348 DoCheckMapCommon(reg, maps->at(i), ALLOW_ELEMENT_TRANSITION_MAPS, instr);
5349 }
5338 } 5350 }
5339 } 5351 }
5340 5352
5341 5353
5342 void LCodeGen::DoAllocateObject(LAllocateObject* instr) { 5354 void LCodeGen::DoAllocateObject(LAllocateObject* instr) {
5343 class DeferredAllocateObject: public LDeferredCode { 5355 class DeferredAllocateObject: public LDeferredCode {
5344 public: 5356 public:
5345 DeferredAllocateObject(LCodeGen* codegen, LAllocateObject* instr) 5357 DeferredAllocateObject(LCodeGen* codegen, LAllocateObject* instr)
5346 : LDeferredCode(codegen), instr_(instr) { } 5358 : LDeferredCode(codegen), instr_(instr) { }
5347 virtual void Generate() { codegen()->DoDeferredAllocateObject(instr_); } 5359 virtual void Generate() { codegen()->DoDeferredAllocateObject(instr_); }
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6178 FixedArray::kHeaderSize - kPointerSize)); 6190 FixedArray::kHeaderSize - kPointerSize));
6179 __ bind(&done); 6191 __ bind(&done);
6180 } 6192 }
6181 6193
6182 6194
6183 #undef __ 6195 #undef __
6184 6196
6185 } } // namespace v8::internal 6197 } } // namespace v8::internal
6186 6198
6187 #endif // V8_TARGET_ARCH_IA32 6199 #endif // V8_TARGET_ARCH_IA32
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