DescriptionCreate a new disk_cache type, SHADER_CACHE.
Create a new type of disk_cache to be used by the GL Shader
cache. This cache acts similar to the regular DISK_CACHE
except the rank of the entry is not updated if the entry
is not modified. This means we can read entries as we
iterate and the iterators do not get shuffled around.
BUG=166763
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=182343
Patch Set 1 #
Total comments: 6
Patch Set 2 : #
Total comments: 2
Patch Set 3 : Fix OnExternalCacheHit handling. #
Total comments: 2
Patch Set 4 : Better fix for OnExternalCacheHit #
Messages
Total messages: 12 (0 generated)
|