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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_GL_RENDERER_H_ | 5 #ifndef CC_GL_RENDERER_H_ |
6 #define CC_GL_RENDERER_H_ | 6 #define CC_GL_RENDERER_H_ |
7 | 7 |
8 #include "cc/cc_export.h" | 8 #include "cc/cc_export.h" |
9 #include "cc/checkerboard_draw_quad.h" | 9 #include "cc/checkerboard_draw_quad.h" |
10 #include "cc/debug_border_draw_quad.h" | 10 #include "cc/debug_border_draw_quad.h" |
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224 bool m_discardBackbufferWhenNotVisible; | 224 bool m_discardBackbufferWhenNotVisible; |
225 bool m_isUsingBindUniform; | 225 bool m_isUsingBindUniform; |
226 bool m_visible; | 226 bool m_visible; |
227 bool m_isScissorEnabled; | 227 bool m_isScissorEnabled; |
228 bool m_blendShadow; | 228 bool m_blendShadow; |
229 unsigned m_programShadow; | 229 unsigned m_programShadow; |
230 TexturedQuadDrawCache m_drawCache; | 230 TexturedQuadDrawCache m_drawCache; |
231 | 231 |
232 scoped_ptr<ResourceProvider::ScopedWriteLockGL> m_currentFramebufferLock; | 232 scoped_ptr<ResourceProvider::ScopedWriteLockGL> m_currentFramebufferLock; |
233 | 233 |
| 234 scoped_refptr<ResourceProvider::Fence> m_lastSwapFence; |
| 235 |
234 DISALLOW_COPY_AND_ASSIGN(GLRenderer); | 236 DISALLOW_COPY_AND_ASSIGN(GLRenderer); |
235 }; | 237 }; |
236 | 238 |
237 | 239 |
238 // Setting DEBUG_GL_CALLS to 1 will call glGetError() after almost every GL | 240 // Setting DEBUG_GL_CALLS to 1 will call glGetError() after almost every GL |
239 // call made by the compositor. Useful for debugging rendering issues but | 241 // call made by the compositor. Useful for debugging rendering issues but |
240 // will significantly degrade performance. | 242 // will significantly degrade performance. |
241 #define DEBUG_GL_CALLS 0 | 243 #define DEBUG_GL_CALLS 0 |
242 | 244 |
243 #if DEBUG_GL_CALLS && !defined(NDEBUG) | 245 #if DEBUG_GL_CALLS && !defined(NDEBUG) |
244 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L
INE__)) | 246 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L
INE__)) |
245 #else | 247 #else |
246 #define GLC(context, x) (x) | 248 #define GLC(context, x) (x) |
247 #endif | 249 #endif |
248 | 250 |
249 | 251 |
250 } | 252 } |
251 | 253 |
252 #endif // CC_GL_RENDERER_H_ | 254 #endif // CC_GL_RENDERER_H_ |
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