DescriptionSplit CompileCallConstant into logical parts for Frontend and Backend.
Initial step towards separating IC (map check(s)), handler frontend
(prototype-check) and handler backend (actual handler code).
- Still need to split the map-check (IC) from rest of the prototype
chain check.
- Still need to turn different parts in own code objects and cache them
in more optimal places.
Committed: https://code.google.com/p/v8/source/detail?r=13604
Patch Set 1 : #
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