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Issue 12207003: Add TRACE calls for all gpu driver calls (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 7 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_switches.h" 5 #include "ui/gl/gl_switches.h"
6 #include "base/basictypes.h"
6 7
7 namespace gfx { 8 namespace gfx {
8 9
9 const char kGLImplementationDesktopName[] = "desktop"; 10 const char kGLImplementationDesktopName[] = "desktop";
10 const char kGLImplementationOSMesaName[] = "osmesa"; 11 const char kGLImplementationOSMesaName[] = "osmesa";
11 const char kGLImplementationAppleName[] = "apple"; 12 const char kGLImplementationAppleName[] = "apple";
12 const char kGLImplementationEGLName[] = "egl"; 13 const char kGLImplementationEGLName[] = "egl";
13 const char kGLImplementationSwiftShaderName[] = "swiftshader"; 14 const char kGLImplementationSwiftShaderName[] = "swiftshader";
14 const char kGLImplementationMockName[] = "mock"; 15 const char kGLImplementationMockName[] = "mock";
15 16
16 } // namespace gfx 17 } // namespace gfx
17 18
18 namespace switches { 19 namespace switches {
19 20
20 // Stop the GPU from synchronizing on the vsync before presenting. 21 // Stop the GPU from synchronizing on the vsync before presenting.
21 const char kDisableGpuVsync[] = "disable-gpu-vsync"; 22 const char kDisableGpuVsync[] = "disable-gpu-vsync";
22 23
23 // Turns on GPU logging (debug build only). 24 // Turns on GPU logging (debug build only).
24 const char kEnableGPUServiceLogging[] = "enable-gpu-service-logging"; 25 const char kEnableGPUServiceLogging[] = "enable-gpu-service-logging";
25 const char kEnableGPUClientLogging[] = "enable-gpu-client-logging"; 26 const char kEnableGPUClientLogging[] = "enable-gpu-client-logging";
26 27
28 // Turns on calling TRACE for every GL call.
29 const char kEnableGPUServiceTracing[] = "enable-gpu-service-tracing";
30
27 // Select which implementation of GL the GPU process should use. Options are: 31 // Select which implementation of GL the GPU process should use. Options are:
28 // desktop: whatever desktop OpenGL the user has installed (Linux and Mac 32 // desktop: whatever desktop OpenGL the user has installed (Linux and Mac
29 // default). 33 // default).
30 // egl: whatever EGL / GLES2 the user has installed (Windows default - actually 34 // egl: whatever EGL / GLES2 the user has installed (Windows default - actually
31 // ANGLE). 35 // ANGLE).
32 // osmesa: The OSMesa software renderer. 36 // osmesa: The OSMesa software renderer.
33 const char kUseGL[] = "use-gl"; 37 const char kUseGL[] = "use-gl";
34 38
35 const char kSwiftShaderPath[] = "swiftshader-path"; 39 const char kSwiftShaderPath[] = "swiftshader-path";
36 40
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51 const char kGpuSwitching[] = "gpu-switching"; 55 const char kGpuSwitching[] = "gpu-switching";
52 56
53 const char kGpuSwitchingOptionNameForceIntegrated[] = "force_integrated"; 57 const char kGpuSwitchingOptionNameForceIntegrated[] = "force_integrated";
54 const char kGpuSwitchingOptionNameForceDiscrete[] = "force_discrete"; 58 const char kGpuSwitchingOptionNameForceDiscrete[] = "force_discrete";
55 const char kGpuSwitchingOptionNameAutomatic[] = "automatic"; 59 const char kGpuSwitchingOptionNameAutomatic[] = "automatic";
56 60
57 // Flag used for Linux tests: for desktop GL bindings, try to load this GL 61 // Flag used for Linux tests: for desktop GL bindings, try to load this GL
58 // library first, but fall back to regular library if loading fails. 62 // library first, but fall back to regular library if loading fails.
59 const char kTestGLLib[] = "test-gl-lib"; 63 const char kTestGLLib[] = "test-gl-lib";
60 64
65 // This is the list of switches passed from this file that are passed from the
66 // GpuProcessHost to the GPU Process. Add your switch to this list if you need
67 // to read it in the GPU process, else don't add it.
68 const char* kGLSwitchesCopiedFromGpuProcessHost[] = {
69 kDisableGpuVsync,
70 kEnableGPUServiceLogging,
71 kEnableGPUServiceTracing,
72 kGpuNoContextLost,
73 kGpuSwitching,
74 };
75 const int kGLSwitchesCopiedFromGpuProcessHostNumSwitches =
76 arraysize(kGLSwitchesCopiedFromGpuProcessHost);
77
61 } // namespace switches 78 } // namespace switches
62 79
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