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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_RESOURCE_PROVIDER_H_ | 5 #ifndef CC_RESOURCE_PROVIDER_H_ |
6 #define CC_RESOURCE_PROVIDER_H_ | 6 #define CC_RESOURCE_PROVIDER_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
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214 | 214 |
215 private: | 215 private: |
216 ResourceProvider* m_resourceProvider; | 216 ResourceProvider* m_resourceProvider; |
217 ResourceProvider::ResourceId m_resourceId; | 217 ResourceProvider::ResourceId m_resourceId; |
218 SkBitmap m_skBitmap; | 218 SkBitmap m_skBitmap; |
219 scoped_ptr<SkCanvas> m_skCanvas; | 219 scoped_ptr<SkCanvas> m_skCanvas; |
220 | 220 |
221 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware); | 221 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware); |
222 }; | 222 }; |
223 | 223 |
| 224 class Fence : public base::RefCounted<Fence> { |
| 225 public: |
| 226 virtual bool hasPassed() = 0; |
| 227 protected: |
| 228 friend class base::RefCounted<Fence>; |
| 229 virtual ~Fence() {} |
| 230 }; |
| 231 |
224 // Acquire pixel buffer for resource. The pixel buffer can be used to | 232 // Acquire pixel buffer for resource. The pixel buffer can be used to |
225 // set resource pixels without performing unnecessary copying. | 233 // set resource pixels without performing unnecessary copying. |
226 void acquirePixelBuffer(ResourceId id); | 234 void acquirePixelBuffer(ResourceId id); |
227 void releasePixelBuffer(ResourceId id); | 235 void releasePixelBuffer(ResourceId id); |
228 | 236 |
229 // Map/unmap the acquired pixel buffer. | 237 // Map/unmap the acquired pixel buffer. |
230 uint8_t* mapPixelBuffer(ResourceId id); | 238 uint8_t* mapPixelBuffer(ResourceId id); |
231 void unmapPixelBuffer(ResourceId id); | 239 void unmapPixelBuffer(ResourceId id); |
232 | 240 |
233 // Update pixels from acquired pixel buffer. | 241 // Update pixels from acquired pixel buffer. |
234 void setPixelsFromBuffer(ResourceId id); | 242 void setPixelsFromBuffer(ResourceId id); |
235 | 243 |
236 // Asynchronously update pixels from acquired pixel buffer. | 244 // Asynchronously update pixels from acquired pixel buffer. |
237 void beginSetPixels(ResourceId id); | 245 void beginSetPixels(ResourceId id); |
238 bool didSetPixelsComplete(ResourceId id); | 246 bool didSetPixelsComplete(ResourceId id); |
239 | 247 |
240 // For tests only! This prevents detecting uninitialized reads. | 248 // For tests only! This prevents detecting uninitialized reads. |
241 // Use setPixels or lockForWrite to allocate implicitly. | 249 // Use setPixels or lockForWrite to allocate implicitly. |
242 void allocateForTesting(ResourceId id); | 250 void allocateForTesting(ResourceId id); |
243 | 251 |
| 252 // Sets the current read fence. If a resource is locked for read |
| 253 // and has read fences enabled, the resource will not allow writes |
| 254 // until this fence has passed. |
| 255 void setReadLockFence(scoped_refptr<Fence> fence) { m_currentReadLockFence =
fence; } |
| 256 Fence* getReadLockFence() { return m_currentReadLockFence; } |
| 257 |
| 258 // Enable read lock fences for a specific resource. |
| 259 void enableReadLockFences(ResourceProvider::ResourceId, bool enable); |
| 260 |
| 261 // Indicates if we can currently lock this resource for write. |
| 262 bool canLockForWrite(ResourceId); |
| 263 |
244 private: | 264 private: |
245 struct Resource { | 265 struct Resource { |
246 Resource(); | 266 Resource(); |
247 ~Resource(); | 267 ~Resource(); |
248 Resource(unsigned textureId, const gfx::Size& size, GLenum format, GLenu
m filter); | 268 Resource(unsigned textureId, const gfx::Size& size, GLenum format, GLenu
m filter); |
249 Resource(uint8_t* pixels, const gfx::Size& size, GLenum format, GLenum f
ilter); | 269 Resource(uint8_t* pixels, const gfx::Size& size, GLenum format, GLenum f
ilter); |
250 | 270 |
251 unsigned glId; | 271 unsigned glId; |
252 // Pixel buffer used for set pixels without unnecessary copying. | 272 // Pixel buffer used for set pixels without unnecessary copying. |
253 unsigned glPixelBufferId; | 273 unsigned glPixelBufferId; |
254 // Query used to determine when asynchronous set pixels complete. | 274 // Query used to determine when asynchronous set pixels complete. |
255 unsigned glUploadQueryId; | 275 unsigned glUploadQueryId; |
256 TextureMailbox mailbox; | 276 TextureMailbox mailbox; |
257 uint8_t* pixels; | 277 uint8_t* pixels; |
258 uint8_t* pixelBuffer; | 278 uint8_t* pixelBuffer; |
259 int lockForReadCount; | 279 int lockForReadCount; |
260 bool lockedForWrite; | 280 bool lockedForWrite; |
261 bool external; | 281 bool external; |
262 bool exported; | 282 bool exported; |
263 bool markedForDeletion; | 283 bool markedForDeletion; |
264 bool pendingSetPixels; | 284 bool pendingSetPixels; |
265 bool allocated; | 285 bool allocated; |
| 286 bool enableReadLockFences; |
| 287 scoped_refptr<Fence> readLockFence; |
266 gfx::Size size; | 288 gfx::Size size; |
267 GLenum format; | 289 GLenum format; |
268 // TODO(skyostil): Use a separate sampler object for filter state. | 290 // TODO(skyostil): Use a separate sampler object for filter state. |
269 GLenum filter; | 291 GLenum filter; |
270 ResourceType type; | 292 ResourceType type; |
271 }; | 293 }; |
272 typedef base::hash_map<ResourceId, Resource> ResourceMap; | 294 typedef base::hash_map<ResourceId, Resource> ResourceMap; |
273 struct Child { | 295 struct Child { |
274 Child(); | 296 Child(); |
275 ~Child(); | 297 ~Child(); |
276 | 298 |
277 ResourceIdMap childToParentMap; | 299 ResourceIdMap childToParentMap; |
278 ResourceIdMap parentToChildMap; | 300 ResourceIdMap parentToChildMap; |
279 }; | 301 }; |
280 typedef base::hash_map<int, Child> ChildMap; | 302 typedef base::hash_map<int, Child> ChildMap; |
281 | 303 |
| 304 bool readLockFenceHasPassed(Resource* resource) { return !resource->readLock
Fence || |
| 305 resource->readLock
Fence->hasPassed(); } |
| 306 |
282 explicit ResourceProvider(OutputSurface*); | 307 explicit ResourceProvider(OutputSurface*); |
283 bool initialize(); | 308 bool initialize(); |
284 | 309 |
285 const Resource* lockForRead(ResourceId); | 310 const Resource* lockForRead(ResourceId); |
286 void unlockForRead(ResourceId); | 311 void unlockForRead(ResourceId); |
287 const Resource* lockForWrite(ResourceId); | 312 const Resource* lockForWrite(ResourceId); |
288 void unlockForWrite(ResourceId); | 313 void unlockForWrite(ResourceId); |
289 static void populateSkBitmapWithResource(SkBitmap*, const Resource*); | 314 static void populateSkBitmapWithResource(SkBitmap*, const Resource*); |
290 | 315 |
291 bool transferResource(WebKit::WebGraphicsContext3D*, ResourceId, Transferabl
eResource*); | 316 bool transferResource(WebKit::WebGraphicsContext3D*, ResourceId, Transferabl
eResource*); |
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302 bool m_useTextureStorageExt; | 327 bool m_useTextureStorageExt; |
303 bool m_useTextureUsageHint; | 328 bool m_useTextureUsageHint; |
304 bool m_useShallowFlush; | 329 bool m_useShallowFlush; |
305 scoped_ptr<TextureUploader> m_textureUploader; | 330 scoped_ptr<TextureUploader> m_textureUploader; |
306 scoped_ptr<AcceleratedTextureCopier> m_textureCopier; | 331 scoped_ptr<AcceleratedTextureCopier> m_textureCopier; |
307 int m_maxTextureSize; | 332 int m_maxTextureSize; |
308 GLenum m_bestTextureFormat; | 333 GLenum m_bestTextureFormat; |
309 | 334 |
310 base::ThreadChecker m_threadChecker; | 335 base::ThreadChecker m_threadChecker; |
311 | 336 |
| 337 scoped_refptr<Fence> m_currentReadLockFence; |
| 338 |
312 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); | 339 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); |
313 }; | 340 }; |
314 | 341 |
315 } | 342 } |
316 | 343 |
317 #endif // CC_RESOURCE_PROVIDER_H_ | 344 #endif // CC_RESOURCE_PROVIDER_H_ |
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