Chromium Code Reviews| Index: common/cmpbin/doc.go |
| diff --git a/common/cmpbin/doc.go b/common/cmpbin/doc.go |
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| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +// Package cmpbin provides binary serialization routines which ensure that the |
| +// serialized objects maintain the same sort order of the original inputs when |
| +// sorted bytewise (i.e. with memcmp). Additionally, serialized objects are |
| +// concatenatable. |
| +// |
| +// Notes on particular serialization schemes: |
| +// |
| +// * Numbers: |
| +// The number encoding is less efficient on average than Varint |
| +// ("encoding/binary") for small numbers (it has a minimum encoded size of |
| +// 2 bytes), but is more efficient for large numbers (it has a maximum encoded |
| +// size of 9 bytes for a 64 bit int, unlike the largest Varint which has a 10b |
| +// representation). |
| +// |
| +// Both signed and unsigned numbers are encoded with the same scheme, and will |
| +// sort together as signed numbers. Decoding with the incorrect routine will |
| +// result in an ErrOverflow/ErrUnderflow error if the actual value is out of |
| +// range. |
| +// |
| +// The scheme works like: |
| +// * given an 2's compliment value V |
|
M-A Ruel
2015/07/06 23:21:35
I prefer - to * for lists (not a big deal, since i
iannucci
2015/07/07 00:03:27
It's considered an indented block (so it's <pre>..
|
| +// * extract the sign (S) and magnitude (M) of V |
| +// * Find the position of the highest bit (P), minus 1. |
| +// * write (bits): |
| +// * SPPPPPPP MMMMMMMM MM000000 |
| +// * S is 1 |
| +// * P's are the log2(M)-1 |
| +// * M's are the magnitude of V |
| +// * 0's are padding |
| +// * Additionally, if the number is negative, invert the bits of all the bytes |
| +// (e.g. XOR 0xFF). This makes the sign bit S 0 for negative numbers, and |
| +// makes the ordering of the numbers correct when compared bytewise. |
| +// |
| +// * Strings/[]byte |
| +// Each byte in the encoded stream reserves the least significant bit as a stop |
| +// bit (1 means that the string continues, 0 means that the string ends). The |
| +// actual user data is shifted into the top 7 bits of every encoded byte. This |
| +// results in a data inflation rate of 12.5%, but this overhead is constant |
| +// (doesn't vary by the encoded content). Note that if space efficiency is very |
| +// important and you are storing large strings on average, you could reduce the |
| +// overhead by only placing the stop bit on every other byte or every 4th byte, |
| +// etc. This would reduce the overhead to 6.25% or 3.125% accordingly (but would |
| +// cause every string to round out to 2 or 4 byte chunks), and it would make |
| +// the algorithm implementation more complex. The current implementation was |
| +// chosen as good enough in light of the fact that pre-compressing regular data |
| +// could save more than 12.5% overall, and that for incompressable data a |
| +// commonly used encoding scheme (base64) has a full 25% overhead (and a |
| +// generally more complex implementation). |
| +// |
| +// * Floats |
| +// Floats are tricky (really tricky) because they have lots of weird |
| +// non-sortable special cases (like NaN). That said, for the majority of |
| +// non-weird cases, the implementation here will sort real numbers the way that |
| +// you would expect. |
| +// |
| +// The implementation is derived from http://stereopsis.com/radix.html, and full |
| +// credit for the original algorithm goes to Michael Herf. The algorithm is |
| +// essentially: |
| +// |
| +// * if the number is positive, flip the top bit |
| +// * if the number is negative, flip all the bits |
| +// |
| +// Floats are not varint encoded, you could varint encode the mantissa |
| +// (significand). This is only a 52 bit section, meaning that it is normally |
| +// encoded with 6.5 bytes (a nybble is stolen from the second exponent byte). |
| +// Assuming you used the numerical encoding above, shifted left by 4 bits, |
| +// discarding the sign bit (since its laready the MSb on the float, and then |
| +// using 6 bits (instead of 7) to represent the number of significant bits in |
| +// the mantissa (since there are only a maximum of 52), you could expect to see |
| +// small-mantissa floats (of any characteristic) encoded in 3 bytes (this has |
| +// 6 bits of mantissa), and the largest floats would have an encoded size of |
| +// 9 bytes (with 2 wasted bits). However the implementation complexity would be |
| +// higher. |
| +// |
| +// The actual encoded values for special cases are (sorted high to low): |
| +// * QNaN - 0xFFF8000000000000 |
| +// // note that golang doesn't seem to actually have SNaN? |
| +// * SNaN - 0xFFF0000000000001 |
| +// * +inf - 0xFFF0000000000000 |
| +// * MaxFloat64 - 0xFFEFFFFFFFFFFFFF |
| +// * SmallestNonzeroFloat64 - 0x8000000000000001 |
| +// * 0 - 0x8000000000000000 |
| +// * -0 - 0x7FFFFFFFFFFFFFFF |
| +// * -SmallestNonzeroFloat64 - 0x7FFFFFFFFFFFFFFE |
| +// * -MaxFloat64 - 0x0010000000000000 |
| +// * -inf - 0x000FFFFFFFFFFFFF |
| +package cmpbin |