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Side by Side Diff: cc/output/gl_renderer.h

Issue 12157002: Adding YUVA support for enabling Alpha Playback (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase and calming down the try bots Created 7 years, 6 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include "base/cancelable_callback.h" 8 #include "base/cancelable_callback.h"
9 #include "cc/base/cc_export.h" 9 #include "cc/base/cc_export.h"
10 #include "cc/base/scoped_ptr_vector.h" 10 #include "cc/base/scoped_ptr_vector.h"
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282 typedef ProgramBinding<VertexShaderPosTexTransform, 282 typedef ProgramBinding<VertexShaderPosTexTransform,
283 FragmentShaderRGBATexAlphaMaskColorMatrix> 283 FragmentShaderRGBATexAlphaMaskColorMatrix>
284 RenderPassMaskColorMatrixProgram; 284 RenderPassMaskColorMatrixProgram;
285 285
286 // Video shaders. 286 // Video shaders.
287 typedef ProgramBinding<VertexShaderVideoTransform, 287 typedef ProgramBinding<VertexShaderVideoTransform,
288 FragmentShaderOESImageExternal> 288 FragmentShaderOESImageExternal>
289 VideoStreamTextureProgram; 289 VideoStreamTextureProgram;
290 typedef ProgramBinding<VertexShaderPosTexYUVStretch, FragmentShaderYUVVideo> 290 typedef ProgramBinding<VertexShaderPosTexYUVStretch, FragmentShaderYUVVideo>
291 VideoYUVProgram; 291 VideoYUVProgram;
292 typedef ProgramBinding<VertexShaderPosTexYUVStretch, FragmentShaderYUVAVideo>
293 VideoYUVAProgram;
292 294
293 // Special purpose / effects shaders. 295 // Special purpose / effects shaders.
294 typedef ProgramBinding<VertexShaderPos, FragmentShaderColor> 296 typedef ProgramBinding<VertexShaderPos, FragmentShaderColor>
295 DebugBorderProgram; 297 DebugBorderProgram;
296 typedef ProgramBinding<VertexShaderQuad, FragmentShaderColor> 298 typedef ProgramBinding<VertexShaderQuad, FragmentShaderColor>
297 SolidColorProgram; 299 SolidColorProgram;
298 typedef ProgramBinding<VertexShaderQuad, FragmentShaderColorAA> 300 typedef ProgramBinding<VertexShaderQuad, FragmentShaderColorAA>
299 SolidColorProgramAA; 301 SolidColorProgramAA;
300 302
301 const TileProgram* GetTileProgram(TexCoordPrecision precision); 303 const TileProgram* GetTileProgram(TexCoordPrecision precision);
(...skipping 25 matching lines...) Expand all
327 329
328 const TextureProgram* GetTextureProgram( 330 const TextureProgram* GetTextureProgram(
329 TexCoordPrecision precision); 331 TexCoordPrecision precision);
330 const TextureProgramFlip* GetTextureProgramFlip( 332 const TextureProgramFlip* GetTextureProgramFlip(
331 TexCoordPrecision precision); 333 TexCoordPrecision precision);
332 const TextureIOSurfaceProgram* GetTextureIOSurfaceProgram( 334 const TextureIOSurfaceProgram* GetTextureIOSurfaceProgram(
333 TexCoordPrecision precision); 335 TexCoordPrecision precision);
334 336
335 const VideoYUVProgram* GetVideoYUVProgram( 337 const VideoYUVProgram* GetVideoYUVProgram(
336 TexCoordPrecision precision); 338 TexCoordPrecision precision);
339 const VideoYUVAProgram* GetVideoYUVAProgram(
340 TexCoordPrecision precision);
337 const VideoStreamTextureProgram* GetVideoStreamTextureProgram( 341 const VideoStreamTextureProgram* GetVideoStreamTextureProgram(
338 TexCoordPrecision precision); 342 TexCoordPrecision precision);
339 343
340 const DebugBorderProgram* GetDebugBorderProgram(); 344 const DebugBorderProgram* GetDebugBorderProgram();
341 const SolidColorProgram* GetSolidColorProgram(); 345 const SolidColorProgram* GetSolidColorProgram();
342 const SolidColorProgramAA* GetSolidColorProgramAA(); 346 const SolidColorProgramAA* GetSolidColorProgramAA();
343 347
344 scoped_ptr<TileProgram> tile_program_; 348 scoped_ptr<TileProgram> tile_program_;
345 scoped_ptr<TileProgramOpaque> tile_program_opaque_; 349 scoped_ptr<TileProgramOpaque> tile_program_opaque_;
346 scoped_ptr<TileProgramAA> tile_program_aa_; 350 scoped_ptr<TileProgramAA> tile_program_aa_;
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
383 scoped_ptr<RenderPassColorMatrixProgram> 387 scoped_ptr<RenderPassColorMatrixProgram>
384 render_pass_color_matrix_program_highp_; 388 render_pass_color_matrix_program_highp_;
385 scoped_ptr<RenderPassColorMatrixProgramAA> 389 scoped_ptr<RenderPassColorMatrixProgramAA>
386 render_pass_color_matrix_program_aa_highp_; 390 render_pass_color_matrix_program_aa_highp_;
387 scoped_ptr<RenderPassMaskColorMatrixProgram> 391 scoped_ptr<RenderPassMaskColorMatrixProgram>
388 render_pass_mask_color_matrix_program_highp_; 392 render_pass_mask_color_matrix_program_highp_;
389 scoped_ptr<RenderPassMaskColorMatrixProgramAA> 393 scoped_ptr<RenderPassMaskColorMatrixProgramAA>
390 render_pass_mask_color_matrix_program_aa_highp_; 394 render_pass_mask_color_matrix_program_aa_highp_;
391 395
392 scoped_ptr<VideoYUVProgram> video_yuv_program_; 396 scoped_ptr<VideoYUVProgram> video_yuv_program_;
397 scoped_ptr<VideoYUVAProgram> video_yuva_program_;
393 scoped_ptr<VideoStreamTextureProgram> video_stream_texture_program_; 398 scoped_ptr<VideoStreamTextureProgram> video_stream_texture_program_;
394 399
395 scoped_ptr<VideoYUVProgram> video_yuv_program_highp_; 400 scoped_ptr<VideoYUVProgram> video_yuv_program_highp_;
401 scoped_ptr<VideoYUVAProgram> video_yuva_program_highp_;
396 scoped_ptr<VideoStreamTextureProgram> video_stream_texture_program_highp_; 402 scoped_ptr<VideoStreamTextureProgram> video_stream_texture_program_highp_;
397 403
398 scoped_ptr<DebugBorderProgram> debug_border_program_; 404 scoped_ptr<DebugBorderProgram> debug_border_program_;
399 scoped_ptr<SolidColorProgram> solid_color_program_; 405 scoped_ptr<SolidColorProgram> solid_color_program_;
400 scoped_ptr<SolidColorProgramAA> solid_color_program_aa_; 406 scoped_ptr<SolidColorProgramAA> solid_color_program_aa_;
401 407
402 OutputSurface* output_surface_; 408 OutputSurface* output_surface_;
403 WebKit::WebGraphicsContext3D* context_; 409 WebKit::WebGraphicsContext3D* context_;
404 410
405 skia::RefPtr<GrContext> gr_context_; 411 skia::RefPtr<GrContext> gr_context_;
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441 #if DEBUG_GL_CALLS && !defined(NDEBUG) 447 #if DEBUG_GL_CALLS && !defined(NDEBUG)
442 #define GLC(context, x) \ 448 #define GLC(context, x) \
443 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) 449 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__))
444 #else 450 #else
445 #define GLC(context, x) (x) 451 #define GLC(context, x) (x)
446 #endif 452 #endif
447 453
448 } // namespace cc 454 } // namespace cc
449 455
450 #endif // CC_OUTPUT_GL_RENDERER_H_ 456 #endif // CC_OUTPUT_GL_RENDERER_H_
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