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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/switches.h" | 5 #include "cc/switches.h" |
6 | 6 |
7 namespace cc { | 7 namespace cc { |
8 namespace switches { | 8 namespace switches { |
9 | 9 |
10 // On platforms where checkerboards are used, prefer background colors instead | 10 // On platforms where checkerboards are used, prefer background colors instead |
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23 const char kEnablePartialSwap[] = "enable-partial-swap"; | 23 const char kEnablePartialSwap[] = "enable-partial-swap"; |
24 | 24 |
25 const char kEnablePerTilePainting[] = "enable-per-tile-painting"; | 25 const char kEnablePerTilePainting[] = "enable-per-tile-painting"; |
26 | 26 |
27 // Try to finish display pipeline before vsync tick | 27 // Try to finish display pipeline before vsync tick |
28 const char kEnableRightAlignedScheduling[] = "enable-right-aligned-scheduling"; | 28 const char kEnableRightAlignedScheduling[] = "enable-right-aligned-scheduling"; |
29 | 29 |
30 const char kEnableTopControlsPositionCalculation[] = | 30 const char kEnableTopControlsPositionCalculation[] = |
31 "enable-top-controls-position-calculation"; | 31 "enable-top-controls-position-calculation"; |
32 | 32 |
33 // The height of the movable top controls in screen pixels. | 33 // The height of the movable top controls. |
34 const char kTopControlsHeight[] = "top-controls-height"; | 34 const char kTopControlsHeight[] = "top-controls-height"; |
35 | 35 |
36 // Number of worker threads used to rasterize content. | 36 // Number of worker threads used to rasterize content. |
37 const char kNumRasterThreads[] = "num-raster-threads"; | 37 const char kNumRasterThreads[] = "num-raster-threads"; |
38 | 38 |
39 // Show rects in the HUD around layers whose properties have changed. | 39 // Show rects in the HUD around layers whose properties have changed. |
40 const char kShowPropertyChangedRects[] = "show-property-changed-rects"; | 40 const char kShowPropertyChangedRects[] = "show-property-changed-rects"; |
41 | 41 |
42 // Show rects in the HUD around damage as it is recorded into each render | 42 // Show rects in the HUD around damage as it is recorded into each render |
43 // surface. | 43 // surface. |
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63 // of pixels culled, and the number of pixels drawn, for each frame. | 63 // of pixels culled, and the number of pixels drawn, for each frame. |
64 const char kTraceOverdraw[] = "trace-overdraw"; | 64 const char kTraceOverdraw[] = "trace-overdraw"; |
65 | 65 |
66 // Re-rasters everything multiple times to simulate a much slower machine. | 66 // Re-rasters everything multiple times to simulate a much slower machine. |
67 // Give a scale factor to cause raster to take that many times longer to | 67 // Give a scale factor to cause raster to take that many times longer to |
68 // complete, such as --slow-down-raster-scale-factor=25. | 68 // complete, such as --slow-down-raster-scale-factor=25. |
69 const char kSlowDownRasterScaleFactor[] = "slow-down-raster-scale-factor"; | 69 const char kSlowDownRasterScaleFactor[] = "slow-down-raster-scale-factor"; |
70 | 70 |
71 } // namespace switches | 71 } // namespace switches |
72 } // namespace cc | 72 } // namespace cc |
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